EA says no to Crysis 360 ... again


In a move that surprises absolutely no one, Electronic Arts has again denied that an Xbox 360 version of Crysis is in development. Speaking to TheGameReviews.com, an EA spokesperson said that there were currently no plans for a 360 version of the game. Of course, the denial is more or less expected now. Recounting the yes and no roller coaster is getting strenuous at this point, but here we go. First, a Crytek designer said that it was impossible to port Crysis to the 360, then a Crytek artist claimed it was possible, then 1UP reported a special version featuring new graphics and gameplay was headed to 360, which EA later said was a "miscommunication." Oh, and then Crytek's CEO said that Crysis could be ported to consoles with optimization and that this was always Crytek's stance on the matter. All of this, of course, leads to the Austrian listing discovered yesterday where gamers could actually pre-order the 360 version of Crysis (€70? Ouch) supposedly hitting shelves in November of 2008. This in turn, has now been denied as well, hence the existence of this article.

Frankly, we think it's bunk that EA has no plans for a console port of Crysis. EA is in the business of making money, and the money is in console gaming. This is especially true in the case of Crysis, which hasn't exactly been lighting the world on fire with high sales (which might have something to do with its gargantuan hardware requirements). Maybe EA doesn't have any official "plans" but we bet there's a memo circulating somewhere.

Tags: crysis, crytek, ea, electronic-arts

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