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GDC08: Opposable thumbs-on with Hail to the Chimp
Gallery: Hail to the Chimp
GDC08: Wideload's Hail to the Chimp bus

Wideload working on XBLA games

Seropian also talks about Hail to the Chimp using the Unreal Engine 3 and his experience with the controversial engine. He says it's a "great toolset, it's a great engine, and you have to be a little careful about what you want to do with it." He says the engine was designed to make Gears of War, so it's been a challenge getting it to work, but that's it's been "really good" for them.
Gamecock's E3 video roundup
Yes, the Gamecock name still confuses people and the two pseudo-NSFW videos we have after the break add to the things that turn some people off to the company's marketing -- but once those people understand Gamecock doesn't care, it'll start to roll off their backs and make more sense. As long as their games featured in the video above are fun and sell well, that's probably the only thing Gamecock really does care about. We're definitely curious to see how their first published titles like Dementium: The Ward and Fury, which goes into beta very soon, do at retail. And we really want more info on
Hail to the Chimp wants to prove politics are fun
Wideload Games has released the first trailer and bits of information for their new PS3/360 party game, Hail to the Chimp. Dubbed an "over-the-top party game" with "biting political satire," the title appears to be a cross between brawlers like Powerstone and the political comics like Doonesbury. Sporting a cartoony look with subtle cel-shading, the game looks bright and colorful but fairly unremarkable. You have a mixture of political/racial stereotypes done up in animal form smacking each other around, with 'hilarious' and 'topical' newspaper headlines tossed in. Gameplay looks extremely generic and uninspired, but it's hard to tell from the short trailer.
What do you guys think? Does this game have any promise? Do our brawlers really need second-tier political comedy to make them more entertaining?
You there, Hail to the Chimp ... now!
If there's one thing we can say with absolute certainty, it's that the Xbox 360 is desperately short on games in the animals-fighting-for-political-power genre. Thank goodness for Gamecock and Wideload (of Stubbs the Zombie fame) and their upcoming title, Hail to the Chimp. 1UP recently scored a sneak peek at the game. Here's the story: the lion has been ousted, and now all the animals are competing to become the new king of the jungle. Thus, politics factor into the game, though the gameplay itself revolves around paw-to-paw combat. The game is laced with subtle satirical humor. For instance, clams play a big part in the game, though we're talking about actual clams here. Several of the gametypes award victory to the "candidate" with the most clams. We'll let you puzzle that one out for yourselves.
Wideload hopes the game will be available in time for the U.S. elections in 2008.
[Via Joystiq]
First look and video of Wideload's Hail to the Chimp
"I think it started off being called Happy Fun Easy Party... Party," claims Hail to the Chimp writer, Matt Soell.
Set in a smarmy political climate, Wideload is hoping to get Hail to the Chimp out on shelves during the 2008 presidential elections.
Gamecock details EIEIO party
In case you missed the information in our interview with co-founder Mike Wilson, the GameCock EIEIO party will be held at Hotel California, coinciding with Min-E3, at the following times:- Wednesday, 11 July: noon until 6 p.m.
- Thursday, 12 July: 10 a.m. to 6 p.m.
- Friday, 13 July: noon until 4 p.m.
[Update: corrected the months]
Joystiq interviews Wideload Games' Alex Seropian

After finding success with the humorous Stubbs the Zombie in Rebel Without a Pulse (which sports a pretty hip soundtrack, we might add), Wideload went silent until earlier this week, when they revealed Hail to the Chimp as their sophomore title. The game, which is a political-party title involving animals vying to become head of the animal kingdom, is being published by the fowl-loving, former Gathering of Developer heads now known as Gamecock.
With the candor and humor, Alex endured bad audio quality to talk to Joystiq about gaming, politics, and chicken suits.
How did the Gamecock deal come about?
I've known Mike Wilson for a number of years back to the Gathering of Developer days, and we kind of became friends back then when we were both working with Take Two. This is when I was running Bungie; we had a distribution deal with Take Two, like Gathering did. We've kept in touch for a long time and he kind of gave me some fair warning that he was going to try and get something started up again about a year ago, which is about the same time we were coming off of Stubbs and planning our next project.
We were trying to figure if it would be possible to do something together and the timing worked out really well, and the whole way that they are set up and the things that are important to them kind of aligned really nicely with how we're set up and what's important to us. It was like getting our chocolate and their peanut butter or something. [Laughs]
Stubbs developer unveils new title: Hail to the Chimp
Little else is known about the title. The press release promises online play (still only four players) and that they are expecting a Spring 2008 launch for an as-of-yet unnamed new-gen console. It will be published by Gamecock, who promptly broke through a wall and danced the funky chicken to someone playing "No One Knows" on Guitar Hero.
Wideload Games have previously only published one title, the heralded gem Stubbs the Zombie in Rebel Without a Pulse. The company was founded by Alex Seropian, whose previously co-founded Bungie Studios and headed up development of Halo.
Gamecock: former 'G.O.D.' heads launch indie-friendly publisher

Former Gathering of Developers executives Mike Wilson and Harry Miller are buck-buck-bucking the trend of safe bets (major licenses and sequels), founding an "independent, artist-driven" game publishing company dubbed Gamecock Media Group. "At least they're not infringing on my trademark: Gamepecker," approved Joystiq's Chris Grant.
The Gamecock brand is symbolic of Wilson and Miller's "keep it fun" attitude, explained a rep from the 'cock pen,' adding that "Gamecock will just be a little name on the back [of the box]." This is an effort to spotlight independent developers and offer these studios the necessary freedom and financial incentives to contribute original content to the industry. "[Things] are getting stale. We aim to change that," vowed Wilson. Gamecock has announced the following five titles, which it plans to publish during the next few years, spanning PC, consoles, and handhelds:
- Fury (Auran) - PvP MMO game for PC; scheduled for release during 2007 holiday season
- Insecticide (Crackpot Entertainment) - film noir action-adventure game set in a decaying world run by bugs; available for the 2007 holiday season on handheld (TBA) and PC
- Mushroom Men (Red Fly Studios) - set in an incredibly detailed, stylized world where mushrooms have taken on human-like features and are now embroiled in a civil war; slated for a spring 2008 release on a "next-gen" console and handheld (both TBA)
- Hail to the Chimp (Wideload Games) - impossible-to-classify party game based on politics in the animal kingdom; scheduled for release in spring 2008 for "next-gen" consoles (TBA)
- Hero (Firefly Studios) - a brutal, but comical romp through the "real" world of medieval dungeons; coming to a "next-gen" console (TBA) and PC in spring 2009











