And the Emmy goes to ... Microsoft!
With the fictional Emmy awards out of the way, Microsoft today announced that it has won an Emmy for, ahem, "Pioneering Work in Near and Real-Time Fully Programmable Shading Via Modern Graphics Processors." It's got to be hard to write that all on one envelope. A simpler way of saying it: DirectX got an Emmy. The official Emmy release doesn't really give any more details, but it's good news for Microsoft nonetheless. Of course, it should be noted that the 360 can't run the latest and greatest DirectX (that would be DirectX 10). Microsoft also won an Emmy last year for Xbox Live. One more year and they'll have a streak. Other notable winners include Nintendo, Sony, and id Software (along with John Carmack). Hit the "read" link for a PDF of all the winners.









Reader Comments (Page 1 of 1)
m3mnoch @ Jan 10th 2007 7:46PM
they also got one for "Streaming Media Architectures and Components" -- whatever that is. mce? the xbox as a front-end?
/shrug
http://www.emmyonline.org/emmy/advmedia_winners_release.html
m3mnoch.
ciroslive @ Jan 11th 2007 1:24AM
I could have sworn that reading a quote from an 'insider' at MS who once said that 360 could run a close-enough version of Direct X 10 so that those games could run on 360. This was back during the whole 'Could Crysis Run On 360/PS3?' debacle...
intRvenous @ Jan 11th 2007 11:11AM
The 360 handles the Unified Shader Model, which is the crux of DX10.
A similar situation happened with Xbox 1 where it leveraged much of the yet-to-be realeased DX9 library, though technically DX8.
Long story short: 360 rocks most of DX10. Can anyone say Crysis 360?