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Gears of War 2 celebrates first anniversary with triple XP

Now that Epic's rolled out TU5 for Gears of War 2, it's geared up to celebrate the game's first anniversary of existence with a triple XP event spanning the next nine days. Starting tomorrow at 9 AM EST through Monday, November 16 at 9 AM EST, all players will not only get triple the delicious experience points, but also access to a new tactical mode across all game modes -- which adds increased weapon damage and decreased ammo counts. On top of that, there's going to be "a few subtle tweaks," including a longer down-but-not-out phase for revivals and individual playlists that will allow you to play the exact gametype you want.

For you masochists out there, Epic will crank up Public Horde's difficulty to hardcore -- and if you've been playing Gears of War 2 through all of its changes, odds are you kinda are.

[Thanks, Nick!]

Halloween brings spooky Gears 2 double XP weekend


In celebration of Halloween and the impending release of a new title update, Epic's Rod Fergusson has announced that Gears of War 2 will be hosting a double XP weekend starting this Friday, October 30. In addition to awarding double XP in all multiplayer modes, the game will be featuring an extra "scary" lineup of Locusts in Horde mode. Specifically, Fergusson notes that Horde mode will feature lots of extra Boomers, including some waves comprised entirely of Boomers. An entire squad composed of Flamers, Grinders and good old Boomshot Boomers?

Yeah, pretty scary.

[Via VG247]

Gears of War 'Delta Squad' getting boxed for UK gamers


NECA's Gears of War inspired figures are heading to the UK in a special Delta Squad box set, according to Electronic Theatre. Originally available in various packages across North America, the special UK release of the Delta Squad package will include fan favorite characters (sans the Carmine brothers) Marcus Fenix, Dominic "Dom" Santiago, Augustus "Cole Train" Cole and Damon "The Annoying One" Baird, as well as new weapons and accessories exclusive to the set.

The series also includes a feature some gamers would prefer to do without: The ability to completely repel the opposite sex if located within 30 feet of your bedroom.

Gears of War 2 TU5 passes cert; Epic passes along list of fixes


Epic's latest list of fixes to Gears of War 2's online multiplayer aims to satisfy what seems to be an ever-growing community of dissatisfied gamers.

The new Title Update (#5) reverts the roadie-run camera back to its state in the first Gears of War and fixes an exploit where "a player could modify the game's behavior due to a security vulnerability introduced in an earlier title update." The update also kills the ability to use turbo controllers with the game -- something folks have been using to increase their rate of fire -- and turns off the ability to mantle the shield in competitive multiplayer matches, eradicating the ability to escape the map or glitch certain pieces of geometry.

The fixes sound all well and good, but is it enough to bring folks back to the game and satisfy those still playing with a chip on their massive, hulkish shoulders? We'll all find out when the update goes live, which Epic's Rod Fergusson says could happen as early as today or Monday.

Epic prepping TU5 for Gears of War 2


Cheaters beware! Epic's Rod Fergusson recently popped into the Gears forums to let everyone know that Gears of War 2's fifth Title Update is currently in the works and will hit Xbox Live sometime soon. The new update will not only add some new features to the game -- no more "sticky walk" and you'll be able to see friendly grenade plants in Tac/Com -- but will also put an end to a rather nasty cheating hack that surfaced shortly after TU4. Cheating in Gears -- who'da thunk it?

We'll be sure to let you know when the TU5 is available.

[Thanks, Kyle B]

Mark Rein: future Epic games will have 'some' Natal support

Epic and Microsoft have long been cozy bedfellows, comfortably sharing the covers with each other for years. Now that partnership has extended to Microsoft's proposed game changer, Project Natal. Speaking to Epic's marketing maestro, Mark Rein, OXM asked what Natal's use of the Unreal engine implied for the futures of both companies.

