Clover delayed by approval process (but releases new trailer)
Clover developer Binary Tweed has posted an update on the status of the upcoming Community Game. Unfortunately, the game has been delayed for at least another week thanks to a rule in the approval process. The game was submitted for peer review recently, when a small bug was discovered. The bug was quickly fixed by Binary Tweed, but all Community Games are required to wait seven days between peer review submissions. The game will be submitted again this Sunday.
To make the wait a tiny bit more bearable, enjoy a new trailer of the game after the break.
To make the wait a tiny bit more bearable, enjoy a new trailer of the game after the break.






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Reader Comments (Page 1 of 1)
Joshua @ Apr 30th 2009 3:34PM
Was this game influenced by the old Dizzy games? It sure looks like it.
iSwarm @ Apr 30th 2009 3:43PM
The graphics look good and all but the trailer isn't getting me really interested in the game. It kind of looks like just walking around and not much else
CannabisPrime @ Apr 30th 2009 3:43PM
Can someone please tell me why this one community game in particular is getting so much press, but none of the others are?
I mean why do we care about Clover?
Not trying to be an ass (well maybe a little), I am seriously curious.
Rhamsey @ Apr 30th 2009 4:11PM
im not really a fan of xna games because of all the idiots who keep submitting sub subpar games. there needs to be a higher standard. clover does look interesting though.
ccc @ Apr 30th 2009 5:04PM
Agreed this game fails to impress.
JUNG GUNS @ Apr 30th 2009 6:16PM
TRASH.
Arashikou @ Apr 30th 2009 6:51PM
Looks fascinating. The developer clearly has lofty goals for it; hopefully it will be able to live up to them. Since the trailer was mostly walking
The art style initially did nothing for me, but the cut-out cartooniness really grew on me as the trailer went on. If nothing else, it's neat to see someone try ink-and-watercolor, which is a rare enough medium outside of gaming, let alone within it. If it fits with the world they're trying to create, I can dig it.
And if not - I shall sing its damnation from every rooftop for failing all the promise it currently bears. Either way, I'm looking forward to giving this a try once it gets past this delay!
Arashikou @ Apr 30th 2009 6:52PM
I do believe I lost a sentence in there. Paragraph 1 was supposed to end with "Since the trailer was mostly walking, it's hard to get a feel for that from the video."
Jeff Ramos @ May 1st 2009 3:08AM
i think a game has serious when the logo is far and away much more interesting the the game as a whole.
honestly, this game looks worse than that Bible game for the NES yet i hear so much about it. i find it amazingly bizarre that people are writing about this game yet aren't still talking about Braid, Portal or No More Heroes (or any other game with an ideas that matched interesting visuals.)
also, the person who slapped together this trailer must be the faster reader on planet earth.