Video: Dead Space diary talks story development


We've just been informed that there's a new Dead Space dev diary available (the second thus far) which discusses how the team over at EA has been approaching the game's development. And we quickly learn that Dead Space development building block number one is the game's deep storyline.

According executive producer Glen Schofield, the core development strategy for Dead Space was to put focus on the story and characters, then build the actual game and gameplay mechanics around that. And it really shows. As the team talks about the story we can't help but be intrigued by the idea of mining entire planets for scarce resources then accidentally unleashing hell while in the process. We also enjoy the game's eeriness. Heck, we'll even go as far to say that the in-game shots look gorgeous. We think we're falling in love. Watch the dev diary, learn about the dev team's mindset and start to garner an opinion, because Dead Space will be hitting retailers this October. Boo!

Tags: dead-space, deadspace, ea

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