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Would You Rather ... Laggy Edition


In our continuing effort to bring you fresh and interesting content, X3F presents Would You Rather ... a weekly feature that asks you the hard questions. The point? If you had to choose one or the other, which would you go for?

It's the eternal question and a mainstay in the argument during the silly console war. Which is better? Dedicated servers or peer-to-peer connection? Sounds silly to even ask but let us examine our experiences.

While peer-to-peer has powered the vast majority of Xbox Live titles, some games have seen dedicated love. But how are the results? EA primarily uses their own servers to power their games, but have had issues. Frontlines: Fuel of War runs off a dedicated server farm, but it's been plagued with reports of lag too. Peer-to-peer has treated us well so far, but insane situations like XBLA titles running poorly, Team Fortress 2's virtual unplayability and issues stemming from the host migration in Call of Duty 4 makes this week's WUR a tough one. So X3F Army, tell us...


Feel free to share the reasons for your vote in the comments. We'll share the results of the poll during the next edition of Would You Rather ... which hits X3F every Wednesday.

Last weeks WUR results can be find after the jump ... and stop breathing heavily into the mic!



Last week's consolidation question ended in a dead heat. Taking out the standard percentage of error, the community is split on who they'd prefer be put under the EA wing. Our opinion? As long as the games come out solid we don't care. Xav's sports opinion? Leave 2K alone - NBA 2K8 FTW!

Tags: cod4, frontlines-fuel-of-war, peer-to-peer, servers, wur

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