Fable 2 does NOT use SpeedTree

Sam from Lionhead Studios sent us a message to not only inform us that Fable 2 does NOT use IDV's SpeedTree software, but that their team is building their foliage and trees in-house and from scratch. Though, Sam did confirm that, early on, the dev team did look into using SpeedTree for Fable 2, but decided it wouldn't be right for their RPG baby. Oh, and just in case you were wondering, we've been told that each and every one of Fable 2's non-SpeedTree trees have approximately 120,000 leaves dangling from their branches. Oh, friggin' yeah.
So, there you have it. Fable 2 will not use SpeedTree and we were so very wrong to even joke about such a matter. We've slap our hands, yelled at ourselves in a mirror and as penance will be forcing ourselves to count each and every individual leaf on one of Fable 2's trees come launch day. It's the least we can do.










Reader Comments (Page 1 of 1)
Brucie B @ Feb 7th 2008 10:17AM
*Thanx for starting RUMORS*
Dustin Burg @ Feb 7th 2008 10:43AM
all in a day's work
Richard Mitchell @ Feb 7th 2008 5:06PM
DUSTIN AM FIRED
:)
emaxximus @ Feb 7th 2008 10:56AM
I refuse to play any game that doesnt have at least 130,000 leaves on the trees in the background.
xenocidic @ Feb 7th 2008 10:58AM
No wonder the game is taking so long... Refusal to utilize perfectly good middleware!
ryan @ Feb 7th 2008 11:57AM
so are these just alpha maps or are they actually modled out individual leaves? im just tired of alpha maps for foliage. oblivion had me thinking otherwise, till i looked up and said "ah, nifty koliediscope effect you got there..."
Sacredleader @ Feb 7th 2008 12:05PM
Ummm....What rumor to start today? JK Dustin.
Deck @ Feb 7th 2008 12:19PM
I'm disappointed.
I was really hoping for 150,000 leaves per tree. :(
Brooks @ Feb 7th 2008 12:22PM
I guess that counts as a correction. Sort of a passive aggressive one, though.
Cal @ Feb 7th 2008 1:18PM
I'm going to count every last leaf on every single tree and if one has less than 120,000 leaves I'm suing.
Anticrawl @ Feb 7th 2008 1:45PM
He said it was an approximation, not an exact number.
But I know you're only joking and probably referencing the lawsuits over Halo 3's resolution.
Neuromancer @ Feb 7th 2008 2:22PM
Yeah I watched the last dev diary for this game, they have this hippie guy doing nothing but working on the plants and trees and flowers. That middleware would have put him out of a job plus he probably does it much better anyway.
Boss Tempo @ Feb 7th 2008 3:54PM
120,000 leaves and I'll bet when you run into it, you still get stuck, running in place while the screen flickers like all video game trees.