X3F hands-on: Overlord

Somewhere, deep down, we had a feeling we were going to like Triumph Studios' Overlord. The screens we'd seen looked polished and the trailers exuded a certain charm that piqued our interest from the beginning. As such, we were eager to try out the demo that was released on Xbox Live Marketplace earlier today. After a few run-throughs of the fairly short demo, we think we've reached a fair assessment of what the game has to offer. So, is Overlord the game of your (evil) dreams? Read on to find out.
Gallery: Overlord
Overlord puts you in the shoes of (get this) the Overlord. It seems that the previous Overlord was overthrown by wretched and "so called" heroes. In the process, your tower has been ransacked and sits in disrepair. As the new Overlord, its your job to rebuild your evil empire, whilst commanding the fear and respect of the innocents and smiting the heroes that brought about the downfall of your predecessor. Like all evil Overlords (especially those of video game lore), the best way to go about this is to have your minions do the work for you.
The demo starts you off with 5 minions. Like good minions, they follow all your commands to the letter, they bring you any treasure the find, and they're willing throw their lives away if need be. You control your minions in two simple ways. You can target an object (enemies, obstructions, innocents, etc.) and set your minions upon it by pulling the right trigger. If you wish your minions to perform a more complicated task, you can manually navigate them using the right stick, Pikmin-style. Your minions will destroy anything in their path, move objects, and return to you with any loot they find.

Of course, you can do things yourself as well. As the Overlord, you can engage enemies using your melee weapon or magic spells. In the demo, you are given access to a simple fireball spell. Honestly, setting fire to a field of wheat and hearing the dying screams of demonic halflings is one of the most satisfying gaming experiences we've had in a while. We're hopeful that the other spells in the game will have similar environmental reactions.
Aesthetically, the game is very pleasing. A fellow Joystiq blogger accurately described Overlord as a cross between the aesthetics of Kameo and Fable. The visuals are definitely sharp and heavily stylized. They aren't necessarily the best the Xbox 360 has to offer, but Overlord is no slouch either. The music takes on the appropriate fantasy bent, reminding us a great deal of Fable. We particularly enjoy the juxtaposition of the lighthearted music as frolicking sheep are slaughtered by your minions. The sound design is decent as well, as your minions make lots of delightful little sounds as the murder and pillage. We particularly like hearing them quip, "For yoouuuuu!" as they hand you whatever treasure they've unearthed. Of course, it's possible that clips like that could get grating after a while, but we enjoyed it while we played.
All in all, we feel our time with Overlord was well spent. The gameplay is intuitive and fun. The graphics are polished and the sound is decent. With a decent single-player campaign and the promise of Xbox Live multiplayer, Overlord may just be a sleeper hit this summer. We look forward to the retail release later this month.










