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Catan settling on iPhone this summer


The official Settlers of Catan website announced that a version of the game is currently building a road to iPhone. The new version will be developed by Exozet, which previously made Catan: The First Island. This will not be a port of XBLA's Catan by Big Huge Games.

The iPhone version currently has a release date of "summer" and is being created in collaboration with designer Klaus Teuber. Hopefully Exozet will take its time and update the graphics instead of doing a straight port of the mobile version it previously released.

[Via What They Play]

Big huge layoffs at Big Huge Games


THQ-owned Big Huge Games has reportedly laid off a "huge number" of employees, an unnamed source told Develop this morning. Reports less than two weeks ago had THQ selling Big Huge Games unless it found a buyer quickly. According to THQ spokesperson Julie MacMedan, THQ was looking for a buyer (at the time) to pick up Big Huge in the "near future." Considering the predicted 50 percent chance of survival of THQ, selling the Catan and Rise of Nations developer may be a last ditch endurance effort on the part of THQ that hasn't gone through, thus resulting in the job cuts.

We asked THQ for a statement regarding the alleged layoffs and Ms. MacMedan responded this evening, saying, "We continue to pursue a sale of Big Huge Games. Yesterday, some of the staff were notified that they were not going to be part of the future direction of the studio. We are not providing exact headcounts at this time." Little else is known at this time, though we've put in word to Big Huge Games for further comment and we'll update as news comes in.

Catan coming to PS3, courtesy of Game Republic

The classic board game, Catan, is set to arrive on the PlayStation Network soon. This will be an original version of the game (not a port of the XBLA title), and is helmed by Game Republic, developers of Genji and Folklore. The download is scheduled to hit Japan on December 18th for 1200 yen. The game will expand to other territories, although a release date has not been set.

Although only one player will be supported offline, the online multiplayer mode will allow for four players to go against each other. Surprisingly, the board game will feature both 1080p graphics and 5.1 surround sound.

[Thanks, Geb B.!]

Settlers of Catan expanding empire, coming to DS


Fans of bloodthirsty trade practices and ceaseless expansionism will be glad to know that the classic board game-turned-XBLA hit, Settlers of Catan, is on its way to the Nintendo DS. The game will be a port of the upcoming mobile title Catan: The First Island (with appropriately upgraded graphics and audio, we hope), a trailer for which we've embedded after the break. No details have yet to surface about the title's release date, though we imagine adapting a thirteen-year-old board game for a handheld doesn't take a remarkable amount of time.

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It just makes sense: Settlers of Catan lands on the DS at last


video from the mobile version
Listen, we're appreciative of all versions of Settlers of Catan (except the card game, mostly), but this is the version we've been waiting for: the DS-bound Catan: The First Island. Really, it could have been called Catan: A Crappy Version and we'd still be chest-bumping and high-fiving; on this one, we're easy to please. Got numbers? Resources? We can make jokes about sheep? Done.

There are no details available right now beyond the fact that there will be a DS version of the mobile Catan: The First Island released sometime, and it'll be similar to the game in the video above, but this is definitely one to keep an eye on.

Joystiq hands-on: Plunder (XBLA/PSN/PC)


Certain Affinity is close to finishing Plunder, a downloadable real-time strategy, multiplayer pirate game. The Capcom-published title will be released in late Spring or early Summer for XBLA, PSN, and PCs. Pricing has yet to be announced.

With inspiration from Settlers of Catan, Certain Affinity decided to create a hex-based game but with a real-time twist. Each player -- up to four on one system and eight online -- uses a pointer to guide their own ship. Teams win by capturing a certain number of towns or holding the majority when time runs out.

I played a few test games on an Xbox setup, tapping the A button to issue movement orders. Much of the rest of the game is automated, with ships attacking towns and enemy pirates when within range. Neutral and enemy towns pelted my boat with canon balls until I pummeled them into submission. If I held the defeated town for a moment, I'd claim it, causing it to attack only opposing boats.

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Getting a new Gamertag? Get Catan for free


Microsoft has a new promotion for those gamers who are just getting into the the Xbox Live scene. Those gamers who have just created a Gamertag can register via a .NET site to receive a download code for the XBLA version of the classic tabletop game Settlers of Catan. The article is formally for recommending friends, but any user who has created a Gamertag since the twenty-fifth of this month can sign up. The offer ends exactly one month from inception, and so you new Live users have until the twenty-fifth of March to get in on the action. A word to the wise though, the site decrees that (even though the whole thing involves not a single sheet of paper) it will take between six and eight weeks for your "gift" to arrive. Jeez Microsoft, speed it up bit would ya?

[Thanks, Chris Freiburg]

THQ acquires Rise of Nations developer Big Huge Games

Despite the unbridled enormity implied by its name, Rise of Nations and Catan developer Big Huge Games will fit snugly within the confines of publisher THQ, right next to the cupboard where all the film licenses are kept. Gamasutra reports that while the studio will maintain its autonomy and current management, it is to become a wholly-owned subsidiary of THQ for an undisclosed, possibly large massive amount.

THQ's executive VP of worldwide studios, Jack Sorenson, used a run-on sentence to describe the acquisition as "a poster child for the way we like to approach things, which is that clearly we have a strategy of being in big genres on big, original IP, but we also have a very carefully constructed philosophy in how we look at internal developments, so working with a developer for an amount of time so we can get to know each other is a big prerequisite on internal versus external, so Big Huge Games hits all our strategy points." In other words, he thought it was a pretty good idea, as did Big Huge Games COO, Tim Train. "It's rare to find a publisher who understands games on the level and depth that [THQ] do, and they share our position for quality in a great environment," said Train.

