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Rust Buccaneers arr coming to PSN this year
Finnish developer Pixolane expects to make its PS3 debut later this year with its first game, Rust Buccaneers. The PlayStation Network title is an arcade-style shooter featuring modern-day pirates. Just like pirates have done throughout history, though, players will raid cargo and passenger ships, and battle do-gooder patrol boats. The more ships you conquer, the higher your "infamy" becomes, and online leaderboards will keep track of the most notorious pirates on the high servers.
Rust Buccaneers promises both single and multiplayer modes. Not much else is known about the game at the moment, but we'll let you know when more details sail across our pirate radar.
Rust Buccaneers promises both single and multiplayer modes. Not much else is known about the game at the moment, but we'll let you know when more details sail across our pirate radar.
Gallery: Rust Buccaneers
Pirates Plundarrr sailing Wii-ward this April

click to plund-arrr the gall-arrr-y
The Wii game, developed by casual game creator Boomzap Entertainment, is a 2D side-scrolling brawler, with (obviously) a pirate theme. You and up to three friends beat up a bunch of pirates and ghosts (and pirate ghosts, presumably) in a quest to find Captain Rudebelly and retrieve the Scepter of Power.
To help them along, players will be able to ride warthogs and ... "trigger meat meteor showers raining down from above." The combination of four-player fighting, Flash-like 2D graphics, and character leveling makes this sound somewhat like a take on the Castle Crashers style, which sounds good to us. Majesco plans to release Plund-Arrr in April.
Gallery: Pirates Plund-arrr (Wii)
Pirates of the Caribbean, Water coming to LittleBigPlanet Dec. 22
As rumored last week, LittleBigPlanet will receive a massive chunk of DLC just before Christmas -- the "Pirates of the Caribbean Premium Level Kit." This pack includes the highly anticipated Water update, along with the tools Sackboy will need to navigate said fluids (scuba tanks, air ducts and the like). In addition, the pack includes five pre-made Pirates-themed levels, four new audio tracks, a new background, a free "Cannibal" costume, and a whole mess of decorations, stickers and materials to collect.
The pack will land on the PSN alongside a six-pack of Pirates costumes, which include Jack Sparrow, Davy Jones, Will Turner and other characters from the movie, on December 22 for $5.99 each. Check out the pack's aquatic, buccaneering offerings in the trailer above.
[Thanks, Casder.]
The pack will land on the PSN alongside a six-pack of Pirates costumes, which include Jack Sparrow, Davy Jones, Will Turner and other characters from the movie, on December 22 for $5.99 each. Check out the pack's aquatic, buccaneering offerings in the trailer above.
[Thanks, Casder.]
Happy Halloween! You're banned from Xbox Live.
We hope your recent forays into piracy merely involve you donning a hook and eyepatch for a debaucherous costume party, or else you likely received a message from Microsoft like the headline of this post. The company recently dispatched a wave of bans to owners of modded Xbox 360s who've been playing pirated copies of games. A Microsoft spokesperson confirmed to IGN that "we have taken action against a small percentage of consoles that have been modified to play pirated game discs."
The spokesperson went on to explain that this batch of console bans wasn't conducted on any particular time frame, and that the company was merely following up on its standing policy against piracy. In other words, Microsoft isn't trying to ruin your Halloween weekend -- it just, you know, worked out that way.
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The spokesperson went on to explain that this batch of console bans wasn't conducted on any particular time frame, and that the company was merely following up on its standing policy against piracy. In other words, Microsoft isn't trying to ruin your Halloween weekend -- it just, you know, worked out that way.
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Sony and Nintendo increasing effort in fight against piracy
Though Nintendo already has a pretty solid system in place for combating piracy -- the persistent threat that Reggie Fils-Aime will crush any software buccaneers between his mighty jaws -- the company recently increased its piracy-preventing ranks. Neil Boyd was recently appointed European anti-piracy counsel for the company. Boyd, along with a pair of Nintendo's legal advisors, will "take action against criminals who are making money out of the infringement of games developers' copyright," according to Nintendo anti-piracy director Jodi Daugherty.
