Vampires rejoice, Harker on "indefinite hold"
After a brief burst of early hype, The Collective's Harker -- a vampire slaying action game -- completely disappeared. Of course, that makes sense when you factor in the fact that The Collective (who have now been combined with Shiny to form the new Double Helix studio) was later handed the reins to the latest entry in the Silent Hill series. If Konami decided to let us make the next Silent Hill (note to Konami: not a good idea), we'd drop whatever we were doing too. Unfortunately, it looks like Harker might be buried in an early grave, as Double Helix's parent company Foundation 9 has announced that the project is on "indefinite hold." Frankly, we were looking forward to killing vampires using the game's environmental hazards and brutal combat engine.
Here's hoping Harker gets another chance to prove his undead-slaying worth.
[Via Joystiq]
Here's hoping Harker gets another chance to prove his undead-slaying worth.
[Via Joystiq]











Reader Comments (Page 1 of 1)
andyface @ Apr 22nd 2008 5:50PM
Sorry, what's "indefinite hold" actually mean. If it's meant to mean cancelled, why not say that (the developers, not you guys) can something really be on hold indefinitely, to me hold is a kind of temporary state of stillness, so to have something that is indefinitely in a temporary state seems weird. Maybe it's just my strange way of interpreting things.
ryan @ Apr 22nd 2008 8:31PM
pretty much canned like the Dirty Harry game.
Mauricio @ Apr 23rd 2008 11:31AM
Wheres this picture from? Looks like it would be an interesting movie if thats what it is...