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Borderlands Glitch Watch 2009: Radeon-powered PC crashes

Oh, poor little Borderlands -- Gearbox just can't catch a break! On top of the ongoing list of things that need to get fixed and the still unresolved character-nuking glitch on consoles, now PC players are starting to experience some serious issues. Specifically, the game is crashing for those who have certain ATI Radeon graphics cards.

Reader Bryan tipped us off to three different forums on Steam, AMD and Gearbox, where numerous users haven't even been able to get past the game's first mission. We've reached out to Gearbox for comment and will be sure to update the post when we hear back.

[Thanks, Bryan!]

Source - Steam forums
Source - AMD forums
Source - Gearbox forums

Xbox Live Top 10: Halo 3, Trials HD continue to dominate


Surprising no one, Major Nelson's weekly list of most-played games on Xbox Live showcases Halo 3 and a double dose of Call of Duty on the top of the charts, with Modern Warfare and World at War grabbing second and third, respectively. XBLA top-seller Trials HD continues to lead the downloadable space, beating out newcomers Tower Bloxx Deluxe and Panzer General: Allied Assault.

The most notable item on the list is Gearbox Software's Borderlands, debuting at (a disappointing) ninth on the list. Perhaps evidence that inventory shortages may in fact muck up the wheels of a critically acclaimed game's launch. Color us surprised ... then trace us with sarcasm.

Borderlands console patches go live, Lilith gets some loving

We felt so bad for Borderlands' stealthy female protagonist, Lilith. While other characters' abilities were in perfect working order, her top-tier "Phase Strike" power was, well, broken. Enemies who experienced the attack began to make fun of Lilith, referring to the maligned ability as "Phase Wrist-Slap" or "Phase Hug," for which her cohorts constantly teased her.

Fret no more, dearest Lilith! Gearbox released a patch earlier today for the PS3 and 360 versions of Borderlands which, in addition to improving load times and fixing a number of small technical snafus (the full list of which are after the jump), also fixes your Phase Strike ability. Just make sure you savor the experience when you first use the renovated power -- the surprise on your combatant's face is going to be delectable.

Continued →

Aussie Borderlands fixed, requires another Steam download


GamesonNet reports that the uncensored version of Borderlands is now available for Australian Steam users. 2K Games is asking all users who preloaded the game to delete the previous content and re-download the eight gigglebyte title. That should fix the issue of Aussie Steam users receiving the "low violence" version of the game, a laughable mistake after the OFLC granted the "high violence" edition entry into the country.

Forum users are commenting that there are alternative fixes available out there, but let's all just agree that re-downloading the game is probably the safest and most "official" way of handling the issue. Of course, redownloading 8GB is not going to make Aussies who have a download limit from their ISP happy.

[Via Big Download]

Aussie Steam users get low-violence Borderlands by accident, fix incoming


Oops! Australia has become so synonymous with censorship that even distributors are starting to get confused. Despite the unedited version of Borderlands passing the OFLC's ratings board successfully, it turns out that a "low-violence" version was accidentally uploaded for Aussies on Steam.

2K Games Australia is apparently working on getting the correct version onto Steam before the game launches in a few days. This does not affect the Xbox 360 and PS3 versions of the game, which will be presented in what can only be described as "full violence" mode. Now, with luck, Australia will have the exact opposite problem with Left 4 Dead 2's launch.

[Via Big Download]

Gearbox details known Borderlands glitches, workarounds


After dealing with shortages and that PS3 friends list thing, a few Borderlands players have now reported encountering an online glitch that erases everything. Yes, folks -- it's so bad, we had to put it in italics.

You can check out the list of ongoing issues for yourself over at the Gearbox forums, where the biggest perpetrator is undoubtedly the glitch that causes a player's stats to be downgraded to a big fat zero following another player joining or vacating an online match. Another glitch does the same thing, only with your entire inventory of weapons; Gearbox says the worst issues are fairly infrequent, as scary as they may sound.

As of right now, there's currently no fix or workaround for a lot of the potential game breakers, though the majority of issues aren't as bad as those listed above. Still, Gearbox is working to resolve these issues and if you've found something that isn't on the list, we suggest you hit up the technical support section. We can all make these lands a better place ... together.