Sony's also increasing its piracy prevention efforts, albeit through more technological means. The PSP Go will contain a non-removable internal battery, which keeps would-be hackers from implementing the popular, homebrew-enabled Pandora battery. Also, we hear the PSP Go's boot-up screen displays a pouty, doe-eyed Jack Tretton that's said to strike crippling pangs of guilt into anyone who tries to conduct dubious dealings on the handheld. Consider PSPiracy beaten, friends.
Sony's also increasing its piracy prevention efforts, albeit through more technological means. The PSP Go will contain a non-removable internal battery, which keeps would-be hackers from implementing the popular, homebrew-enabled Pandora battery. Also, we hear the PSP Go's boot-up screen displays a pouty, doe-eyed Jack Tretton that's said to strike crippling pangs of guilt into anyone who tries to conduct dubious dealings on the handheld. Consider PSPiracy beaten, friends.
Fat Princess ninjas won't be lonesome anymore
Yesterday, Titan Studios teased ninjas for Fat Princess. But what's a ninja to do without the help of their mortal enemies? Looks like PSN's online cake-fest will continue the ages-long saga of the epic battle between ninjas ... and pirates. Predictable? Yes, but far from unwelcome.
Who else thinks Titan should go one step further and announce Pirates versus Ninjas ... versus Zombies for Fat Princess?
[Thanks, HeavyToka!]
Who else thinks Titan should go one step further and announce Pirates versus Ninjas ... versus Zombies for Fat Princess?
[Thanks, HeavyToka!]
LucasArts games also going Direct2Drive starting with Monkey Island SE

If, for some reason, you should find yourself in need of an alternative to Steam but don't want to miss out on LucasArts's recent reissuing of back catalog titles, you're in luck. IGN has sealed a deal to distribute the publisher's titles via its Direct2Drive service, beginning today with The Secret of Monkey Island: Special Edition for $9.95.
Unfortunately, the announcement makes no mention of what other LucasArts games will be offered, saying only that there will be others. At some point. We've contacted IGN to find out if its lineup will mirror Steam's, or if there'll be any notable additions (or omissions).
Unfortunately, the announcement makes no mention of what other LucasArts games will be offered, saying only that there will be others. At some point. We've contacted IGN to find out if its lineup will mirror Steam's, or if there'll be any notable additions (or omissions).
Titmouse brings a pirate band to its pirate paaaaarty
Because there's a pirate band.
Avast! Disney milking Pirates of the Caribbean again
Disney Interactive has announced Pirates of the Caribbean: Armada of the Damned, a new open-world action RPG in development at Turok dev, Propaganda Games. According to Disney, the game will take place before the events in the films, with "moral and character choices" promised that shape both the player's character and the game's world.
Beyond this, not much is known, though Armada of the Damned isn't scheduled to set sail until fall 2010 on both the PC and "next-generation" consoles. Still, after posting a considerable $45 million loss earlier this year, who can blame the company for diving back into its treasure chest for the few remaining doubloons left at the bottom.
Beyond this, not much is known, though Armada of the Damned isn't scheduled to set sail until fall 2010 on both the PC and "next-generation" consoles. Still, after posting a considerable $45 million loss earlier this year, who can blame the company for diving back into its treasure chest for the few remaining doubloons left at the bottom.
Report: Brazil is a 'haven' for video game piracy
The Escapist's Pedro Franco recently wrote up an interesting article about Brazil's recent transformation into a "pirated goods heaven," particularly for illicitly acquired video games. According to Franco, Brazil was once a thriving market for games, until the mid-1990s brought about outrageously high taxes on gaming software (45 percent of the price of PC titles consisted of taxes), diminished per capita income and the transition from cartridge to disc-based games. Now, it's estimated that 94 percent of Brazil's gaming market is composed of pirated merchandise.
Check out Franco's full article to find out the social and industrial implications of a nation that finds gaming piracy permissible. (Spoiler alert: It leads to bad things.)
[Via GamePolitics]
Check out Franco's full article to find out the social and industrial implications of a nation that finds gaming piracy permissible. (Spoiler alert: It leads to bad things.)
[Via GamePolitics]
PC game developers foretell the death of DRM
If you were one of the many recruits in last year's war on restrictive, invasive DRM, you may want to check out a recent article on Gamasutra that features opinions on PC gaming piracy protection (that's a mouthful) from a number of gaming industry movers and shakers.
