Skip to Content

AOL Games

Mega Man 9 DLC: You got price gouged!


When Mega Man 9 was first revealed retro-purists tightened up at the waistband nearly exploding with delight. A retro style Mega Man that continues the hyper-realism of the original series? Yes, please. And then Capcom started to let info drop on the downloadable adventure that made fans scratch their heads.

Oh, Megs lost the ability to slide and charge even though he's been doing that old trick since Mega Man 3 and Mega Man 4 respectively? Well, we're sure it's a technical issue. Oh, Proto Man is downloadable and he can charge and slide for 160MS points? Crap. Well the content doesn't end there. According the virtual manual that is included with the Wii version of the game set to hit Xbox Live Arcade on October 1, a slew of content is planned, including: difficulty settings, endurance modes and a new time attack stage.

Of course each of these premium content packages will cost gamers a small fee. We suppose Capcom wanted to get really old school and create a model in which Mega Man 9 will end up costing about as much as an NES cart did in the 80's. Thanks, Capcom! Retro rules! Check out the listed Wii prices and dates for the Mega Man 9 DLC after the jump.

Gallery: Mega Man 9 DLC



[via Wii Fanboy]


This listing is based on the Wii Virtual Manual for Mega Man 9 and is not a confirmation of dates or prices for the Xbox Live Arcade version of the game.
  • Endless Attack,October 6, 300 Wii Points: "Test your skills on a stage without end. Try to break the record for getting the farthest. Results will be displayed in the Rankings. Not compatible with Challenges."
  • Proto Man Mode, October 6, 200 Wii points: "Play the game as Proto Man. You can use the shield while jumping. Some of Proto Man's abilities may differ from Mega Man's. There is no story for Proto Man. Not compatible with Rankings or Challenges."
  • Hero Mode, October 20, 100 Wii Points: "Play the game with a more difficult level of enemy distribution. Not compatible with Rankings or Challenges."
  • Superhero Mode, October 20, 100 Wii Points: "Play the game with a super difficult level of enemy distribution. Not compatible with Rankings or Challenges."
  • Special Stage, October 20, 100 Wii Points: "Gives you another Time Attack Stage to try, including a new Boss at the end! Results will be displayed in the Rankings. Not compatible with Challenges."

Tags: dlc, downloadable-content, mega-man-9, xbla, xbox-live-arcade

Reader Comments (Page 1 of 1)

Featured Galleries

Encleverment Experiment (XBLA)

Encleverment Experiment (XBLA)

Espagaruda II

Espagaruda II

Mushihime-Sama Futari

Mushihime-Sama Futari

Avatar Apparel Color Options

Avatar Apparel Color Options

Bubble Bobble Neo (XBLA)

Bubble Bobble Neo (XBLA)

Halo Wars Historic Battle Map Pack DLC

Halo Wars Historic Battle Map Pack DLC

Bass Pro Shops: The Strike

Bass Pro Shops: The Strike

Ion Assault (XBLA)

Ion Assault (XBLA)

U-Wars

U-Wars

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

X3F Fancast

New episodes every Monday evening.
Now playing:
Xbox 360 Fancast 142 -- ODSB, for Monday, November 9.



Archive | RSS | iTunes

Joystiq Features




Autoblog

Daily Finance

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download