[Via 1UP]

Gearbox expects more Brothers in Arms, not planning on Wii Borderlands port


Gearbox Software Vice President Brian Martel reveals that gamers can expect another Brothers in Arms installment and that a Wii version of Borderlands isn't likely. Speaking with local TV station CBS 11, Martel notes that more Brothers in Arms is in "the future for sure" for the developer. A surprising admission, since BiA: Hell's Highway's retail performance was cited by sources as a cause for layoffs at the developer last year. Apparently the series warrants another go.

Martel also mentions that there are some ways Borderlands could work on the Wii and its control scheme, but it doesn't sound like the company is interested in porting the main game. He mentions that Gearbox may take the character Claptrap and possibly make him into a "sort of a side-scroller character." Gearbox will likely be protective of the IP that appears to be the surprise hit of the season.

[Via ThatVideoGameBlog]

Borderlands PC DRM loyally guards street date; Pitchford unable to order stand-down


Isn't this what we all feared would happen when the machines took over? Even the boss's hands are tied in the curious case of consumers legally purchasing copies of Borderlands for PC, only to be barred from playing until the game's official street date, October 26, which is six days later than the console release. On publisher 2K Games' forums, the conspiracy theory abounds -- it's a tactic to boost console sales! -- but the obvious conclusion is that the digital rights management (DRM) technology in place to "protect" the game's release date unnecessarily punishes consumers.

Big Download contacted Randy Pitchford, president of Borderlands development studio Gearbox Software, who said, "I don't know if something can be done to unlock copies for people that somehow get a copy before the street date ... I certainly can't do anything about it." Pitchford's sympathetic, of course -- which reminds him of, ugh, Valve's Half-Life 2 DRM -- but as a developer there's not much he can do once the game's been handed over to the publisher and surrounded by unflinching DRM.

"I know how that feels," Pitchford related. "I'm sorry it's happening to customers of Borderlands, and I wish there was something I could do about it."

Gearbox admits Borderlands PS3 friends list glitch, fix coming 'as quickly as possible' [update]


Update: That was quick! Gearbox's Steve Gibson sends along word that the dev has already fixed the problem: "We are very pleased to report that using PSN friends lists with the game should now work properly for all PS3 customers. The fix has been released invisibly and should work automatically for all PSN users on the PS3 platform. No special action is required by PS3 customers to apply the fix - just play the game and you'll find that everything works fine now. We thank you all for your patience and for making us aware of the issue!"

Original: There's been a bit of a kerfuffle on the official Borderlands message boards over the PS3 version of the freshly released "RPS" not displaying players' online friends properly. In fact, it's reportedly keeping a lot of folks from being able to buddy up altogether. Fortunately for them, Gearbox dev staff have taken notice of the S.O.S. thread and are working on a solution.

"We've identified the problem and are working on a fix," Gearbox software engineer Scott Velasquez wrote in response to nearly 200 posts detailing the issue. Velasquez also noted that "the friends feature was heavily tested by Gearbox and 2K. However, this particular issue we found could have never manifested itself in our or 2K's test environments."

Gearbox is hoping to fix the problem before the game launches in other territories -- which, in Europe's case, is tomorrow -- with Velasquez promising that "We are doing everything we can to get this problem addressed as quickly as possible."

Borderlands shortages reported, Gearbox responds

It looks like Borderlands, well-received by critics, is having trouble getting received at all by some potential purchasers, with retail shortages being reported in the US. Canada is also dealing with supply issues, possibly as the result of the game's $40 price tag in the region.

Gearbox's Steve Gibson has contacted Joystiq regarding the matter, noting that the shortage is mostly limited to the Xbox 360 version, particularly on the east coast. Gibson states that Gearbox is "working with production and distribution at ramping up to catch up with demand," adding that fresh copies should hit "as early as Thursday or Friday."

Meanwhile, the PS3 version has run into supply problems on the west coast, but Gibson says these "are mostly regional and can be addressed by reallocation." Gibson notes that this should happen "quickly."

So, how about it? Have you had trouble snagging a copy of Borderlands?

[Thanks, Nick W.]