The quality expected to escape from said great environment includes a mysterious new IP from Big Huge Games (it's what "sealed the deal," said Sorenson) and the previously announced, Ken Rolston-led RPG slated for release in 2009.

Best of the Rest: Alexander's Picks of 2007


Civilization IV: Beyond the Sword (PC)

Please, make the addiction stop! Civilization IV: Warlords, the first expansion for Civ IV, made my "Best of the Rest" last year and Beyond the Sword tops this year's list. The funny thing is I'm not a Civ fanboy, nor am I even that great of a player (Full Disclosure: I still play on Noble level), but Civ IV is a game I can come back to over and over again. Beyond the Sword added much-needed mechanics for culture-prone and passive-aggressive players, with enhancements in espionage and other concepts "beyond the sword." Oh, and just to keep last year's tradition going: Firaxis (2K, Take-Two), please get the rights to Alpha Centauri back from EA and give us a sequel!

Continued →

Best of the Rest: Scott's Picks of 2007


Odin Sphere (PS2)

Vanillaware's side-scrolling action RPG caught me completely off guard when it came out, but I fell instantly in love with the game's style. Practically everything about Odin Sphere is unique: the circular levels; the gigantic, beautifully-drawn sprites; the bizarre food-crafting mechanics. Toss in a healthy amount of Norse mythology, and you've got one damn fine, under-appreciated game. Here's hoping Vanillaware's upcoming Wii title is up to snuff.

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Off the Grid: Long-distance gaming


Every other week Scott Jon Siegel contributes Off the Grid, a column about card games, board games, and everything else non-digital.

"Non-digital games are awesome" is the line I usually insist upon in this column. But even awesome analog games have their faults: namely, if you don't have anyone to play with, you can't really play.

So, as an end-of-year treat, let's look back at the last year+ of games reviewed, and find some ways to play those suckers against some internet folk:

Settlers of Catan
I still haven't gotten around to reviewing Settlers, but I did chat with Brian Reynolds about the Xbox Live Arcade version of the game, which is probably the best bet for consistent, high-volume net play.

For those who don't have an Xbox 360 (like, well, me), Aso Brain Games hosts an unofficial, Java-based version of the game called Xplorers. After a free registration, the site allows users to player ranked and un-ranked versions against other users and bots, and features a number of expansion and additions to the base rules, which can be toggled on or off. Don't let the low-fi look of the site dissuade you; Xplorers is a well-put-together Settlers clone, with a solid interface and a consistent number of users online at any time.

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Wii Warm Up: Board games

With the recent news and media from Wii Chess, we can't help but cast our eyes toward board games lately. While we certainly aren't against playing board games on a console, Wii Ware seems like the logical choice for release, not regular retail titles (though we're in favor of the budget price) ... you know, sort of in the spirit of XBLA releases. Then again, we've seen full-fledged retail versions of XBLA titles before, and they worked just fine, so we can only assume that current-gen board games can fly as well. Our question today is: what would you actually like to see in a retail board game (as opposed to a downloadable title)? Which games with what features? Perhaps a version of Settlers of Catan with options for all the expansions, or games we've enjoyed on consoles before, like Risk, that are nice in electronic form because you don't have to bother with all the pieces. But will any board game really be enough to take us away from all the other Wii games that are already so much fun to play in live groups?

New Catan content settles on Xbox Live


While it may not be as exciting as, say, a downloadable expansion, there is new Catan content available on Xbox Live Arcade. It's not particularly exciting though, as it won't significantly alter your game at all. First, there is a picture pack available that will set you back 100 MS Points. Somewhat more interesting, you can download the Mayfair skin, which will give your gameboard the appearance of the original Mayfair Games version. The Mayfair skin will set you back 100 points as well.

Anyone planning on downloading this content, or will you save your money for an expansion?

DS Daily: Variety - is it really the spice of life?

We're curious ... when you're not playing the DS, what are you playing instead? Are you filling your non-handheld time with the Wii, or even -- gasp -- another system? That's where this blogger tends to fall of late; between the Halo 3 Beta and the recent release of Catan on the Xbox Live Marketplace (we love the boardgame), there's a little variety in the gaming schedule of late. After all, for those of us who aren't Poké-fiends, the last few weeks have been a little more on the mediocre side of things ... which, considering our continuing obsession with Puzzle Quest, is probably a good thing for the ol' wallet.

But we do wonder what other games take your fancy. Perhaps World of Warcraft or another MMO? Are you one of the seven people who've bought a PS3? Next week, we figure Mario Party 8 will suck up tons of free time, so we're getting that non-Nintendo gaming in now. How about you? Are you sticking with your beloved DS, or do you sometimes branch out a little?

Carcassonne finishes building before June release


If you're one of people who's been enjoying what Catan brought to XBLA, then get ready for Carcassonne, another European board game powerhouse landing next month. Carcassonne is more about tile and villager placement than Catan's resource management and diplomacy. The game, which premieres in June, had some more details released onto the villagers before the big unveil.

IGN reports that the visual style is very similar to Catan, however players will not by able to rotate the playing field, only zoom in and out and pan. Games are under 20 minutes in two-player and under 10 for five-player and includes Vision camera support. The XBLA version of Carcassonne also includes the "River I & II" expansion packs that were apparently released later for the board game. Players lay the river to begin the match in this version instead of starting with the basic castle/road starter tile of the original game. Sierra says other add-ons to the board game like Inns & Cathedral and The Tower will be released through Xbox Live. We hope the transaction ends up being truly micro. Carcassonne is expected to cost 800 MS points ($10 USD). We can only hope the Carcassonne gamers are as civilized as the Catan crew.

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