Too Human peeks out, reemerges soon

On his latest developer blog, Silicon Knights' Denis Dyack explains just what happened to Too Human, an action title about cybernetic gods. Savvy readers will know that Too Human dropped from the public radar after a highly criticized showing at E3 2006. Many publications were quick to point out the E3 demo's low framerate and less than perfect camera. All in all, Silicon Knights took quite a beating for an unfinished demo of an unfinished game. In his latest entry, Dyack explains the reasons they took an unfinished demo to E3 and the reasons for Too Human's subsequent disappearance. Dyack explains that Too Human had to "go dark" after E3 in order to make the necessary improvements (many of them made as the result of E3 feedback). He promises that all of the E3 problems have been fixed and that "sweeping improvements" have been made all around. He concludes by offering a single screenshot of the current build and letting us know that Too Human should re-emerge "soon."
Hopefully, "soon" means that the game will make an appearance at GDC before its expected June release date.










Reader Comments (Page 1 of 1)
Jonah Falcon @ Jan 25th 2007 1:38PM
Sort of reminds me of Halo's crappy appearance in the 1999 E3.
Ayo Jube @ Jan 25th 2007 1:56PM
Im digging the look of this game, I cant wait for IGNs new coverage next month I really want to see what this game has to offer.
ps. damn im loving the new comment setup lol
MaX PL and the 360 r4pe Tr4iN @ Jan 25th 2007 2:17PM
yeh that looks really good. i bet it looks ton better in motion though.
god of war killer is here.
coalhalo @ Jan 25th 2007 2:27PM
Too Human has been in production for so long that I was shocked at the demo they showed at E3. Everybody said is was crap. We know it was an unfinished demo of an unfinished game, but why even bother bringing something subpar? First impressions are hard to reverse, and Too Human stepped all over at last year's E3. Personally, I'm looking forward to the finished product. I have to assume that Dyack took the criticisms to heart and has spent the time needed to fix the game.
Les Doodis @ Jan 25th 2007 2:42PM
"We know it was an unfinished demo of an unfinished game, but why even bother bringing something subpar? First impressions are hard to reverse, and Too Human stepped all over at last year's E3."
Basically, Microsoft made them do it even though they didn't want to show a demo. 1UP's Luke Smith reported that one of the Microsoft guys claimed the Too Human demo was his fault.
At any rate, this game should be awesome when it releases.
E.J. @ Jan 25th 2007 7:28PM
that one screenshot is actually better from what i saw at E3 last year from Silicon Knights.
It's funny to me because the dev that talked to me last year was really emphasizing that it was in the very early stages of development.
Edge of Blade @ Jan 25th 2007 3:29PM
So, does Too Human have an "Emergence Day"?
Nick @ Jan 26th 2007 1:22AM
Looking good...