Mirror's Edge Interview & Concept Art

MTV'S Multiplayer blog recently had the opportunity to ask Owen O'Brien, Senior Producer on Mirror's Edge, a few questions regarding the game development and ideas. The interview offers a good view on the philosophy of the game's development and includes some interesting items, such as the origin of the name, the all-to-real possibility of "simulation sickness" as well as the art direction, including the apparent absence of the color green from all released images. Now, in the interview O'Brien's response to that last bit is particularly telling, as he doesn't confirm that the game has no green ....
And as the released concept art seems to suggest, the color green is limited only to certain areas, confirming the very specific art direction mentioned in the interview. There are five newly posted pieces of concept art, and three new screenshots. Look upon them and marvel (but don't forget to read the interview.)
Gallery: Mirror's Edge
[Read, MTV Multiplayer]
[Read, ene3]










Reader Comments (Page 1 of 1)
webster1990 @ Mar 9th 2008 7:23PM
there is plenty of green in some of the shots. or atleast the concept art
Terrence Stasse @ Mar 9th 2008 7:36PM
And that's exactly why I wrote the first sentence of the second paragraph.
Deck @ Mar 9th 2008 8:42PM
Uh-oh. I sense a frustrated Terrence. :-p Seems as if this has been the day of "lets skip the article and go straight to the comments!".
As for the shots, they look great. Though I still am confused on what this game actually is about. *shrug*
Terrence Stasse @ Mar 9th 2008 8:54PM
*shakes*
*sobs*
*falls to knees*
all i wanted was for you to read my precious words!
*sobs again*
*passes out*
;)
Deck @ Mar 9th 2008 9:37PM
Hahaha.
Oh you'll be ok buddy. *pats head* ;-p
colin @ Mar 9th 2008 10:11PM
i wish i could fly.
Wilhelm @ Mar 10th 2008 1:47AM
What's the significance of the color green?