Capcom Q3 2009 financials reveal monster sales of Monster Hunter Tri

The Japanese publisher is reporting a 5.9 percent increase in net sales for the nine month period, and boasts an 84.3 percent increase in "operating income compared to the same term in [Fiscal Year 2008]," which is to say sales increased by ¥49,987 million from the same time period last year (netting ¥1,731 million). Whew - glad we got through that! Capcom itself doesn't ruminate on the numbers too much either, saying "only a few flagship software titles were released from our home video game division, while both arcade operations and content expansion were weakening." Unfortunately for us, there's still no word on the US arrival of Mario Party Fushigi No Korokoro Catcher.
Source -- Capcom 3rd Quarter Financial Results (warning: PDF)
Source -- Capcom 3rd Quarter Financial Results press release
Reminder: 'Splosion Man is $5 this week
We told you last week, but with a certain something likely taking up every ounce of delicious brain juice you've got right now, we felt it prudent to put out a reminder. 'Splosion Man, Twisted Pixel's game of splodey splendor, is 50 percent off this week on Xbox Live, bringing it down to a very reasonable 400
price tag. If you haven't bothered to check it out yet -- it is one of 2009's best games, y'know -- then there's really no excuse now.
Shortcut: Add Splosion Man to your download queue [Xbox.com]
price tag. If you haven't bothered to check it out yet -- it is one of 2009's best games, y'know -- then there's really no excuse now. Shortcut: Add Splosion Man to your download queue [Xbox.com]
Mass Effect 2 enjoys effective debut in UK
Mass Effect 2 has warped to the top of Chart-Track's UK sales chart, revealing that Britain isn't just about Just Dance (which still stepped its way into second place, by the way). Comparing debut weeks, the Normandy crew's second outing sold twice as well on Xbox 360 than the original did back in 2007 and three times higher on PC. EA is expecting a good financial return from Mass Effect 2, having already shipped 2 million copies.
Taking the bronze this week on the all-formats chart is Call of Duty: Modern Warfare 2, and in fourth is ... MAG. Yes, coverage of the PS3-exclusive may have been totally eclipsed by BioWare's space opera, but it still managed a strong debut -- have a look at our review to see if it's worth the attention. The rest of the list features the usual suspects, though Dragon Age: Origins has made a return to the top 40. It seems Mass Effect 2 wasn't the only BioWare game casting a spell over consumers last week.
Source – Mass Effect 2 gravitates to No1 [GFK Chart-Track]
Source – Latest UK Software Charts [GFK Chart-Track]
Taking the bronze this week on the all-formats chart is Call of Duty: Modern Warfare 2, and in fourth is ... MAG. Yes, coverage of the PS3-exclusive may have been totally eclipsed by BioWare's space opera, but it still managed a strong debut -- have a look at our review to see if it's worth the attention. The rest of the list features the usual suspects, though Dragon Age: Origins has made a return to the top 40. It seems Mass Effect 2 wasn't the only BioWare game casting a spell over consumers last week.
Source – Mass Effect 2 gravitates to No1 [GFK Chart-Track]
Source – Latest UK Software Charts [GFK Chart-Track]
Now Playing: February 1-7, 2010
First issue of Mass Effect iPhone comic free on launch day
Beginning February 3, the first issue of the four-part comic series Mass Effect: Redemption will be available on the iTunes App Store. To celebrate its release, Dark Horse and EA have announced the issue will be free for a limited time. How limited is the "free digital comic" window? One day only. After February 3, the digital release is bumped up to 99 cents. Of course, if you're a Mass Effect 2 fanatic you probably own the collectors' edition, which included a mini-version of the first issue. But, if you love moving pictures, a free digital comic is a hard thing to ignore.
Halo: Reach 'not a Natal title,' being made with a controller in mind
Sure, you could take Bungie's latest foray into Mythbusters territory as full on confirmation of Halo: Reach not having Project Natal support, or you could be like us and remain skeptical of the developer's still-not-straightforward wording. In a recent post on Bungie.net, the company attempted to answer a mess of "myths" about its upcoming Halo game, including "Myth: Reach is being built for Natal!" In answering, the post states, "Halo: Reach is NOT a Natal title and is being developed expressly with the traditional Xbox 360 controller in mind."
