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Gears of War now available via Xbox Live Games on Demand
Put down that can of Imulsion energy drink, friend, 'cause we've got some good news for you (and we wouldn't want you to choke, you know). The original Gears of War has arrived on Xbox Live's Games on Demand service, making it that much easier to get ready for next year's big announcement from series creator Cliff Bleszinski (spoilers: it's probably Gears of War 3!).
For the usual $19.99, all 6GB of Marcus Fenix's Locust murder opus can be yours -- without all that pesky 'physical media' nonsense -- through the Xbox Live Marketplace (except in Japan, sorry!). We've linked it below of course, for your convenience.
Shortcut: Add Gears of War to your Xbox 360 download queue (via Xbox.com)
For the usual $19.99, all 6GB of Marcus Fenix's Locust murder opus can be yours -- without all that pesky 'physical media' nonsense -- through the Xbox Live Marketplace (except in Japan, sorry!). We've linked it below of course, for your convenience.
Shortcut: Add Gears of War to your Xbox 360 download queue (via Xbox.com)
Epic's People Can Fly trademarks 'Bulletstorm'
It's been over a year since EA announced plans to publish a new IP developed by Epic's People Can Fly studio (Painkiller), and now we just might have the name of the project. People Can Fly has filed a software trademark (spotted by superannuation) for the term "Bulletstorm." While we could speculate as to whether this is the EA project, or whether it's the unnamed project that wowed Mark Rein back in 2007, there are more important things to discuss.
Specifically, what kind of game could Bulletstorm possibly be? With such an ambiguous title, it could be almost anything. A point-and-click adventure game? A suburban economy simulator? The mind boggles at the possibilities.
Specifically, what kind of game could Bulletstorm possibly be? With such an ambiguous title, it could be almost anything. A point-and-click adventure game? A suburban economy simulator? The mind boggles at the possibilities.
Unreal Engine 3 up and running (and shooting) on iPhone
Epic Games has again shown itself a practitioner of the dark magicks by porting its powerhouse Unreal Engine 3 to iPhone. AnandTech got a peak at a playable tech demo, featuring a weapon and architecture from the Unreal Tournament series. Although, the site says it was told this shouldn't be taken as a sign that Epic is getting into iPhone game development.
The demo evidently ran quite smoothly, but the engine requires Open GL ES 2.0, meaning that it will only run on the iPhone 3GS or the third-generation iPod Touch. Check out a quick -- we're talking 15 seconds -- video of the demo, made by AnandTeach, after the break.
The demo evidently ran quite smoothly, but the engine requires Open GL ES 2.0, meaning that it will only run on the iPhone 3GS or the third-generation iPod Touch. Check out a quick -- we're talking 15 seconds -- video of the demo, made by AnandTeach, after the break.
Reminder: Shadow Complex is $10 this week
If you have an Xbox Live Gold subscription and have yet to experience the joys of Shadow Complex, it's time for you to stop reading this post. You see, Shadow Complex has been marked down to 800
for one week and one week only. It was already a steal at 1200
($15) and $10 is absolutely ludicrous. Go buy it. Now. We'll even help you out with a handy shortcut link. You should click it. Your friends will make fun of you if you don't.
Shortcut: Add Shadow Complex to your 360 download queue [Via Xbox.com]
for one week and one week only. It was already a steal at 1200
($15) and $10 is absolutely ludicrous. Go buy it. Now. We'll even help you out with a handy shortcut link. You should click it. Your friends will make fun of you if you don't.Shortcut: Add Shadow Complex to your 360 download queue [Via Xbox.com]
VGA 2009: Cliff Bleszinski teases new projects, more to come 'when the weather's warm'

So you segued from Gears into Shadow Complex ... what are you working on now?
I can't tell you that! It's actually quite agonizing for me right now, because there's a bunch of awesome shit we're working on, but I can't say a damn thing about it no matter how many alcoholic beverages you might try and feed me! Well, maybe if you bribe me with hookers and blow, that might work.
Shadow Complex will be on sale during the holidays. Was that Microsoft's idea or Epic's?
Microsoft is doing that promo. They're doing some other stuff as well to help drive the holiday sales. I mean, in this day and age look how crammed Christmas is, and it's like March is the new holiday. Everybody's moved out to March. I think it's good because the good games will rise, and the bad games will sink, right? I was getting tired of the fact that everyone had to cram everything into the holiday season. Hopefully we'll get some quality releases in March that will do well, and the gaming industry can sell more than 80% of its games outside of a three month period.
