The real Achievement limit is 60
Back on Thursday, we reported how in an MTV interview, David Jones of Real Time Worlds said that they had a part in changing the total Achievements limit to 80 from 50. Then, of Friday we told you about Aaron Greenberg talking about more Achievement rules on Major Nelson's podcast for that week. Well, it turns out that he also touches on the Achievement limit and it doesn't coincide with what David Jones stated in the interview.
According to Greenberg, the new Achievement limit is 60, not 80, which is what Oblivion will have after the release of the Shivering Isles expansion. So either Jones was embelishing the increase, or Aaron didn't get the memo at the time of recording. None the less, we here at Fanboy Towers wanted to set the record straight and give you all the facts on this new policy.










Reader Comments (Page 1 of 1)
Daryl @ Feb 20th 2007 6:29PM
Good! 80 would be a lot of achievements to get.
Tim @ Feb 20th 2007 11:43PM
Downloadable content is allowed to add up to 12 achievements, assuming it's an addition to the game. This puts any downloadable content on par with a Live Arcade game, which has a limit of 12 also.
Something like that. I read it.
Brian @ Feb 21st 2007 7:22AM
I wonder if there can be to many achievements that it can become invasive, or having to many achievements will drown out the feel good feeling of obtaining them?
squid @ Feb 21st 2007 8:09AM
Surely if the rules have already changed once then they are sure to change again in the future.
Chappy @ Feb 21st 2007 10:10AM
How are you "setting the record straight"? You haven't definitively said what the actual limit is and provided a source; you've only pointed out two conflicting reports.
Knuckles Dawson @ Feb 21st 2007 10:23AM
Maybe because Aaron Greenberg works for Microsoft and is part of the PR team, ie. Gamerscoreblog? Seems far more credible source than a developer to me. If that doesn't feel official enough for you, Chappy, we could always ask Bill Gates. I'm sure he knows.
AL7AIR @ Feb 21st 2007 10:28AM
According to Major Nelson's blogcast:
HISTORY
Retail
- 50 achievements
- 1000 gamerscore via free or paid content
Arcade
- 12 achievements
- 200 gamerscore
NEW
Retail
- 60 achievements
- 1000 gamerscore out of the box and via free content
- 250 gamerscore via free or paid content
Arcade
- 15 achievements
- 200 gamerscore upon download
- 50 gamerscore via free of paid content
http://gamerscoreblog.com/team/archive/2007/02/01/540575.aspx