Too Human dev diary: new details, more goblin man

The second revelation in the video is that players will be able to reorganize their entire skill tree at any time. It costs a certain amount of in-game currency, but it also means that you won't have to create a new character if you're unhappy with the skills you've chosen. Not only that, but it will allow players to customize their character based on a given situation (like choosing new skills that compliment your co-op partner, for examply).
Finally, the video continues The Goblin Man of Norway, the fake documentary that began in the previous developer diary. We are again reminded of Halo 3's Believe ad campaign, which is by no means a bad thing. Check out the (very long) video after the break.





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Reader Comments (Page 1 of 1)
ryanp @ May 30th 2008 1:10PM
I've gone from being 'very excited' about this game to...'oh...yeah, that game'.
itsburnsie @ May 30th 2008 1:43PM
I hear you... the lack of 4 player co-op kinda killed my buzz for this game.
Delgado @ May 30th 2008 2:01PM
I do wish it had more than 2 player co-op, but I still think it will be really fun.
Hopefully another RPGish game like Mass Effect that will hook me, as I normally don't like RPGs unless they're MMO or ala Mass Effect.
Tony @ May 30th 2008 2:06PM
I was bummed about the 4 player thing, but so many hands on make it sound like this game is a handful and ridiculously hectic with 2... 4 must have just completely thrown it out of balance.
Still, we'll see how good it is despite that. I'm still looking forward to it.
Jonah Falcon @ May 30th 2008 2:13PM
Um, what are you talking about? THAT'S THE SAME PART 1 of the documentary.
Delgado @ May 30th 2008 2:51PM
No... you're wrong. It is part 2, it is even labeled II at the very start. Not to mention IT IS A DIFFERENT VIDEO THAN THE FIRST ONE.
Jonah Falcon @ May 30th 2008 5:10PM
Wrong - they changed the video. hehehe They'd posted the wrong one.
Neuromancer @ May 30th 2008 2:13PM
Yeah they never should have announced 4 player co-op in the first place. It still sounds interesting though.
Jonah Falcon @ May 30th 2008 2:15PM
Denis Dyack laughed on a podcast how stupid people were to complain about no 4 player co-op (and 2 player co-op) because they NEVER even played the 4 player co-op, which Silicon Knights discovered didn't work at all.
Stop whining about something YOU NEVER TRIED. Why force 4 players if 4 players DOESN'T WORK? It was too much of a clusterfuck and wasn't fun at all.
Dirty @ May 30th 2008 2:38PM
Sounds like the token system was created for the 4 player, now its just kinda there.
Im still very excited about this game. It looks like a very advanced version of Gauntlet Legacy.
The concepts behind the plot sound very cool as well.
Dirtgoblin @ May 30th 2008 5:02PM
i think this game is going to turn out being really good, i like how they're really fleshing out the whole story and making it very deep. i just hope that the game play holds up well enough compared to the plot.
Deck @ May 30th 2008 4:27PM
Salvation commence!
Can't wait! Love the info on the skill trees and that we can re-spec. That's awesomeness!
Really excited for this!