Well this certainly is strange. Microsoft has been on such a quality control kick lately and then they go and do something like this. According to the incredibly misleading and ridiculous trailer for the game, Double D Dodgeball is going to be released to XBLA on July 30. Aside from the fact that the screens for the game look like a bad take off of Space Invaders and nothing at all like dodgeball, is the fact that Pirates VS Ninjas Dodgeballis also set to release during July; and that actually is a dodgeball game.
"Sent to die," are the words we just can't seem to get out of our heads for this one. Why, oh why, would MS want this on XBLA? Unless it costs something in the neighborhood of 200pts, we envision it getting delisted at the first possible opportunity.
Disappointing. I expected a game called Double D Dodgeball to throw down the gauntlet to Itagaki, the reigning Master of Boob Physics. It's a shame Yuke's passed up such a golden opportunity.
I'm not understanding what's necessarily so terrible about this game. Other things I've seen from it seemed somewhat interesting to me. It's certainly not beautiful, but that's another story.
The game allows for Eastern dodgeball rules (meaning that characters hit out run along the edge and can still hit the opposing team), so it should at least be hectic. Plus 12 players online.
Personally I couldn't care less about Pirates vs Ninjas since every video of it makes it look full of confusing camera angles.
So... Just to be clear, there will not be any forms of admiring the female body for this release? Because that video is either the best teaser trailer of all time, or the absolute worst.
Screw it. I'm getting my hopes up for this, but instead of Double D, I'll imagine it's called... Leisure Suit Larry's Dodgeball Invitational '08.
Correct me if I am wrong... but this is a new game, not a port or anything... right?
Why does it look like it wouldn't stress out the NES graphically? I mean, I don't mind 2d at all, but this is absurdly bad... so bad I wonder why they bothered with "art" at all... wouldn't some ASCII characters have done just as poor a job?
Last year, I came up with the perfect concept for a dodgeball game. My game took the aspects of war and the playground sport of dodgeball and combined them, thus making something truly fantastic.
My game envolved unique characters with glimmering personalities, gameplay that was strategic as well as fast paced, and environments that were out of this world.
Now, it seems that every developer and designer wants to cash in on what I revived. I wish these companies no success. I hope that all of their attempts flop until they're forced to realize that one dodge ball game has the right formula for success.
Last year, I came up with the perfect concept for a dodgeball game. My game took the aspects of war and the playground sport of dodgeball and combined them, thus making something truly fantastic.
My game envolved unique characters with glimmering personalities, gameplay that was strategic as well as fast paced, and environments that were out of this world.
Now, it seems that every developer and designer wants to cash in on what I revived. I wish these companies no success. I hope that all of their attempts flop until they're forced to realize that one dodge ball game has the right formula for success.
Reader Comments (Page 1 of 1)
shay07 @ Jun 24th 2008 2:35PM
Worst. Video. EVER!
High-Brow Mouse @ Jun 24th 2008 2:37PM
Honestly looks like someone shot that in the corner of their office and put a green color correction on it.... Spare no expense!
High-Brow Mouse @ Jun 24th 2008 2:35PM
First Frogger 2.... now this? Sheesh...
Bravo6 @ Jun 24th 2008 2:39PM
With a name like Double D, I was expecting something.. more
T-BoNe254 @ Jun 24th 2008 2:51PM
lulz so was I...
Jeff @ Jun 24th 2008 2:50PM
Disappointing. I expected a game called Double D Dodgeball to throw down the gauntlet to Itagaki, the reigning Master of Boob Physics. It's a shame Yuke's passed up such a golden opportunity.
Dick @ Jun 24th 2008 2:54PM
I too was waiting on teh boobz.
Tony @ Jun 24th 2008 3:02PM
I'm not understanding what's necessarily so terrible about this game. Other things I've seen from it seemed somewhat interesting to me. It's certainly not beautiful, but that's another story.
The game allows for Eastern dodgeball rules (meaning that characters hit out run along the edge and can still hit the opposing team), so it should at least be hectic. Plus 12 players online.
Personally I couldn't care less about Pirates vs Ninjas since every video of it makes it look full of confusing camera angles.
To each their own, I guess.
andyg8180 @ Jun 24th 2008 3:25PM
i hope the Bom chicka Wah Wah girls are in this game...
huh huh double Dz
Eddie @ Jun 24th 2008 3:35PM
So... Just to be clear, there will not be any forms of admiring the female body for this release? Because that video is either the best teaser trailer of all time, or the absolute worst.
Screw it. I'm getting my hopes up for this, but instead of Double D, I'll imagine it's called... Leisure Suit Larry's Dodgeball Invitational '08.
AoE @ Jun 24th 2008 5:08PM
Correct me if I am wrong... but this is a new game, not a port or anything... right?
Why does it look like it wouldn't stress out the NES graphically? I mean, I don't mind 2d at all, but this is absurdly bad... so bad I wonder why they bothered with "art" at all... wouldn't some ASCII characters have done just as poor a job?
www.unlockxbox.com @ Jun 25th 2008 3:16PM
Last year, I came up with the perfect concept for a dodgeball game. My game took the aspects of war and the playground sport of dodgeball and combined them, thus making something truly fantastic.
My game envolved unique characters with glimmering personalities, gameplay that was strategic as well as fast paced, and environments that were out of this world.
Now, it seems that every developer and designer wants to cash in on what I revived. I wish these companies no success. I hope that all of their attempts flop until they're forced to realize that one dodge ball game has the right formula for success.
www.unlockxbox.com @ Jun 25th 2008 3:34PM
Last year, I came up with the perfect concept for a dodgeball game. My game took the aspects of war and the playground sport of dodgeball and combined them, thus making something truly fantastic.
My game envolved unique characters with glimmering personalities, gameplay that was strategic as well as fast paced, and environments that were out of this world.
Now, it seems that every developer and designer wants to cash in on what I revived. I wish these companies no success. I hope that all of their attempts flop until they're forced to realize that one dodge ball game has the right formula for success.