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Hands-on: Blur multiplayer beta

The power-ups you'll pick up on the track can still knock competitors straight to last place, but opponents' fates aren't immutable once you send pulsating red orbs or bolts of electricity their way. Power-ups can be dodged before they grow too large in the rear-view mirror, or cancelled out by the blast of another weapon. It feels considerably more balanced and less random than the likes of Mario Kart, and being granted some measure of recourse makes it less frustrating when someone sends you hurtling to the back of the racing pack.
Gallery: Blur
No launch DLC for Blur, but there will be plenty
But Talbot does say that Bizarre will be releasing additional content soon after the game goes on sale, and that "it's always been a massive part of the strategy to support the game with DLC." Your late '92 baby blue Subaru might not be in there right now, but just be patient, baby -- it's coming for you.
Blur issues Twitter challenges between friends, across platforms
Speaking at a Blur presentation, lead designer Gareth Wilson offered an interesting anecdote as explanation: "I've got a friend from university who lives in Australia, and I can't play with him, because he's available at night time when I'm sleeping. So the Friends Challenge thing was really, 'How do we get people together to play who might not be able to.'" And while PS3 and Xbox 360 racers might not be able to play together in real time once the game launches on May 25, Bizarre Creations thinks of the Twitter connection as an innovative way to foster some healthy, cross-platform rivalry.
Wilson also notes that the social integration won't be a "horrible, spammy thing." So no Facebook support, then.
Blur arrives May 25 in the U.S., May 28 in Europe
With the Blur multiplayer beta going live on March 8, we're anxious to get some quality time with Bizarre Creations' upcoming racer. In the interim, the game's official blog details what players can expect from the beta, but perhaps more interesting is what's tucked at the bottom of the update: a release date of May 25. Europeans will have to wait a few extra days, as the game won't be in shops until May 28 over there.
While you wait, might we suggest you check out some new screens in our gallery below? That is, if you want to -- no pressure or anything!
Gallery: Blur (3.2.2010)
New Blur trailer meant to be watched with friends
Oddly, though, the trailer speaks repeatedly of the "social" aspect of the game, while no mention whatsoever of any online components are made (and what of that multiplayer beta, eh?). We're not exactly flummoxed quite yet though, as Blur still only has a "2010" release window and we've hardly seen it since last year's PAX Prime. That could always be, though, that, you know, we missed it. It is a blur, after all.
Gallery: Blur
Activision: Blur multiplayer beta focusing in on March

We don't think it'll end up being exclusive to Microsoft's platform -- after all, you might as well test multiplayer on all the systems a game will be released on, if you're running a beta -- but there's currently no indication to suggest otherwise. All Griffith said was that there would be a beta.
Blur developer diary explains plot, player progression
Check out the trailer above to get a brief taste of what the game's story and character progression will entail. We guess we're okay with these two elements being present in the game -- provided they don't provide long pauses between our drivefights.
USK: Multiplayer Blur demo for Xbox 360 in the works
Blur is currently geared up to race onto consoles sometime in 2010.
[Via VG247]
Bizarre-developed Bond opts for EastEnder over Daniel Craig

According to Adam Croasdell, the EastEnders star (it's a long-running BBC soap opera, for the non-British amongst us) has wrapped up voice work on the game. "Oddly enough I have just played James Bond in the new James Bond video game -- how weird is that?" Croasdell told BBC Asian Network, as reported by the Press Association. "I think video games and the making of that type of technology, being in a funny one-piece suit and being shot with 60 cameras, I think that's sort of the future."
We're right there with you, Croasdell! Oh, and you better get used to that one-piece suit ... Activision has plans to milk that Bond license before it expires in 2014.
[Via Digital Spy]
Blur crossing finish line in 2010

Blur won't be making its scheduled November release, as Activision has officially pulled the arcade racer from the track, pushing it toward a 2010 launch. According to Activision CEO Mike Griffith, the move is being made to "fully optimize the vision [Bizarre] set out to create for Blur including a distinctive and groundbreaking multiplayer mode that will appeal to a broad audience." The vision for Blur!
Activision still has plenty on its plate this holiday season with Call of Duty: Modern Warfare 2 and DJ Hero. Then again, with the early part of 2010 as packed as it is with pushed releases, who knows what delays are still lurking.
Gallery: Blur
Hands-on: Blur (split-screen multiplayer)
Bizarre Creations' upcoming arcadey racing title Blur eschews the genre's unsavory, ultra-realistic bits, replacing them with weapons, power-ups and fast-paced neck-and-neck action. It's not the first time racing games have swapped out real for enjoyable -- but after playing a handful of four-player split-screen matches at Activision's PAX event, I couldn't remember the last time a racer made said switch so sublimely.
Blur trailer is powered up
- Blur looks like an awesome combination of the slick street racing of Fast and Furious with the unpredictability of Mario Kart-style power ups -- all bathed in gratuitous neon light.
- While really exciting, it's still only our second-favorite Blur-related video of the day.
- The sound of British people talking makes cars look faster. We have no explanation for this.
PAX 2009: Blur gets Twitter support

Here we go: Twitter apparently working in both 360 and PS3 versions of Blur. Update example: "I just won 1st place at Hackney!" etc.
So, will we be tweeting from our existing accounts? Is the Xbox 360 version's integration independent of the Xbox Live partnership? Can we see tweeted replies in-game? Can we post Twitpics of our victories? Will the Fail Whale be drivable? We want answers -- and we shall get them!
Activision talks 2010: Bond is back, joined by Tony Hawk, Spider-Man, and 'innovative' action game

On this afternoon's earnings call, Activision Publishing CEO Mike Griffith dropped some details on what we can expect out of Activision in 2010. Of course, there's "a strong lineup behind the Guitar Hero franchise" and some Call of Duty "new releases" as well as "online monetization" of the franchise (not this again!) and strong Modern Warfare 2 sales, but that's not all it has in store for 2010.
"We'll launch also new games based on James Bond, Tony Hawk, and Spider-Man, along with games supporting the theatrical releases for Dreamworks' Shrek 4 and How to Train Your Dragon," Griffith said. "In addition, as previously announced, we're planning to release an innovative property in the $4b action genre." Here's Activision CEO Bobby Kotick discussing the aforementioned $4b opportunity; could this be what former Dead Space producer Glen Schofield dumped EA and went to Activision for?
Regardless, it's been nearly half a year since we got an update on Activision's first stab at the Bond franchise, after acquiring the rights from EA over three years ago. So it looks we'll be seeing more of Bond in '10 ... two-thousand and ten.
Blur pre-order bonuses make decision about where to buy less clear

Pre-ordering Bizarre Creations' latest racer from GameStop (Xbox 360, PS3, PC) will net you an "Exclusive Multiplayer Advantage Booster Kit" which unlocks a Ford Bronco and an exclusive "Last Man Standing" multiplayer survival mode, as well as a "Double Fans" bonus for the first ten multiplayer races, which increases your ability to earn money.
Those who pre-order from Game Crazy will receive double cash for the first three single-player races. And purchasing the game on the release date from Best Buy gets a code to unlock a Dodge Hennessey Viper.
Activision still has yet to officially reveal when that release date will be, though all three retailers agree on November 3.