Metareview: Borderlands

Initial reviews of Gearbox's Borderlands (out this week) have been fairly positive. There's some crosstalk about how to define Borderlands' genre, but it might be most simply described as a Diablo-esque shooter. While you can take the game on alone, the online and couch co-op modes seem to be universally praised for their ability to melt away the bland elements of Borderlands. It's much better with friends, apparently.
  • Game Informer (93/100): "Borderlands attempts many things, which in this medium can often end with a laundry list of features but no fully-developed ones. This is one of the rare occasions where all of the new experiences a game brings to the table work out splendidly, especially when viewed as an entire package. Co-op is a blast, the variety of weaponry lends an addictive quality to the game that's rarely seen, and it maintains a distinct sense of humor and personality."
  • IGN (88/100): "Gearbox's Borderlands is without a doubt a slick, satisfying hybrid title for those who know what to expect. If you're a shooter fan curious what the world of Pandora is all about, then you should know that this is a product built on a foundation of statistical progression, character customization, and one that holds item acquisition high above interesting quest structure and narrative. At the same time, it plays like a shooter, requiring twitch skills to dominate the droves of enemies that stand in between you and your search for a mysterious vault."
  • GameTrailers (84/100): "Borderlands is a bit of a grind-fest, but that's part of the fun, as you take on tougher enemies and hunt for bigger and badder gear. The co-op play is integrated seamlessly, and there's a huge world to explore with friends or on your own."
  • Giant Bomb (4/5): "The structure of Borderlands makes it feel like an MMO game that doesn't require you to rely on groups of other players to enjoy. Though it's probably better when you're playing online with friends, playing alone is still perfectly fine. It's also one of those games that's so strong in parts that its shortcomings become almost glaring by comparison. As such, the game's barebones story, lackluster AI, and insufficient player trading options are real disappointments that prevent the game from reaching its full potential."

Gallery: Borderlands

Devs show Steam love as Pitchford defends his criticism


Just under two weeks ago, Gearbox Software's Randy Pitchford let out his less than pleasant feelings regarding digital distribution platform Steam and its owner, Valve Software. Today, Ars Techinca posted a rundown of developers from World of Goo's 2D Boy to Sam & Max's Telltale Games who all feel ... the exact opposite of Pitchford. "If this is exploitation, more please," Audiosurf creator Dylan Fitterer said.

According to Telltale CTO Kevin Bruner, "Steam may be one the greatest things to happen recently ... we put Steam as one of the A-list distribution channels; up there with XBLA and WiiWare." The praise doesn't stop there -- Ars points out that it was unable to find even one developer who would "admit to feeling exploited" by Valve's business practices concerning Steam.

We reached out to Pitchford, who told us, "As a gamer, I love Valve ... as a customer, I love Steam." He clarified, "From an industry perspective, Steam would be even better off if it were a separate company ... trust issues that result from conflict of interest could be mitigated." To Pitchford, it's a question of appearances rather than actual impropriety. "It's just perception within segments of the publishing and development community that, I guess, no one is really talking about."

We've posted Pitchford's entire (and quite lengthy) response after the break. Hopefully we're not alone in hoping everyone will just hug it out.

Continued →

Borderlands launching at midnight at 1,300 GameStops

Want to get Borderlands a little early and stay up a little late? In addition to the North Texas midnight launches that Gearbox staffers will be attending, the company has announced midnight launches at around 1,300 different GameStop locations. We guess 2K does have more pull than we thought! You can browse the list right here and see if your closest store is on the list. If it isn't ... think of it as a chance to get acquainted with some new GameStop employees.

Basically, you now have only one excuse for not getting Borderlands tonight if you're into the game and you're in the US, and that is not wanting to go to GameStop and stand in line at midnight. Which is actually pretty reasonable.

Canadians can enter the Borderlands for $40


Much like Batman: Arkham Asylum's sale price during its initial release, Canadian retailers are giving players a break with the upcoming shooter Borderlands. For a limited time, Futureshop, Walmart and Best Buy are offering the Gearbox title for the discounted price of $39.96 on both the Xbox 360 and PlayStation 3. Borderlands hits stores on October 20, giving Canadians plenty of time to dig out of their snow covered homes.

[Thanks to everyone who sent this in]

Continued →

Borderlands devs heading out for midnight launches in Texas


So, Gearbox and 2K may not have the pull to grant Borderlands a nationwide mega midnight launch, but gosh-darn-it, they're gonna keep a couple GameStops open late on October 19! For those in the DFW (Dallas Fort Worth, holla!), the developers will be showing up to sign copies (at least "five guys with sharpies") -- and they'll bring some posters and T-shirts along, too.
  • 2201 Preston Rd Plano, TX 75093-2306
  • 6245 Rufe Snow Dr, Fort Worth, TX 76148-3321
The Plano location will have a "four-player LAN setup available to play starting around 9PM." A Gearbox representative tells us they'll "hopefully" have something set up at the Ft. Worth location as well.

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