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Man leaps past George Costanza's fictional Frogger score

Seinfeld isn't just the greatest sitcom ever (don't try to argue with us, you're wrong), it's actually relevant in the games landscape. See, the classic coin-op Frogger was featured prominently in one of the last episodes of the show. In said episode, George Costanza scored a whopping 860,630 points -- a score many believed to be laughably high. Sure, it's a comedy show, so why not make the high score ridiculous?

Well, through a perfect combination of Mountain Dew and mozzarella -- and just the right amount of grease on the stick -- young Pat Laffaye bested that high score on January 1, 2010, getting his name on the Twin Galaxies high score board with an impressive 896,980 points using an original Frogger arcade cabinet.

We take our hat off to Laffaye ... and offer our condolences to the weeping ghost of George Costanza.

[Via Eurogamer and Examiner]

Continued →

Castlevania's last 'Rebirth' -- as a pachinko machine

You may never have watched six minutes of promotional footage for a pachinko machine before, but that's about to change. After the break, we have a long trailer for the Castlevania pachislot (pachinko + slots) game released in mid-2009, with lots of cutscene footage showing the game's story. Yes, there's a story, featuring Trevor Belmont challenging Dracula with the help of the sorceress Angela, a character created expressly for this game.

This game takes us briefly into a weird alternate universe in which gambling machines are marketed and followed like video games. For example, clicking the far-left link in the navigation bar on the official site will bring up a series of desktop wallpapers. And if you liked the music from the trailer, you can buy the soundtrack. To the pachinko machine.

[Via Chris Cummings]

Continued →

Peace Walker soundtrack releasing alongside game in Japan

Despite the similar game setting, the theme song to Metal Gear Solid: Peace Walker is not just the theme to MGS3 with the words "Snake Eater" replaced with "Peace Walker." Maybe then if we listen to the newly-announced soundtrack enough, we'll stop hearing "I'm still in a dream, peace walkerrrrrrrr" in our heads every time we see a reference to the upcoming PSP spinoff game.

The Peace Walker soundtrack disc will be released on Konami Japan's Konamistyle site on March 17, one day before the game releases, for ¥2,940 (roughly $30). For ¥4,515, you can buy the soundtrack and receive the "Heaven's Divide" single, the actual vocal theme, on a separate disc. While "Heaven's Divide" is featured on the soundtrack disc, the single includes "Koi no Yokushiryoku," Paz Ortega Andrade's theme, as well. Plus it's another thing with the Metal Gear Solid logo on it, which is bound to excite a certain segment of the audience.

[Via Nobuooo, GameSetWatch]

Luigi's Mansion + Castlevania = Mansionvania: Vacuum of Sorrow

We'll have to file this one under the "Games That We Wish Existed" category, as the screen you see above is little more than a pixelart mash-up of Luigi's Mansion and the Castlevania series. Masterfully created by Shane Gill for his PixelJoint page (and spotted by the folks at Tiny Cartridge), the piece is the living embodiment of what we wish the DSiWare service played host to more often.

Alas, we don't believe we'll be seeing "Mansionvania: Vacuum of Sorrow" landing on Nintendo's digital distribution service anytime soon -- but we can at least point to it next time someone asks what we'd like to see available for download. "That! Go make that! That 2D pixel game with the vacuum-wielding Luigi! And enough with the calendars already!"

[Via Tiny Cartridge]

NintendoWare Weekly: Castlevania ReBirth, Pilotwings, Oregon Trail

Nintendo's been on quite the roll recently, providing plenty of content in its weekly offerings -- and today is no different. There are ten new titles to check out, including high-profile downloads such as Castlevania: The Adventure ReBirth, Oregon Trail and -- finally! -- Pilotwings on the Virtual Console. Head past the break to check out the full list.

Continued →

Dracula X rated by OFLC

No, the world's most famous vampire wasn't judged unsuitable for families. Rather, it's a long-awaited hint of a localized Virtual Console release for Dracula X: Rondo of Blood. The legendary PC Engine Castlevania game came out in Japan in April 2008, but never made it to the Virtual Console elsewhere. Now, the Australian OFLC ratings board has classified the game, listing Nintendo as the publisher.

The impact of this development may be dulled somewhat by the game's availability in both original and remade form on the PSP Dracula X Chronicles disc, but we would enjoy the opportunity to play this game without first purchasing another system, and then unlocking the game somewhere in its remake.

[Via GoNintendo]

Mankind definitely needs a Castlevania music collection such as this

Depressed about the lack of availability (as of right now) of Castlevania: The Adventure ReBirth in North America? Then you'll be crying Bloody Tears over this Japan-only CD collection, releasing March 24. The Akumajou Dracula Best Music Collections BOX contains nineteen discs of Castlevania music.

The collection includes soundtracks for Castlevania games ranging from NES, Game Boy, and MSX releases to more recent games on Game Boy Advance, PS2, and the arcade. Even the spin-off, Kid Dracula, is included on Disc 2! Disc 18 is an "arrange" album, with covers Castlevania tunes by Symphony of the Night composer Michiru Yamane, and disc 19 is a DVD featuring recording studio footage and interviews with Yamane.

