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Lake: 'Remedy is not a factory,' team fortunate to spend time on Alan Wake's debut adventure

"We have been in the fortunate position where we've had time to do research and do prototypes ... keep the quality bar high and explore, until we find the right combination of different elements," Lake said. "Things have evolved along the way. This is an action game, but there is a lot of variety." Lake also explained that Alan Wake will feature segments of gameplay during daytime sequences, which will allow players to explore and interact with the "quirky locals" of Bright Falls. According to Lake, the day and night cycle is governed by the game's linear storyline.
Lake also made it clear his team is no stranger to the perception that Remedy Entertainment had been taking their time bringing Alan Wake's debut adventure to players. "Remedy is not a factory," Lake said. "We take our time and try out different things until we feel have found the right combination and a good balance for the game." Alan Wake is scheduled to release in Spring 2010.
Gallery: Alan Wake (06-01-09)
Alan Wake 'levels' structured like episodes of a television series

"It's not a level based game," Lake told the group. "We have a large game world, but the story guides you. So, there is a logical pathway for the player." Lake also explained that, while Alan Wake will tell one linear story, the game will feature "a lot of exploration" for players interested in "digging deeper" into the back story of the universe.
Gallery: Alan Wake (06-01-09)
Impressions: Alan Wake
Previously on Alan Wake...
Before June 1, Alan Wake had been in hiding at Remedy Studios while development on the Xbox 360 and PC exclusive continued. During Microsoft's keynote, Remedy showcased a portion of the title to eager gamers, but yesterday we were given an opportunity to go behind closed doors and watch the rest of what those viewers did not see. Jump in to find out more detail behind the level showcased at the conference, including a relatively spoiler-free recap of what happened next.
Before June 1, Alan Wake had been in hiding at Remedy Studios while development on the Xbox 360 and PC exclusive continued. During Microsoft's keynote, Remedy showcased a portion of the title to eager gamers, but yesterday we were given an opportunity to go behind closed doors and watch the rest of what those viewers did not see. Jump in to find out more detail behind the level showcased at the conference, including a relatively spoiler-free recap of what happened next.
Gallery: Alan Wake (06-01-09)
Open up your eyes for Alan Wake media
If the trailer isn't Wakey enough for you, check out our gallery! And then download this Xbox Live Premium Theme!
Gallery: Alan Wake (06-01-09)
Return of Alan Wake news site prompts hint of E3 appearance from Remedy staffer

The theories of one guy on a forum may not be enough to base a rumor on, but the following post makes us think something really may be happening. Remedy staffer and forum administrator JoukoRMD responded to that post with "Well, maybe (brightfalls.net site lead) ADM has that feeling too, and thus brought back brightfalls.net," ending with a ;) emoticon. Does that wink signify some secret knowledge? We suppose we'll find out Monday.
[Thanks, Juan Regular!]
Max Payne, Fall of Max Payne available now on Xbox Originals

($15) apiece -- we're sure, this time.Admittedly, the Xbox price is a bit steep and both games (arguably) play better on PC, so it might be better to wait until Steam has one of its weekend sales to pick up the titles for something like $5 (currently the games are $15 as a bundle on Valve's digital distribution service). But, if Xbox is your only option, feel free to pick up Max, dearest of all our friends.
[Thanks, Disco Ball]
[Add Max Payne to download queue]
[Add Max Payne 2 to download queue]
New Alan Wake details emerge into the cold, hard light of day
We're not quite sure how, considering the media blackout approach that Alan Wake developer Remedy Entertainment has taken, but Norwegian gaming site Gamer.no sat down for dinner with head of franchise development for Remedy, Oskari Häkkinen, this past week. New details were (unsurprisingly) scant, though we were able to glean a handful of facts from the interview. For instance, the game has, "a lot less action than Max Payne," the studio's last franchise which recently had a current-gen update announced.
Aside from an emphasis on story, Mr. Häkkinen says that weather effects will play a role in gameplay, specifically noting (by way of a strange sounding Google translation from Norwegian), "Everything in the game can be influenced by the weather. If you are running the car, run conditions will be worse by heavy rain, than if the weather was good ... the weather is dynamic, since it will influence how you play the game."
Furthermore, Mr. Häkkinen tells Gamer.no that, "Lighting is very important in the game, and this is a unique item that really has not been used in the game before on the way we do it." The obvious comparison here would be to last year's conceptually strong Alone in the Dark -- here's hoping Remedy can deliver on the lighting concept where Alone in the Dark more or less failed.
So, we officially still know little-to-nothing! We'll keep an eye out for information at E3 2009 in June, but, ya know, we're not holding our breath or anything.
[Via IGN]
Aside from an emphasis on story, Mr. Häkkinen says that weather effects will play a role in gameplay, specifically noting (by way of a strange sounding Google translation from Norwegian), "Everything in the game can be influenced by the weather. If you are running the car, run conditions will be worse by heavy rain, than if the weather was good ... the weather is dynamic, since it will influence how you play the game."
Furthermore, Mr. Häkkinen tells Gamer.no that, "Lighting is very important in the game, and this is a unique item that really has not been used in the game before on the way we do it." The obvious comparison here would be to last year's conceptually strong Alone in the Dark -- here's hoping Remedy can deliver on the lighting concept where Alone in the Dark more or less failed.
So, we officially still know little-to-nothing! We'll keep an eye out for information at E3 2009 in June, but, ya know, we're not holding our breath or anything.
[Via IGN]
Gallery: Alan Wake
New Alan Wake information doesn't tell us much