That said, rather than outright saying, "No, there's no support for Project Natal in Halo: Reach," Bungie instead chose to loosely word the answer. It certainly doesn't help the situation that multiple Bungie employees have expressed interest in seeing Natal incorporated into the Halo series, with Bungie prez Harold Ryan even saying he could "absolutely" see Reach specifically incorporate Natal. So, about that myth ...
That said, rather than outright saying, "No, there's no support for Project Natal in Halo: Reach," Bungie instead chose to loosely word the answer. It certainly doesn't help the situation that multiple Bungie employees have expressed interest in seeing Natal incorporated into the Halo series, with Bungie prez Harold Ryan even saying he could "absolutely" see Reach specifically incorporate Natal. So, about that myth ...
FFXIII development started on PS2, delayed launch by a year and a half
We've been wondering why it's taken Square Enix so long to churn out another installment in the core Final Fantasy franchise, seeing as how the last game came out approximately forever ago. The answer recently came in the latest Dutch issue of Official PlayStation Magazine, which contains a revealing interview with Squeenix's Yoshinori Kitase. According to a fan translation of the interview, Kitase said "Final Fantasy XIII was originally meant to be a PS2 title, but we had to switch systems due to the arrival of the PS3. That cost us about one and a half years and was constantly a case of trial and error."
Considering it took Square Enix roughly "one and a half years" to develop and release Final Fantasy IX, that's a pretty substantial amount of time lost. Hopefully the developer will have an easier time when working on the next current-gen Fantasy.
[Via VG247]
Considering it took Square Enix roughly "one and a half years" to develop and release Final Fantasy IX, that's a pretty substantial amount of time lost. Hopefully the developer will have an easier time when working on the next current-gen Fantasy.
[Via VG247]
Visceral Games prepping DLC for Dante's Inferno
In a recent interview with the New York Times, Dante's Inferno executive producer Jonathan Knight responded curiously to a query about the possibility of upcoming adaptations of the other two installments in the Divine Comedy, Purgatorio and Paradiso. According to the Times, "Knight said his team was focused on the release of Dante's Inferno as well as on additional downloadable content for that game," though he later confessed "I'd be lying if I said I hadn't thought about that."
We think Visceral's missing out on a great chance to kill two birds with one stone -- why not make Purgatorio and Paradiso DLC packs for Inferno? For instance, a few months after the game comes out, release a patch that makes the game's load times last for 49 days. Boom. Purgatorio in the bag.
Update: As awesome as that sounds, it's more likely he was talking about the "Dark Forest" prequel DLC that will come bundled with the Limited Edition version of the game on PS3. We're still going to hold out hope, though!
We think Visceral's missing out on a great chance to kill two birds with one stone -- why not make Purgatorio and Paradiso DLC packs for Inferno? For instance, a few months after the game comes out, release a patch that makes the game's load times last for 49 days. Boom. Purgatorio in the bag.
Update: As awesome as that sounds, it's more likely he was talking about the "Dark Forest" prequel DLC that will come bundled with the Limited Edition version of the game on PS3. We're still going to hold out hope, though!
Rumor: Xbox Game Room will not feature Teen or Mature-rated titles
According to a report on GamerBytes, Microsoft has submitted the upcoming Xbox and PC Game Room itself to the ESRB for a rating, rather than have each title re-rated by the board. The article claims that Microsoft's upcoming virtual arcade will sport a rating of E10+ -- meaning anything with a rating of Teen and higher will be left out of the Avatar hangout.
Since each game release (regardless of platform or delivery method) must be rated by the ESRB, the process of rating the Game Room itself could save Microsoft time, allow the company to reach its promised goal of "over 1,000 titles," and halt leaks of future titles via the ESRB website. While the current crop of Game Room titles are too retro for the rating decision to matter, other classics like Street Fighter and SmashTV won't make the cut. (Although, both are already available on Xbox.)
