Project Origin gets its F.E.A.R. back and a release
In a very weird turn of corporate events, Warner and Monolith just announced that they've acquired the F.E.A.R. name and license back from Sierra who initially was going to create their own non-Monolith involved F.E.A.R. sequel. So, with the new name purchase, Project Origin will no longer be the spiritual successor to F.E.A.R. but will instead be the official sequel, now titled F.E.A.R. 2: Project Origin.Even with the newly acquired F.E.A.R. name, Monolith will be keeping "Project Origin" in the name not only because of the branding they've already being doing, but because they promised the fans. Along with the name change, Lith has confirmed that F.E.A.R. 2: Project Origin will release to retail on February 10th, 2009.
[Thanks, Rob]










Reader Comments (Page 1 of 1)
Cardbored @ Sep 9th 2008 9:50AM
Good. The whole "spiritual successor", but not named F.E.A.R thing was kinda stupid...
offday @ Sep 9th 2008 11:01AM
I still wonder how they could have had a naming contest for a game that we knew nothing about. I mean, does Project Origin even have anything to do with the story? Because I don't see how it can.
AnthonyGalindoX @ Sep 9th 2008 3:07PM
During the contest Monolith, the developer, collected all of the story info from the first game and people were encouraged to use that to come up with a new title. Project Origin was the name of an experiment conducted in the game and thats where people got the name from.
Alex @ Sep 9th 2008 11:27AM
I loved FEAR on the PC but I thought the 360 port was meh.
The bullet time wasn't the same.
Xx Saint IAB xX @ Sep 9th 2008 12:52PM
I think it's cool that they would keep the Project Origen subtitle for their fans.
Startlingline117 @ Sep 9th 2008 12:38PM
That's a bit odd that it took them so long to get the license for the name.
Either way, from the videos I've seen I'm thinking it's shaping up to be a good one.
Paul Evans @ Sep 9th 2008 6:24PM
F.E.A.R wasn't a great name in the first place. They would have been better off starting a new IP that didn't use a silly acronym.
Paul Evans @ Sep 9th 2008 6:24PM
F.E.A.R wasn't a great name in the first place. They would have been better off starting a new IP that didn't use a silly acronym.
mgsrocks1 @ Sep 10th 2008 3:52AM
Well, they sold more than 1 million copies. I haven't played the first game, but the demo I played off xboxlive marketplace was good. You will sh*t your pants play this game because how it plays with your mind. Give the demo a try at least.
mmatsuk31 @ Dec 3rd 2008 2:47AM
This game has the chance to be one of the best games in 2009 and do much more than equal it's predecessor F.E.A.R. This game takes the best things about a first person shooter, adds in horror, powered armor, an incredible graphics system, a great variety of enemies and a lot of kickass action and rolls them all together into an incredible looking adventure. Now the game isn't out yet, but I think it is something great to look forward.