"The amount of pages keeps growing each night. There are also new edits on the old pages. They keep getting more aggressive. The story is rewriting itself. The protagonist is now my namesake, and his wife is called Alice. The most worrying aspect: the genre seems to be shifting. It's turning into a horror story. I can no longer be certain whether the hero can succeed or even survive. Apart for jumbled fragments of bad dreams and an oppressive feeling, I can remember nothing of the process when I wake up. But this morning, a breakthrough! When I came to my senses, I could smell her perfume on my shirt. I am close. I know it. I must push on.So, some pages are being re-written, a horrible horror story is starting and there's perfume that smells like shirts ... or something. Honestly, we have no idea what this all means, but feel free to share your thoughts. Who knows, maybe there's a new trailer or a release date hidden in there somewhere.
- Alan Wake"
[Via IGN]
Alan Wake trailer is dark, sheds little light
Gallery: Alan Wake 2008 trailer
New trailer shows Alan Wake is still alive

GameTrailers has the latest trailer for Remedy and Microsoft Game Studios' long-awaited "psychological action triller" Alan Wake, although there's no indication whether it is the same one that was supposed to run before a special screening of Max Payne Finland. If it did, we can only hope that the audience derived some enjoyment from it before riding along in the Mark Wahlberg vehicle on a collision course with awfulness.
As you can see for yourself after the break, the trailer itself is lovely, spooky, and mysterious ... just the kind of thing that makes us want to see more of the actual game. Maybe even play it. There's a thought. Date please, Microsoft?
As you can see for yourself after the break, the trailer itself is lovely, spooky, and mysterious ... just the kind of thing that makes us want to see more of the actual game. Maybe even play it. There's a thought. Date please, Microsoft?
Alan Wake cinematic trailer to debut October 15th

The rumor was true! Developer Remedy will be debuting a new cinematic trailer for Alan Wake on October 15th at Finland's Max Payne movie premiere. For serious!
Finnish magazine Pelaaja just uploaded an exclusive interview with Alan Wake lead writer Sami Järven (recapped on the Alan Wake forums due to it being in Finnish) and informed us that a new Alan Wake cinematic trailer would debut during the Max Payne movie premier at the Finnkino movie theaters on October 15th. The trailer will only feature in-game cinematics and no actual gameplay, because Remedy is still holding their cards close to their chest. But, to hold you over for the next few weeks, Remedy released a screen-grab teaser from the upcoming Alan Wake cinematic trailer. Anyone excited to see what Remedy has been up to for the past 12 years?
Gallery: Alan Wake
Rumor: Alan Wake details headed our way this Fri.
Giving us a smidgen more proof that a new Alan Wake trailer will be debuting alongside the new Max Payne flick, comes videogaming247 and their two cents in regards to the rumor being legit. According to VG247 and their Finnish source, the new Alan Wake trailer rumor is "100 percent true" and they say that we'll learn more about the trailer goodness this Friday, October 3rd when the Finnish magazine Pelaaja will reveal additional details.Again, we're skeptical, but are becoming increasingly interested in the possibility of fresh Alan Wake news. How exciting!
Rumor: New Alan Wake trailer to debut before Max Payne -- in Finland

Remedy is making Alan Wake; Remedy made Max Payne; Remedy is Finnish. The website Pelaajalehti is – along with being nigh-impossible to pronounce – also Finnish, and reports that a new trailer for the long lost Xbox 360 adventure of Mr. Wake will debut before a special preview screening of the Max Payne feature film in – you guessed it – Finland on October 15.
Last we heard, Remedy was apologizing for Alan Wake's tardiness, no-show status at E3, and general air of vaporware. Now, we can understand wanting to play to your home crowd, but how about a little love for those of us who don't exactly fancy ice swimming and Karjalanpiirakka?
[Via X3F]
Last we heard, Remedy was apologizing for Alan Wake's tardiness, no-show status at E3, and general air of vaporware. Now, we can understand wanting to play to your home crowd, but how about a little love for those of us who don't exactly fancy ice swimming and Karjalanpiirakka?
[Via X3F]
Alan Wake trailer to debut during Finnish Max Payne movie premiere [update]
Update: This rumor is no longer a rumor, because it has just been confirmed to be real. Click here to learn more.Here's an interesting rumor for you. Word on the Finnish streets (yes, Finnish streets) is that a new Alan Wake trailer will be debuting during Finland's movie premiere of Max Payne on October 17th. Because, you know, developer Remedy is based in Finland, so why wouldn't they debut the trailer in their home land. This delicious Alan Wake rumor comes from video game magazine Pelaaja who seems quite confident that this new Alan Wake trailer will be debuted in a few weeks. We're a bit more skeptical because, after all, it is Alan Wake. A game that has been M.I.A. for far too long.
[Via Crispy Gamer]
Rumorang: Max Payne 3 won't stay dead
According to CVG, Xbox World 360 magazine (also owned by Future Publishing) claims that Max Payne 3 is being produced internally at Rockstar Toronto, the team behind The Warriors. This follows rumors by EGM that the game is currently in development.
Original Max Payne developer, Remedy, is currentlypicking its nose hard at work on Alan Wake. There's currently no timetable for when (or if) Max Payne 3 will become official. We've contacted the folks at Take-Two in the hopes that they'll shed some light on the issue.
Original Max Payne developer, Remedy, is currently