"I think any future Xbox games we make will have some Natal support," Rein commented. "We always want to have something that exploits the unique capabilities of a platform." While Rein had no idea what type of game Epic would make with Natal, he did have some ideas on how Natal could improve the hardcore experience -- namely, simplifying the controls.

An example he used was taking one's hand off the controller to mimic throwing a grenade, or using a hand gesture to signal your squad move to a certain location. On paper it sounds great, but we have to question how much such controls could improve on what is arguably one of the easiest things one could ever do: pushing a button.

TGS 2009: The Recap Post


Last week, the Tokyo Game Show brought in over 100 posts worth of news, previews, interviews, galleries, and videos. Clearly, a lot happened. If you're looking for a comprehensive list of all the goings-on during TGS 2009, Joystiq has you covered -- and organized!

Click on a platform below to scan the highlights:



(On the far right: that's "News" and "Culture" on the top and bottom, respectively)

Continued →

TGS 2009: Why Epic Games briefly gave up on Gears of War 2's Japanese release


"Our experience with the first Gears of War was very frustrating," Dr. Michael Capps said at his Gears of War panel at Tokyo Game Show. He noted that translating into Japanese is no problem, but passing the censors? "Huge problem," echoing the sentiments of Square Enix's Yoichi Wada yesterday. Essentially, Epic was forced into making two different games: "Japan version and 'rest of the world' version'" A separate team was needed in customizing content and removing much of the violence featured in the game. "Every Title Update, and all Downloadable content, had to be done twice."

In spite of all the effort, Japanese sales of the first GoW represented "less than 1% of Gears sales worldwide," prompting Epic Games to simply give up on working on a Japanese version of the sequel. "We could never make a version for Japan that would fit our creative vision," Capps said, content with avoiding a Japanese release of GoW2.

"But our fans in Japan were very vocal about playing the new game." According to Capps, about 50,000 Japanese fans in Japan imported the game from America. With encouragement from Microsoft Japan, the team discovered that censorship had become a bit more lax since the release of the first game. Development ended, with a Japanese release of GoW2 in July, over half a year after the US release. Capps was happy with getting the critical reception in Japan, but the trials of the Gears of War franchise show the continuing problem of games censorship in Japan.

TGS 2009: Capps talks about missing 'perching' cover system from Gears of War 2


"Everyone expects sequels to be bigger and better," Dr. Michael Capps said in his Gears of War panel at Tokyo Game Show. While talking about visual prototyping, he showcased a new type of cover that was in development for GoW2 called "perching" that was ultimately removed from the game. This system would allow for the player to take cover behind a wall as usual, but by pushing up, Marcus would be able to grab the top of the wall, and pull up. Hanging from the top of the wall, players would be able to fire their gun, with an improved vertical vantage of the battlefield.

It looked really cool, yes, but Capps talked about how they couldn't implement it in the game because it simply broke the game -- especially in multiplayer. It would be unfair if players could see the entire battlefield, while still being able to stay in cover. Too bad ... because it did look really cool.

Rumor: 360 802.11n adapter spotted in GOW2 GOTY box


Image: MondoXbox.com
To be more specific -- and much less acronymic -- it appears that the super speedy Xbox 360 802.11n Wi-Fi adapter has been spotted on a promotional flier inside the Italian version of the Gears of War 2 Game of the Year edition. Italian gaming site Mondobox.com (translation) posted an image of the leaflet, which you can see above. Assuming it's authentic, it seems to indicate that both the original 802.11a/b/g and 802.11n adapter will continue to exist in the same market. And that, hopefully, indicates a price drop on the ridiculously overpriced original adapter.

We've contacted Microsoft about the peripheral and will update this post with new information if and when we receive it.

Look at all that juice: Gears of War 'Imulsion' energy drink


Ignore the fact that Gears of War's "Imulsion" wasn't meant for consumption and has mutagenic properties: some clever company is bottling the stuff and selling it as an "energy drink." Not only that, but at $4 (a can?) -- with $5 shipping -- we'd better see a Pendulum War break out from the distribution and sale of this stuff.

