Ubisoft fixes RSV2 achievement issues
Good news Rainbow Six Vegas 2 gamers who've been bothered by the handful of bugs (including the achievement unlock problem) that have been making your RSV2 experience less than superb. Ubisoft sends word that they just released a RSV2 title update via Xbox Live that aims at fixing a bunch of the gameplay issues. So many fixes, we had to post the list after the break to prevent eye strain. Highlights include the fixing of the rank reset glitch, numerous achievement fixes and an improved observer mode. High five to Ubisoft for actually caring enough to get a patch out the door, even though these problems should have been caught during QA testing. Tisk, tisk.[Via xenocidic]
- Improvements
- Weapon Switch: Swapping to & from Pistols are now faster in Multiplayer.
- Sound Loops: Optimized sound bank to improve weapon firing and helicopter sound clips that loop over and over.
- Pings: Servers now update their pings more often so that players have a more accurate value of server performance.
- Team Leader Respawn Modification: Spawn Shield is shorter when respawning with the Leader.
- XP Modifiers: When there are more people on a team than the other, there is an overall XP modifier applied to all XP gained during the game.
- Outfitting: By pressing the start button, players now have access to the outfitting menu in observer mode.
- Team Deathmatch Respawn Modification: Respawning in Team Deathmatch now work like regular Deathmatch (random points throughout the map) which intensifies gameplay and minimizes spawn camping/trapping.
- Faster Respawns: Faster respawns for Deathmatch and Team Deathmatch. You no longer have to wait a full 10 seconds!
- Custom Search: Players who enter a room using custom search then exit will be brought back to an automatic search with the same criteria.
- Fixes
- Rank Reset Glitch: Fixed. Players will be able to use their Xbox guide during the game loading without risk of losing their rank.
- Private First Class - Achievement: If you are ranked Private First Class or above, you will automatically get the achievement after the title update is complete and you load your gamer profile.
- Freedom Shall Prevail - Achievement: If you've passed all checkpoints on Story Mode on Realistic and finished the game, you will automatically get the achievement after the title update is complete and you load your gamer profile.
- That Wasn't So Hard - Ribbon: Your ribbon now unlocks when you get the achievement.
- Light Machinegun Sound Glitch: When firing continuously with any light machinegun, the sound of the weapon will no longer get cut off.
- Civilians & Hostages on Tactical Map: No longer are displayed as terrorists.
- Shield Teleport Glitch: Players can no longer teleport when trying to take cover with a shield.
- Out of Map Glitch: Players can no longer cover-peek into each other to raise a team mate above their heads that allows them to walk into areas outside the designated map.
- Friend Invite in Ranked Matches: Inviting friends in Ranked Matches now work correctly.
- Custom Face: Previously, Custom faces were sometimes copied over to another player's face. This is no longer the case. Custom faces will display the proper faces.
- Radar Jammer: Radar Jammer now work for clients, not just hosts.
- XP Farming: That one famous area in ACT 1 "Ambush" will no longer allow XP Farming.
- Observer Mode: Players will no longer be stuck in the respawn screen at 0 seconds while in observer mode.
- Weapon Restriction: The weapon restriction configuration is no longer kept in Terrorist Hunt, Story and Co-op Story.
- Custom Camo 3 Save: The colour and pattern of Custom Camo 3 now saves correctly.










Reader Comments (Page 1 of 1)
xenocidic @ Apr 23rd 2008 3:10PM
Finally get to unlock this bad boy and start playing the game again. (Didn't want my rank 'cheevs out of order, I'm about 10k from Officer)
dunnypop @ Apr 23rd 2008 3:11PM
wish they had matchmaking in this game.
Anticrawl @ Apr 23rd 2008 3:16PM
AHAHA, the fixed my "xp farming" glitch? I figured it would after all the attention it got. Just don't install the update, stay ofline, farm and then update. Or I could post a new video for a new spot I found for "xp farming."
Butttt... perhaps I'll just keep it quiet for a few friends of mine so everyone will quit bitching.
Anticrawl @ Apr 23rd 2008 3:18PM
Ah and before you guys get pissy, I've been through the ranks 3 different times. The first of which was completely through terrorist hunt with the exception of the last rank (don't you love it when stores break the release date by nearly 10 or more days?)
Anticrawl @ Apr 23rd 2008 3:20PM
Also there is a second method for teleporting that does not require a shield or the pop-up glitch. You should check out my video, though I will not be telling people how to perform it because I don't want it getting fixed hah.
xenocidic @ Apr 23rd 2008 3:26PM
/yawn
IncredibleBulk92 @ Apr 23rd 2008 3:27PM
Surely you could just clear your 360's cache to remove the update, farm, reset, update again and then play online if you wanted to... Still suppose it stops some people :S
Anticrawl @ Apr 23rd 2008 5:11PM
Yep, of course as I had said in my post and on the videos you could simply wait to install said patch or delete it from your cache if/when they updated it.
