Christopher Grant
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Chris Grant lives and games in Philadelphia. His weekly column on videogames appears Wednesdays in the Philadelphia Weekly.
Christopher Grant
-
Chris Grant lives and games in Philadelphia. His weekly column on videogames appears Wednesdays in the Philadelphia Weekly.

In case you missed it, yesterday's Xbox Live Arcade Wednesday title was the gesture-controlled Totem Ball, released for the low, low price of 0 Microsoft Points (that's $0 USD). The catch: you need Microsoft's Xbox Live Vision camera to play the game.
F*** jump.
If there's one complaint we always hear about the Xbox Live experience, it's that there isn't enough profanity. In fact, we've heard reports of entire Uno matches being finished sans swearing! So we've put our collective heads together, and arrived at the only possible reason for this dearth: people have gotten tired of swearing so often. For every problem, there's a solution, so we're proud to introduce: SmackTalk.


After Microsoft's announcement in Tokyo that the Xbox 360 would support 1080p natively this Fall (we already knew it was capable of it), the FUD hit the fan. Was this "native" 1080p? Was it just upsampled? Would it work with DVDs over component? Wouldn't the long-rumored HDMI cable be appropriate now?
This is really the sort of thing that would be perfect for Richard's "That should be on XBLA" series, yet here we are. Some of you correctly guessed Doom as the secret Xbox Live Arcade franchise, so good for you. Some other forward thinking Fanboys guessed Duke Nukem 3D which, I think we can all agree, would be similarly welcomed. Anyone who's spent sleepless nights playing multiplayer Duke knows how great Arcadification could be.
Assassin's Creed, Ubisoft's erstwhile PS3 exclusive, has finally been confirmed for the Xbox 360 and, just a few short weeks later, they were even showing off gameplay at Microsoft's X06 event, with nary a PS3 in sight. When they weren't enjoying the fun and sun in Barcelona, Ubi producers, like Jade Raymond, were doing walkthroughs of the game and even comparing platform strengths. From IGN:


We already suspected it was supposed to drop this month, but Microsoft's Knowledge Base (KB article #919421) has revealed the feature set and the release date for the Xbox 360's long anticipated background downloading functionality. The date: yesterday.
Elsewhere in that Word doc hosted on Xbox.com that listed all the upcoming accessories, was the (as yet still unannounced) Xbox 360 Wireless Gaming Receiver for Windows. What is the Xbox 360 Wireless Gaming Receiver for Windows? From the doc:


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