Spielberg's Boom Blox could be headed to 360
Sure, the Xbox 360 gets Peter Jackson to helm its games, but EA nabbed Steven Spielberg, which is nothing to sneeze at. Undoubtedly one of the biggest stories in gaming over the last year is his involvement with Electronic Arts to produce Boom Blox for the Wii. Inspired by good old-fashioned toy blocks, the game has players manipulating blocks in a 3D environment complete with impressive physics ... and explosions apparently. It's a puzzle game, see? Anywho, word on the street, according to VideoGamer.com, is that Boom Blox -- which began solely as a Wii project -- may find its way onto other consoles as well. The news comes from the game's senior producer Amir Rahimi, who said at a recent event in London, "there's definitely the possibility of going to other consoles."
Sure, it's not an explicit confirmation of a 360 version, but given EA's history, we'd say it's a safe bet assuming the game actually does go multiplatform at some point. The only question now is how the game would work without a motion controller ... oh wait.
[Via Joystiq]
Sure, it's not an explicit confirmation of a 360 version, but given EA's history, we'd say it's a safe bet assuming the game actually does go multiplatform at some point. The only question now is how the game would work without a motion controller ... oh wait.
[Via Joystiq]










Reader Comments (Page 1 of 1)
Tony @ Apr 24th 2008 3:16PM
Oh man, I can imagine some of the comments at GoNintendo now if this happened lol.
But regardless, the game looks pretty cool. Videos of it give a far better impression than the screens do. I just wonder how well it would work elsewhere as it's built nicely around what the Wii remote can do.
Tony @ Apr 24th 2008 3:32PM
Kotaku (I think) had some news entry on that Newton controller with developer comments to kind of disprove the idea... so who knows what's really going on.
Sean @ Apr 24th 2008 5:41PM
I am shocked, SHOCKED, that EA would make a game for more than one console.
AoE @ Apr 24th 2008 6:14PM
EA, I know we're not on speaking terms right now... but we've had some fun times in the past right? Out of respect to that... and the potential for fun times in the future if you ever get your shit together, can you please keep Steven Spielberg the hell away from the xbox? The guy is pretty much the anti-film and as much as I'm sure he'd like to rape and destroy video games the same way he does movies (see: AI, Transformers for recent examples)... and here's the deal... Spielberg + Nintendo Wii? Match made in heaven. Together those two can traipse through the daisies, hand in hand, crapping on all that is good in video gaming and lowering the bar even lower than Nintendo's managed to do on their own. So please, just leave him in the Nintendo corner of the video game world, that spot went to shit more than a decade ago anyway, it's not like he can make it worse...
Ethan @ Apr 24th 2008 10:55PM
Bitter much?
Mighty Healthy @ Apr 25th 2008 8:13AM
AI? Seriously?
What was the other option for completing it? Have a voodoo priestess coax Kubrick's rotting corpse into finishing the film? Say what you will about Spielberg's directing ability, but he clearly gave tribute by finishing the project.
As for Transformers, that's Michael Bay with the ridiculousness. Don't you know the difference between producing and executive producing?
I know I shouldn't expect much from a tangential rant, but you gotta have your facts straighter than that.
As for Boom Blox, it'll mean more if it's good, heh.
AoE @ Apr 25th 2008 2:06PM
Yes AI seriously. Spielberg and Kubrick's directorial styles are about as opposite as can be. A better tribute from Spielberg would have been NOT raping what Kubrick had started... simply leave it alone, unmade; that would have been 1000 times better than making the trash that he did.
And yes Mighty Healthy, believe it or not I DO know the difference between directing and executive producing. The question before us is: do YOU know the level of influence an executive producer has on a production? Clearly the film has michael bay's taint all over it as well... but let me ask you, where do you think the cute-ification of Soundwave (who was consequently renamed frenzy because of said cute-ification) came from? Which of these two gentlemen has a strong history of cutesy/comic-relief? This may be hard to believe, but the director isn't the only force of influence in a movie's production; sometimes the director's hardly an influence at all! Look into the art department and the editors for example... an editor can make or break a film more than anyone else involved.