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Is FASA closing its doors?


With all the hype Microsoft is trying to generate around Shadowrun, you'd think team morale at FASA would be riding high. A thread on the official Shadowrun forums would seem to indicate otherwise. A poster by the name of Boomstick, claiming to be an employee of FASA, has declared that FASA is shutting its doors. Boomstick notes that FASA has serious human resource problems and poor management, mentioning several names in the process. He adds that Shadowrun brings nothing new to the FPS genre and is graphically subpar. While we (almost) see his point about the game's graphics, we know from personal experience that Shadowrun has plenty to offer hardcore FPS fans.

Naturally, we questioned Boomstick's identity as an employee, but a post by FASA's lead program manager gives him validity. The lead program manager, whose user name is Kimona, stated that many of FASA's workers may choose to leave at the end of the Shadowrun project, noting that this kind of turnover is normal and even healthy. Furthermore, Kimona states that FASA's contingent staff is required to take a mandatory "break" after working for a certain amount of time. Kimona closes the statement saying that Boomstick's personal attacks (in a public space no less) are inappropriate.

Is there a real problem at FASA, or are these simply the ramblings of one disgruntled employee?

[Thanks, Lorul2]

Tags: fasa, fasa studio, FasaStudio, microsoft game studios, MicrosoftGameStudios, shadowrun

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