Epic motion denied, Silicon Knights lawsuit goes forward

GameDaily BIZ reports that the lawsuits between Epic Games and Silicon Knights will be moving forward as planned, and Epic's motion to dismiss Silicon Knights' case has been denied. The brouhaha all began in July, when Silicon Knigts sued Epic on the grounds that Epic did not deliver final code for the Unreal Engine 3 -- on which Silicon Knights' Too Human is built -- on time. Epic followed with a counterclaim citing breach of contract (among other things) and also filed a motion to dismiss Silicon Knights' case altogether.
Now that the motion has been denied, both lawsuits will move forward. As one might expect, Epic's Mark Rein points out that the denial of the motion does not lend any merit to Silicon Knights' argument, and that such denials are common. Silicon Knights' lawyer, naturally, is "pleased that the court has recognized the merit" in their claims.
No date has been set for the trial.
[Via Joystiq]










Reader Comments (Page 1 of 1)
Tony @ Nov 1st 2007 2:14PM
Given the information we do have, I don't really know how SK could really lose the main lawsuit here... but there's always stuff we know nothing about, I guess.
Skyfire360 @ Nov 1st 2007 4:49PM
I can see SK's point that Epic was probably concentrating more on Gears than on releasing the SDK. They were under pressure from Microsoft and were still tweaking their production pipeline tools as they were building Gears, so they probably didn't get the SDK updates out the door by the date they promised.
But that doesn't excuse SK's train wreck of a game they call Too Human: it looked on par with PC games circa-2004 - and not because of the lack of an SDK. Compare what Ubisoft did with the Unreal engine in R6:V to what Too Human looks like. There's really little comparison; R6:V looks stunningly better than Too Human does now, and Vegas had a head start of 12 months and an older build of the Unreal engine.
Tony Bowman @ Nov 1st 2007 5:14PM
Epic fail.
Knight Marquise @ Nov 1st 2007 7:49PM
It's all speculation at this point, however, it seems to me SK's got a good case.
lewisd35 @ Nov 2nd 2007 4:48AM
Never mind the law suit, can we see the game SK?
M @ Nov 2nd 2007 3:18PM
The problem with lawsuits is that truth rarely matters but what can be proven and that is a lawyer game. also, the original contract details is also important, not what the results are or what they were hoping.
If SK can prove that because of the delay, it cause big problems, then they have a case. If they cannot prove it, they they are just trying to be pain and hope that the bad publicity will pressure Epic to help them.