Oh well, if anybody does start mutating, we can always try to subdue it through the use of the Resident Evil T-Virus Energy Drink, which we're almost positive was actually meant to suppress the zombie outbreak caused by Avon's Derma-full face cream. We're all doomed.

[Via Destructoid]

Retailers list Gears of War 2: Game of the Year Edition [update]

The cogs of retail agree: a Gears of War 2: Game of the Year Edition will soon emerge. The package will allegedly bundle the full game with the $20 All Fronts retail compilation which includes the Flashback, Combustible, Dark Corners and Snowblind map packs along with the deleted "Road to Ruins" campaign chapter.

GameStop currently has the product listed at $40 while Amazon has it for $37; what they both agree on is that the GOTY edition has a September 1, 2009 release date. We're currently confirming the release date, price, and existence (!) of the GOTY edition with Microsoft and will update as soon as we hear back on our coms.

Update: Microsoft has confirmed the bundle will release September 1 for $40 in the US.

[Thanks, crazeeseal]

Xbox Live Top 10: Nazi zombies run amok


Guys, do you ever play anything aside from four games? Major Nelson reports that last week's Xbox Live activity was very much the same as the week before ... and the week before that. Taking top spot was none other than Call of Duty: World at War, followed by usual suspects Halo 3, Call of Duty 4 and Gears of War 2. Madden 10 took last place, which isn't much of a surprise considering it released on Friday. Come next week, we're sure you'll be hearing more about that one.

On the XBLA side, it was all about Trials HD, as the title earned top honors. Turtles in Time Re-Shelled managed to shell shock the competition by taking second and DICE's Battlefield 1943 continues its sad story of decline, falling to third. Well, okay -- maybe it's not a sad story, per se.

Swag Saturday: Gears of War Jacinto's Remnant [update]

Update: Entry into this giveaway is now closed. Winners are being notified via email, so be sure to check your inbox and your junk mail.

Today is the day that comes after Friday, which means one thing here at Joystiq: another fun filled (and librarian approved) Swag Saturday!

This week, we're giving away ten copies of the recently released Gears of War Jacinto's Remnant novel. While we can't be sure how entertaining the copy reads, we are certain that the novel's Marcus Fenix artwork oozes badass. He has an intimidating glare that can both kill his enemies and make women weak in their tree limb-sized knees. (Get a room, you two! -Ed.)
  • Leave a comment telling us who your favorite character is within' the Gears of War universe.
  • You must be 18 years or older and a resident of the US or Canada, excluding Quebec.(Nous sommes désolés, Québecois!)
  • Limit 1 entry per person.
  • This entry period ends at 3:31 pm ET on Sunday, August 16. We'll randomly select ten winners at that time to receive: one copy of Gears of War Jacinto's Remnant (ARV $15).
  • For a list of complete rules, click here

Dragon Age bonuses free in new copies, sold separately if you buy used


click to enlarge

Though EA detailed its Dragon Age: Origins Collector's Edition nearly a month ago to retail sites, the company is just now "officially" revealing the package. In doing so, it divulged some interesting details about the digital extras included in all copies of the game. Those buying Dragon Age: Origins (any edition) brand new will receive a free code to download "The Stone Prisoner," along with a "suit of Dragon Age-themed armor that can be used in Dragon Age: Origins as well as in Mass Effect 2."

According to EA's press release, "The Stone Prisoner" will consist of "new environments, items, and hours of additional gameplay," and the titular stone golem that you'll be able to add to your party in-game. For those of you not purchasing the game new, EA is offering "The Stone Prisoner" as a standalone DLC pack for $15 -- a dollar amount that makes the similarly bundled Gears of War 2's Flashback Map Pack price look like milk money. Then again, who can say no to a stone golem? It looks like we're picking up the game new when it launches on November 3.

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