While the Game Room's current rating is bundled with the initial crop of 30 titles, it's unclear if the application's rating will ever change to accommodate more recent arcade releases. Joystiq has contacted Microsoft for clarification.
[Via Kotaku]
Since each game release (regardless of platform or delivery method) must be rated by the ESRB, the process of rating the Game Room itself could save Microsoft time, allow the company to reach its promised goal of "over 1,000 titles," and halt leaks of future titles via the ESRB website. While the current crop of Game Room titles are too retro for the rating decision to matter, other classics like Street Fighter and SmashTV won't make the cut. (Although, both are already available on Xbox.)
While the Game Room's current rating is bundled with the initial crop of 30 titles, it's unclear if the application's rating will ever change to accommodate more recent arcade releases. Joystiq has contacted Microsoft for clarification.
[Via Kotaku]
Dragon Age: Origins 'Awakening' expansion has a giant blue dragon
Behemoth collects over 30k for Haiti relief, extends promotion again

That's great, but for The Behemoth it isn't great enough. Today the team announced they will continue to extend the promotion until the total donation jar hits $50,000. What a bunch of sweethearts. Check out a list of the DLC you can buy to help offer support for the people in Haiti. They really need your help.
Borderlands DLC bundled in retail package
We wouldn't blame you if you're hesitant to trust your cold, unfeeling game console with your credit card information -- when that thing inevitably goes sentient, you just know its just going to go on an overpriced accessory-shopping spree. Fortunately, there's other ways to obtain content on the Xbox Live Marketplace; for instance, a recently added GameStop listing has revealed that Borderlands' two DLC packs, The Zombie Island of Dr. Ned and Mad Moxxi's Underdome Riot, will soon be bundled together in a retail package for the 360 and PC.
The bundle, which is set to drop February 23, will be priced at $19.99, which is how much the DLC would cost if purchased separately on the Marketplace. Only, now you're also paying sales tax, meaning you're buying an expansion pack and paying for a few pages of a public elementary school textbook. How nice of you!
[Thanks to everyone who sent this in!]
The bundle, which is set to drop February 23, will be priced at $19.99, which is how much the DLC would cost if purchased separately on the Marketplace. Only, now you're also paying sales tax, meaning you're buying an expansion pack and paying for a few pages of a public elementary school textbook. How nice of you!
[Thanks to everyone who sent this in!]
Your obligatory violent gameplay video of the day is Dante's Inferno
MotoGP 09/10 free DLC and demo info revealed
While things around the track have been quiet, Capcom is finally spilling the oil regarding DLC for its upcoming racer MotoGP 09/10. At this week's Silverstone event, Capcom revealed that two free DLC packages will be released for the motocross title "shortly" after the game's release.
Before the MotoGP 09/10 turns the final corner onto store shelves, Capcom will release an Xbox 360 and PS3 demo "about a month" prior to the game's launch. The demo is slated to feature the world-famous Mugello, Italy, track as well as all three bike classes and will probably make any race fanatic's wheels spin with joy. Whether you're looking forward to its upcoming March release or not, one thing is certain: The racing references in this post need to end, immediately.
Vroom. Okay, now.
Before the MotoGP 09/10 turns the final corner onto store shelves, Capcom will release an Xbox 360 and PS3 demo "about a month" prior to the game's launch. The demo is slated to feature the world-famous Mugello, Italy, track as well as all three bike classes and will probably make any race fanatic's wheels spin with joy. Whether you're looking forward to its upcoming March release or not, one thing is certain: The racing references in this post need to end, immediately.
Vroom. Okay, now.
Video Game Price Charts reveal biggest resale prices of 2009

For a little more practical information, you can also see which companies and consoles kept their value in 2009 -- turns out MTV, Atlus and Nintendo games all did well at resale, with the Wii (surprise!) topping the market for overall value held among its games. Of course, you should really be buying games (and supporting developers) for their quality, not for their resale value, but it doesn't hurt to figure out which ones will give you a few more bucks in return when you're done.

























