Gears of War 2 gets double XP and TU4 this weekend
To celebrate Independance Day, the folks at Epic Games are going to liberate (see what we did there?) Gears of War 2 from some of its nastier afflictions, through another title update. The latest update should drop sometime before this weekend, and will bring some changes to Horde mode. We'll be sure to let you know when the update is ready.
On top of that, it's also going to be another Gears-themed weekend, as Epic has turned on the XP firehose. During ranked matches on the public playlist, everyone will receive double the XP, and the winning team will also walk away with an additional 500 XP (plus, you know, their lives). Epic has also added some of its own brand of fireworks to Horde mode as an homage to our own firework-shooting, independence-celebrating festivities planned for this holiday weekend. In every wave of the Horde, there will be added Tickers, and on every 10th wave of every Horde match, there will be only Tickers.
The festivities start on Friday morning, and will run until Monday, July 6.
[Thanks, Alan!]
On top of that, it's also going to be another Gears-themed weekend, as Epic has turned on the XP firehose. During ranked matches on the public playlist, everyone will receive double the XP, and the winning team will also walk away with an additional 500 XP (plus, you know, their lives). Epic has also added some of its own brand of fireworks to Horde mode as an homage to our own firework-shooting, independence-celebrating festivities planned for this holiday weekend. In every wave of the Horde, there will be added Tickers, and on every 10th wave of every Horde match, there will be only Tickers.
The festivities start on Friday morning, and will run until Monday, July 6.
[Thanks, Alan!]






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Reader Comments (Page 1 of 1)
K1LLER HORNET @ Jul 1st 2009 10:58AM
awesome - i was just wondering when this was gonna come out : )
the_pop @ Jul 1st 2009 11:06AM
Great to see they are bringing the XP bonus for winning back. Gives players an incentive to work as a team.
Yeah TB @ Jul 1st 2009 11:30AM
Dare I play some Gears this weekend? I don't think I've played it since January of February.
David Hinkle @ Jul 1st 2009 3:53PM
It's annoying when people cheat, but it's still a very fun game, especially with friends. I still play it a lot, if that's worth anything (it isn't). :)
g @ Jul 1st 2009 12:03PM
Ok thats great Epic ... but how about letting me play Horde (public) on the map of my choosing - I purchased the SnowBlind maps and I cannot play them on Horde only. ... I may be weird but I only play Horde so this would be great if you would let me play on maps that I paid for ... :p
Gamertag : illmethinks
Rick @ Jul 1st 2009 12:14PM
Isn't there a "Horde On Map Packs" playlist for just this sort of thing? After All Fronts is out, I would guess it will be a lot easier to find people with the newer maps to play with.
iSwarm @ Jul 1st 2009 1:00PM
The "Hord On Map Packs" option requires you to have all the map packs to play. I tried that option to use the snow blind on a public but it wouldnt allow me to without the other maps.
Joey @ Jul 1st 2009 4:51PM
So that is why I can't play the flashback maps in public? I have to have combustible, snow blind and dark corners (after it comes out...)?
emirabal @ Jul 1st 2009 12:06PM
NICE!!!!! (I am so gonna try and reach level 50 this weekend)
jorge @ Jul 1st 2009 12:21PM
Wait, is that every 10th, or just wave 10 of 50?
razer922 @ Jul 1st 2009 12:49PM
I believe it's the tenth wave only. (as in, it won't be all tickers on 20).
David Hinkle @ Jul 1st 2009 3:55PM
Actually, it's every 10. Since Horde is essentially the same 10 waves repeated until you hit 50, makes sense that Tickers would infest every 10th wave.
g @ Jul 1st 2009 1:15PM
Yes ... it requires you to have ALL of the maps to do this (I believe). Which is BS because I have actually paid for a product that I cannot use (in the way that I would like).
proud to still be a rank 1 horde player :)
MetalBLACKFOX @ Jul 1st 2009 2:24PM
gears of war is my number 1 game woot!!!..
GT: MetalBLACKFOX
AnnoyingPoster @ Jul 1st 2009 6:35PM
can we get the changelist posted here? who cares about the ticker bs, i wanna know if they fixed any bugs so i can finally play the game again.
im still sitting here with my highest rank not playing ever again because of all the gay shit people figured out after the first 2 weeks of playing
Nick @ Jul 2nd 2009 1:06PM
Here you go. Original link is the big post on Epic's forums
http://gearsforums.epicgames.com/showthread.php?t=686830
Improvements
Title Update 4 makes these new improvements:
• Adds the ability to collect multiplayer experience by playing Horde mode. Players currently gain experience at this rate:
o 50 points per completed Casual wave.
o 75 points per completed Normal wave.
o 100 points per completed Hardcore wave.
o 125 points per completed Insane wave.