It's very unlikely this collection will be officially made available outside of Japan, and if an importer does carry it, you'll have to whip a bunch of candles to scrounge up the coins: Konamistyle prices the collection at ¥21,000 ($232).

[Via Original Sound Version]

Assault Heroes is really late to PSN

So here's a mixed blessing for PS3-playing twin-stick shooter fans: Assault Heroes is coming to PSN, as announced by Konami today. It's exciting, because Assault Heroes is pretty darn good, but it's also weird, as the direct port of the XBLA game is practically a retro release at this point. Heck, the sequel was on XBLA a year and a half ago!

We're not sure why Konami didn't decide to release a bundle of both titles or something, but at least you've got until 2010 to decide if you're going to meet them halfway on this.

Download the Metal Gear Solid: Peace Walker PSP demo

Here it is! If you can't access the PlayStation Store on your PSP, you can download the English language demo of Metal Gear Solid: Peace Walker right here. Make sure you have the latest firmware update on your PSP and at least 103MB of free space on your system. Connect your PSP via USB, extract the ZIP file and copy the NPUH90066 folder to your PSP's Memory Stick, under PSP/GAME.

Metal Gear Solid: Peace Walker English demo releases today

No matter how often you play it, you won't be able to understand the Metal Gear Solid: Peace Walker TGS demo unless you know Japanese. Thankfully, all that changes today with a brand new English language demo for your PSP. Based on our calculations, the English translation makes it about 15% more comprehensible than before. Excellent!

The demo will be available on the PlayStation Store and here on Joystiq (via BigDownload) later today. To ensure a problem-free experience, make sure you have the latest firmware update and have at least 103MB of free space on your PSP.

The effects of re-releases on classic game pricing

In a survey of (presumably) eBay prices for rare and collectible games, MTV Multiplayer's Jason Cipriani illustrates what re-releases of these games do to their resale value -- and, by association, to the people who hoard these game for profit. As it turns out, re-releasing rarities like Dracula X affects game collectors negatively in the same way it affects normal people positively -- by making the games more easily available, thus driving down the cost of copies in the original format. Won't someone please think of the jerks trying to make a profit from their rare games?

To use another Castlevania example, Castlevania Chronicles: Cipriani found a three-year high price of $70 for the 2001 PlayStation release in 2007. Two years later, after the game's release on PlayStation Network, physical copies dropped to a low price of $26.93. The people who just wanted to play the game could now get it for six bucks, leaving the PS1 discs for collectors only.

It's not as simple as a re-release dropping the value globally, however: the data shows some weirdly fluctuating prices, like Persona 2: Eternal Punishment on PlayStation, which seems to have gone up in price significantly following a reissue. Perhaps interest rose when buyers got the idea that it was even possible to buy an old Atlus game.

Konami cuts iPhone game prices for Tomena Sanner release

Much like the Joystiq staff when the DJ plays our jam, prices on Konami iPhone games have once more gotten low, this time to mark the release of utterly bizarre platformer Tomena Sanner. All Konami's games are value priced at 99 cents until January 4, 2010, when all the games will return to their usual prices. That included Tomena Sanner, which will run you $1.99. Konami spokesman Robert Santini warned us that future price drops aren't necessarily a sure thing: "This will not be something that will happen every time a new mobile title is announced," he said. "Konami just wanted to do it during the holiday season."

The list of bargain games (with iTunes links) includes: Dance Dance Revolution S+, Dance Dance Revolution S, Frogger, Metal Gear Solid Touch, Silent Hill: The Escape, Krazy Kart Racing, Power Pros Touch, Silent Scope, and Field Prowlers Police Rush!
Which, if any, will you be picking up?

OFLC suggests Western release for Ninety-Nine Nights 2

Konami appears to be daring enough to localize Ninety-Nine Nights 2 -- which, we suppose, isn't too much of a surprise since it showed the courage to publish the sequel to the mediocre action title in the first place. While Konami hasn't said anything official, an OFLC rating has appeared for N32, outing at least a tentative plan to publish the game in Australia. Speculation: Konami's not going to localize the game just for Australia.

Whether the announcement is good news or not depends on your faith in Feelplus (for whom this is the first action game) to deliver a better Dynasty Warriors-type game than Phantagram did.

Review: Silent Hill: Shattered Memories

I'm a big fan of Silent Hill. I've played every game in the series and a few years ago you might even have caught me defending the Silent Hill movie. When I first heard that Climax was re-imagining the first game in the Silent Hill series, and putting it on the Wii, I was a bit nervous. When the company revealed the logo and announced that the rust laden, nightmarish Otherworld was being brushed aside for an ice world, I was downright scared. After gathering some more info and trying the game at E3, all fears were assuaged. This was to be the great hope of the Silent Hill series.

Having spent two evenings with the game and completing the story for the first time, I'm conflicted. Was it good? Yes. I'm just not sure it's Silent Hill.

Continued →

Konami coin-op cameo in Silent Hill: Shattered Memories

While playing through Silent Hill: Shattered Memories for review, our very own Richard Mitchell stumbled upon a pretty neat thing: classic Konami coin-op arcade cabinets. Sadly, you can't play the cabinets in-game, but it's a nice Easter egg for fans, if we may say so. There's Contra, Rush'N Attack and -- our personal favorite -- Gradius. Check 'em out in the video above.

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