Skip to Content

AOL Games

Video: Dead Space diary talks story development


We've just been informed that there's a new Dead Space dev diary available (the second thus far) which discusses how the team over at EA has been approaching the game's development. And we quickly learn that Dead Space development building block number one is the game's deep storyline.

According executive producer Glen Schofield, the core development strategy for Dead Space was to put focus on the story and characters, then build the actual game and gameplay mechanics around that. And it really shows. As the team talks about the story we can't help but be intrigued by the idea of mining entire planets for scarce resources then accidentally unleashing hell while in the process. We also enjoy the game's eeriness. Heck, we'll even go as far to say that the in-game shots look gorgeous. We think we're falling in love. Watch the dev diary, learn about the dev team's mindset and start to garner an opinion, because Dead Space will be hitting retailers this October. Boo!

Tags: dead-space, deadspace, ea

Reader Comments (Page 1 of 1)

Featured Galleries

Encleverment Experiment (XBLA)

Encleverment Experiment (XBLA)

Espagaruda II

Espagaruda II

Mushihime-Sama Futari

Mushihime-Sama Futari

Avatar Apparel Color Options

Avatar Apparel Color Options

Bubble Bobble Neo (XBLA)

Bubble Bobble Neo (XBLA)

Halo Wars Historic Battle Map Pack DLC

Halo Wars Historic Battle Map Pack DLC

Bass Pro Shops: The Strike

Bass Pro Shops: The Strike

Ion Assault (XBLA)

Ion Assault (XBLA)

U-Wars

U-Wars

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

X3F Fancast

New episodes every Monday evening.
Now playing:
Xbox 360 Fancast 144 -- Color Me Sadd, for Monday, November 23.



Archive | RSS | iTunes

Joystiq Features