The general sentiment of these interviewees is that DRM is extremely ineffective when it comes to preventing piracy, and that developers should either come up with alternate ways of ensuring the retail product is more valuable than the pirated product, or determine a different way to make money altogether (such as micro-transactions). For interesting insight from fine folks like 2D Boy's Ron Carmel and Stardock's Brad Wardell, we highly suggest checking out the full article.
The general sentiment of these interviewees is that DRM is extremely ineffective when it comes to preventing piracy, and that developers should either come up with alternate ways of ensuring the retail product is more valuable than the pirated product, or determine a different way to make money altogether (such as micro-transactions). For interesting insight from fine folks like 2D Boy's Ron Carmel and Stardock's Brad Wardell, we highly suggest checking out the full article.
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Kuma War devs jump on the modern-day pirates boat
Likely drawing no inspiration from that other Maersk Alabama game, Kuma is avoiding taking sides in the "Pirates: Still cool or muderous thugs?" debate by allowing players of its game to align themselves with either side -- the pirates or the ship's crew. (Psst! We know how it ends for the pirates.) But, maybe you can change that? Somali Showdown: Pirates on the High Seas will begin plundering moral fibers later today via Kuma's website.
Saving Captain Phillips recreates recent pirate attack
We've recently had a betting pool going in the imaginary Joystiq offices in which we wagered how long it would take for a video game adaptation of the recent pirate attack of the Maersk Alabama to be developed. It's got all the necessary elements for a blockbuster action title: Snipers, heroic captains, climactic shootouts and, of course, nautical negotiations. Unfortunately, none of us had the gumption to bet such a game would surface in a mere nine days.
Online gaming portal Games2Win recently uploaded Saving Captain Phillips, a Flash title that places you in the shoes of the three Navy SEAL snipers who did the titular saving. You're tasked with taking out four pirates holding Captain Phillips hostage on a lifeboat -- though in the real-life hostage situation, only three pirates were aboard the lifeboat when the saving took place. Disappointingly, the game is about as good as it is historically accurate. It's a solid effort, but we think we'll wait for Infinity Ward to try their hand at game-ifying the high seas standoff.
Online gaming portal Games2Win recently uploaded Saving Captain Phillips, a Flash title that places you in the shoes of the three Navy SEAL snipers who did the titular saving. You're tasked with taking out four pirates holding Captain Phillips hostage on a lifeboat -- though in the real-life hostage situation, only three pirates were aboard the lifeboat when the saving took place. Disappointingly, the game is about as good as it is historically accurate. It's a solid effort, but we think we'll wait for Infinity Ward to try their hand at game-ifying the high seas standoff.
Nintendo asks for help against biggest piracy offenders
How do you know when your corporation might have become just a touch too rich and powerful? Well, calling out entire countries should set off a few warning bells. Nintendo has just sent out a release detailing exactly which countries it's got a bone to pick with and why.
The company's beef is piracy, which it says the U.S. needs to do a better job battling in China, Korea, Brazil, Mexico, Spain and Paraguay. Check out the full list of offenses after the break. As always, we remind Nintendo that the battle against piracy has to begin and end on the High Seas. Cut off their citrus supply and you'll be stuffing them in scurvy crates and shipping them back to Neverland before you can say Davy Jones' Locker.
The company's beef is piracy, which it says the U.S. needs to do a better job battling in China, Korea, Brazil, Mexico, Spain and Paraguay. Check out the full list of offenses after the break. As always, we remind Nintendo that the battle against piracy has to begin and end on the High Seas. Cut off their citrus supply and you'll be stuffing them in scurvy crates and shipping them back to Neverland before you can say Davy Jones' Locker.
Age of Booty receiving PS3 Trophies, Avatar support on Xbox 360
Capcom is preparing to enhance the Age of Booty by adding console specific features in an upcoming patch. Speaking with IGN, the publisher states it'll bring Avatar support for Xbox Live and Trophies to PS3. The eye patch will be free and unearthed near the end of February.
Although Age of Booty has received unexceptional reviews, the pirate-themed RTS boardgame certainly deserves the respect of a demo try for those who haven't done so.
Although Age of Booty has received unexceptional reviews, the pirate-themed RTS boardgame certainly deserves the respect of a demo try for those who haven't done so.




