Reader Comments (Page 1 of 1)
Tony @ Jun 8th 2007 5:51PM
I really liked the demo and am looking forward to the game. Pikmin comparisons seem to be pretty fair.
Graphically, at least in terms of the monsters, it kind of made me think of some of the more realistic Henson films. The guy who guides you around, in particular, seemed like something out of Labyrinth. Beyond that, though, I would agree with the Fable comparison.
guidedbyvoip @ Jun 8th 2007 6:04PM
I did like the demo, but a rental will be necessary for me to decide. The demo was simply too little to form an opinion on.
Voice and scripting were great, good mix of evil and humor. I particularly like the little things the minions do, such as wear pumpkins and ride the sheep. Funny stuff.
zourskittles @ Jun 8th 2007 6:06PM
Downloading it now with Shadowrun next in line, I don't know if just Kunckles has access to noswaD selkcunK but it would help if you guys could add me (zourskittles) as I've been having wierd problems accessing my friends list and messages. Thanks
Ithilis @ Jun 8th 2007 6:11PM
I thought it was decent, but could use more work. There were some obvious flaws with the graphics, namely the shadows on some of outdoor environments, and the game seriously lacked any kind of camera control, making it feel a little sluggish at times.
I think it would be have better to make the right analog control the camera, and right analog + RB control the minions - or vice versa.
It does show some promise, but as it stands right now, it's not great.
ANt @ Jun 8th 2007 6:11PM
Excellent demo!! What a surprise this one is, alot of fun......definite owner....
Tony @ Jun 8th 2007 6:13PM
"I think it would be have better to make the right analog control the camera, and right analog + RB control the minions - or vice versa."
That's a good idea. I had problems with that myself.
You can move the camera to some degree. I only played through it once, but I know you can make the camera overhead instead, which I found helpful. Does anyone know offhand if there's a way to put the camera behind your character instantly?
Billqvist @ Jun 8th 2007 6:32PM
I thought the exact same thing, Ithilis. Making the right analog + RB control the minions is the obvious way to go. Hopefully this is configurable in the full version.
You hear that, developers?
Matthew Mac @ Jun 8th 2007 7:23PM
You guys didn't pay attention to the control screen, did you?
Holding LB+Right Analog, DOES control the camera. If you want to instantly move the camera behind you, click the LB. That tutorial is there for a reason. =)
ccc @ Jun 8th 2007 7:25PM
I found the game boring as hell. With a very very crappy camera system and simple commands with basic attacks that dont even rate as good as button mashing. Overlord has 1 attack and thats x.....x.....x....yay. Whats wrong with U guys? How can U all dig a game like this?
Ithilis @ Jun 8th 2007 7:52PM
#8 Thanks for the heads-up! I'll give it a shot again with the camera controls in mind and see how the game feels!
Michael May @ Jun 8th 2007 7:54PM
I'm a convert! Reminds me of Dungeon Keeper. I love the glee all your lil goblins have at smashing up pots and pumpkins :D ahh evil is so much fun. There's some good swarming - i'd say it was more of a 3rd person strategy/action game than wholly action, since you don't have to do much fighting directly (although you do have a kickass axe & armour). Probable buyer here :D
Bangbang... @ Jun 8th 2007 8:22PM
Tony:
left bumper moves the camera behind your character and holding it down allows you to move the camera directly
ccc:
Your minions are suppose to fight for you. There are 5 different kinds of minions that all specialize in one thing or another, so the button mashing should be minimal.
Even though the demo was limited to 10 minions, i was able to get the number or minions in the hole up to 50. Hopefully the final game will give you control of at least 100 minions.
I thought it was fun, but very very short. If the main quest is 15hrs or greater, I will definatly be buying it. If not, I might buy it used from gamyfly.
ccc @ Jun 8th 2007 11:44PM
@12
I hear U but there are 2 games comming out in June that use minions,I'll be getting the Darkness and maybe rent this 1.
zduclos @ Jun 9th 2007 12:22AM
nice game but camera was lacking but very very fun i like controlling minions.. i was it was going to be like and arcade game i dont know if i would but it but i am deff. going to rent it
Spitkicker @ Jun 9th 2007 10:56AM
I was very surprised by the demo. It was fun. Def gonna have to rent this one. It's a break from all the shooters.
truth @ Jun 10th 2007 6:21PM
awesome. totally buying this. Loved it. Had no issues with the camera, since I paid attention to the tutorial.
John @ Jun 11th 2007 6:24PM
Its actually a good game i found it amusing i use an online renting service so probably wont buy but for sure a rent. Cant wait. :)
ccc @ Jun 10th 2007 4:47PM
Ok, I redownloaded the demo to give it another chance since so many people seem to have such a hard on for it.
Again I come to the same conclusion, the game is ass. The overlords Axe has like no collesion detection what so ever. Go ahead and smack a tree see what happens... nothing, also, I came across a little ledge in the game with about a 2 foot drop if that and the Overlord couldnt go down it, had to go around. And as mentioned B4 the total ass camera system and the completly retarded x...x...x combo is weak. And using the minions to break things like Pumkins? What a redundant task that can only be compared to washing away dirt on the ground in Super Mario Sunshine. Seriously, if U like this game U R really starving for entertainment.
TouchmyWiimote @ Jun 10th 2007 7:39PM
I thought it was a great game, but I'm not so sure its worth $60 bucks. With The Darkness coming outliterally the day before this, I think I know which title I'll be picking up. This game is going to be an excellent purchase a year from now when I can get it for $30-$35 bucks. But right now I need to save my money for Halo 3.....and Bioshock.....and Mass Effect....and Too Humen....and Blue Dragon.
Raycer @ Jun 10th 2007 9:53PM
I played it and loved it. It's kind of a refreshing take on the style of game. I agree on the camera controls being awkward but other than that I could see myself playing it for a long time