Also apparently the update didn't add the option to change your outfitting while in observation mode. Quite annoying, luckily I don't really play this game so often.
Professor Lario @ Apr 23rd 2008 3:25PM
Can they now fix the terrible T-hunt spawning...
JP @ Apr 23rd 2008 4:05PM
I know!!! In terrorist hunt, baddies just APPEAR in front of your face!
My "fix" is to imagine that we're actually fighting aliens who teleport in from another dimension. Then it seems plausible.
andyface @ Apr 23rd 2008 4:22PM
yeah this has been a course of constant frustration for me, not having the reaction time of a cat (or a 13 year old). Maybe it'll be sorted and just not mentioned, who knows, but surely it was a little too ridiculous to miss.
Cal @ Apr 23rd 2008 5:33PM
When they spawn out of sight things can get more scary... In Dante's I was doing T-hunt with a friend, he was out of respawns, and I was at the bottom of some stairs when a guy comes out at the top of them alone. I killed him, then about 10 more terrorists charged out =S
Big Filth @ Apr 23rd 2008 3:58PM
this is good news out of nowhere! Im glad they have addressed some of the issues. I like this alot and some of these fixes are wonderful.
@ xenocidic
"yawn"?? Have you lost your love? I havent seen you playing this game in a while now that I think about it.
xenocidic @ Apr 23rd 2008 4:27PM
my /yawn was at anticrawl's love of glitching - so juvenile.
i haven't been playing this game because i've been waiting for the patch (so my 'cheevs weren't out of order), and i'm very excited for it, evidenced by the fact that my site is credited as the source for this ;>
Anticrawl @ Apr 23rd 2008 5:08PM
Glitching is juvenile? Ha, without people to bring public attention to said bugs they'd never be fixed. Without my videos and several clones I doubt the points glitch would have been fixed so quickly. And without my buddies and I finding so many bugs in the COD4 beta, reporting them, posting videos and using them so much in the beta game I doubt they would have gotten fixed before release as well.
Not only that but games get boring after a while, hunting for little quirks in the game adds a whole new dimension of fun to the game that wasn't there before. No need for name calling. If you don’t like glitching you should keep it to yourself, I share for the people who want to know. I don’t go around in games and force my views on people; I’m just making them available for people who are interested.
xenocidic @ Apr 23rd 2008 5:47PM
I used to like glitching too,....when I was 13.
Keep it to myself?
et tu brutus?
ZEBRA NINER @ Apr 23rd 2008 4:09PM
The outfitting in observation mode was in the first, and I missed it in this one, w00t for that.
Now everyone can experience the sweet cheevos! yay! Teh ch33v0z.
Alphonse Romano @ Apr 23rd 2008 4:42PM
Who cares...! this game still sucks just as bad as the the first one! COD4 RULES!!!!
AKZ @ Apr 23rd 2008 4:44PM
"Team Deathmatch Respawn Modification"
Boo! That was why I play Team DM instead of straight DM.
With fixed spawn-points you have a 'safe zone' to regroup with your team.
With random spawn-points there's nothing preventing you from appearing right in front of (or to their frustration, behind) enemies.
Anticrawl @ Apr 23rd 2008 5:13PM
True, but what is better are games based on rounds without unlimited respawns like shadowrun or gears of war. If COD4 would... well if it wasn't a WWII shooter with new guns and sprinting it'd be good. Modern Warfare my ass. Running out into the open and tossing grenades in the air doesn't really work in modern warfare, probably was quite common in WWII though.
Big Filth @ Apr 23rd 2008 5:12PM
@ xeno
I just realized you submitted this. Then I also saw a more excited comment from you.
the yawn through me off.
Dont get sassy with me though young man!!
We need to play this together sometime!
Ravage NZ @ Apr 23rd 2008 5:54PM
I didn't get the Freedom Shall Prevail achievement. Did anyone else not get it too?
teddings @ Apr 23rd 2008 7:00PM
I didn't get it either.
B Tizo @ Apr 23rd 2008 7:07PM
Me neither. This is very frustrating. I haven't played the game in ages, but I got excited with the patch, I guess that was overzealous thinking.
B Tizo @ Apr 23rd 2008 7:10PM
Ok, so I finished a checkpoint and the achievement popped... Just replay the first mission on Realistic and hit the checkpoint... You should get it!
Ravage NZ @ Apr 24th 2008 12:56AM
Thanks B Tizo. I did the first scene on realistic and got it a few seconds after I started the "Ambush" scene. I played it originally through with a buddy. Both of us didn't get it, but he got it on our second playthrough, and this was before the patch. Weird.
Boff @ Apr 24th 2008 6:07AM
Well I'm glad they've FINALLY patched it. I'll pop the disc in to pick up the PFC achievement but that's it. While I enjoyed playing through the game, it's been a major disappointment.
And I still can't understand how a game can ship with broken achievements and obvious problems. Who tests these things??