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Compelling story

Compelling story

Given the nonlinear nature of Braid's gameplay, it's not too surprising to discover that the story shares this nonlinearity.

The story is told through text fragments between levels and also through paintings. The puzzle pieces collected in each level must be assembled into a painting once collected, and each painting gives a glimpse into the story of one man's quest for "the princess." The story deals with the effects this quest has on his relationships and, strangely enough, whether or not the princess actually exists. It's well-written, nearly poetic stuff, especially for an XBLA title.

The ending, by the way, is something you will never forget.

08/08/08

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