• Adds the ability to restart Public Horde from the current failed wave instead of having to start over from wave 1. Title Update 4 also allows the host to kick players from a Public Horde session.
• Increases the frequency of downloadable content (DLC) maps showing up in map voting if all players have shared map packs.
• Adds a message at the end of the match to explain to players that they should wait before quitting so that they avoid an experience penalty for quitting early.
• Adds support for the new campaign chapter, "Road to Ruin."
• Adds 13 new achievements worth 325 points. All of the new achievements require the Dark Corners Map Pack, a set of seven new maps and a deleted campaign chapter to be released July 28. The 13 new achievements are:
o "My Way or the Highway" (25 points): Without being detected, complete the "Road to Ruin" deleted scene after choosing the stealth option.
o "Highway to Hell" (25 points): Complete the "Road to Ruin" deleted scene after choosing the guns-blazing option.
o "Two for the Road" (25 points): Complete the "Road to Ruin" deleted scene in co-op as either Marcus or Dom.
o "Be Careful What You Wish For" (10 points): Reach level 5 in multiplayer and complete waves 1 through 10 on the War Machine map in Horde (any difficulty).
o "Ride It All Night Long" (10 points): Reach level 10 in multiplayer and complete waves 1 through 10 on the Highway map in Horde (any difficulty).
o "No, But His Face Rings a Bell" (15 points): Reach level 15 in multiplayer and complete waves 1 through 20 on the Sanctuary map in Horde (any difficulty).
o "Lost in Transition" (20 points): Reach level 20 in multiplayer and complete waves 1 through 20 on the Way Station map in Horde (any difficulty).
o "Like Father, Like Gun" (30 points): Reach level 30 in multiplayer and complete waves 1 through 30 on the Allfathers Garden map in Horde (any difficulty).
o "Am I Only Dreaming?" (40 points): Reach level 40 in multiplayer and complete waves 1 through 40 on the Memorial map in Horde (any difficulty).
o "Blood on the Sand" (50 points): Reach level 50 in multiplayer and complete waves 1 through 50 on the Nowhere map in Horde (any difficulty).
o "Afraid of the Dark" (20 points): Play a multiplayer match on each of the seven Dark Corners Map Pack maps (any mode).
o "Did Not Go Gentle" (30 points): Win a multiplayer match on each of the seven Dark Corners Map Pack maps (any mode)
o "Is it Hot or Is That Just You?" (25 points): Kill 25 Bloodmounts with a Scorcher Flamethrower while playing Horde on a Dark Corners Map Pack map (any difficulty).
Exploit Fixes
Title Update 4 fixes these possible exploits, where under certain circumstances:
• A player could copy game progression data from one profile to another.
• A team could use the 50-point revive bonus to artificially increase its score in Horde. Going down but not out (DBNO) in Horde now subtracts 50 points, so there is no advantage to using the revive-bonus technique.
• A player could get 2 points for each kill in Wingman.
• A player could continue to shoot the Flamethrower while performing special movements like evading and mantling.
• A player could cause heavy weapons to spawn continuously while playing Horde.
Title Update 4 also fixes a number of lesser-known exploits.
General Fixes
Title Update 4 fixes these other issues as well:
• An issue that could cause players to lose all achievement progression if they signed in during a loading screen.
• Issues related to the Smoke Grenade causing a player to cringe instead of knocking them down. If hit by a Smoke Grenade with cringing turned on, players will now:
o Drop the Boomshield, even if aiming while carrying it.
o Drop a heavy weapon, even if it is deployed.
o Cringe while roadie running.
o Cringe while in cover.
• An issue that prevented players from shooting around the lower left side of a planted shield.
• An issue that could cause a DBNO player to not appear as DBNO.
• An issue that prevented Gears players from inviting players of other games to join them in progress in a Private match using DLC.
• Issues that caused rich presence information to become inaccurate.
• An issue that caused the overall achievements progress bar to not reflect the latest achievements.
• An assortment of localization bug fixes.
• Additional miscellaneous bug fixes.
Balancing
Title Update 4 makes these balancing changes:
• Adds a 30-second delay in map-based weapon spawning at the beginning of a Wingman match.
• Adds more future server-side balancing options.
AnnoyingPoster @ Jul 3rd 2009 8:54PM
thanks dude!
ill be on this weekend