What are you playing right now?
I'm playing the hell out of Modern Warfare 2 and I hate those guys, because those guys are so awesome. Uncharted 2 I beat, which was absolutely stellar. Borderlands co-op is amazing ... that's the only way to play, really. I gush about it not just because it's our engine but because Randy and those guys are good friends, and it's the kind of game I really want to play. It's the perfect blending of the shooter and the RPG.
So when will we hear about this "awesome shit"?
Maybe sometime when the weather's warm, you'll be hearing something.
Microsoft lists more jobs for Project Natal, 343 Industries; hiring Shadow Complex, Gears of War franchises lead
With Shadow Complex setting very specific week-one sales records on XBLA, Epic and Chair would be kind of nuts to not consider a sequel. One job listing out of a recent crop on Microsoft's employment boards seems to out that likely scenario, implying that Shadow Complex is a bona fide franchise for Microsoft Game Studios and Epic. Said listing specifically calls for a Lead Producer to "lead the publishing side of games made by Epic: Gears of War and Shadow Complex."
Additionally, Microsoft appears to be looking for more able bodies to join its growing pool of Project Natal and 343 Industries employees. Existing job listings call for everything from designers to engineers to even a few artists. Sadly, the company isn't looking for MJOLNIR armor models yet, but just in case, Microsoft, you know how to reach us.
[Via Develop]
Additionally, Microsoft appears to be looking for more able bodies to join its growing pool of Project Natal and 343 Industries employees. Existing job listings call for everything from designers to engineers to even a few artists. Sadly, the company isn't looking for MJOLNIR armor models yet, but just in case, Microsoft, you know how to reach us.
[Via Develop]
Gears of War 2 celebrates first anniversary with triple XP
Now that Epic's rolled out TU5 for Gears of War 2, it's geared up to celebrate the game's first anniversary of existence with a triple XP event spanning the next nine days. Starting tomorrow at 9 AM EST through Monday, November 16 at 9 AM EST, all players will not only get triple the delicious experience points, but also access to a new tactical mode across all game modes -- which adds increased weapon damage and decreased ammo counts. On top of that, there's going to be "a few subtle tweaks," including a longer down-but-not-out phase for revivals and individual playlists that will allow you to play the exact gametype you want.
For you masochists out there, Epic will crank up Public Horde's difficulty to hardcore -- and if you've been playing Gears of War 2 through all of its changes, odds are you kinda are.
[Thanks, Nick!]
For you masochists out there, Epic will crank up Public Horde's difficulty to hardcore -- and if you've been playing Gears of War 2 through all of its changes, odds are you kinda are.
[Thanks, Nick!]
Halloween brings spooky Gears 2 double XP weekend

Yeah, pretty scary.
[Via VG247]
Gears of War 2 TU5 passes cert; Epic passes along list of fixes
Epic's latest list of fixes to Gears of War 2's online multiplayer aims to satisfy what seems to be an ever-growing community of dissatisfied gamers.
The new Title Update (#5) reverts the roadie-run camera back to its state in the first Gears of War and fixes an exploit where "a player could modify the game's behavior due to a security vulnerability introduced in an earlier title update." The update also kills the ability to use turbo controllers with the game -- something folks have been using to increase their rate of fire -- and turns off the ability to mantle the shield in competitive multiplayer matches, eradicating the ability to escape the map or glitch certain pieces of geometry.
The fixes sound all well and good, but is it enough to bring folks back to the game and satisfy those still playing with a chip on their massive, hulkish shoulders? We'll all find out when the update goes live, which Epic's Rod Fergusson says could happen as early as today or Monday.
The new Title Update (#5) reverts the roadie-run camera back to its state in the first Gears of War and fixes an exploit where "a player could modify the game's behavior due to a security vulnerability introduced in an earlier title update." The update also kills the ability to use turbo controllers with the game -- something folks have been using to increase their rate of fire -- and turns off the ability to mantle the shield in competitive multiplayer matches, eradicating the ability to escape the map or glitch certain pieces of geometry.
The fixes sound all well and good, but is it enough to bring folks back to the game and satisfy those still playing with a chip on their massive, hulkish shoulders? We'll all find out when the update goes live, which Epic's Rod Fergusson says could happen as early as today or Monday.
Rumor: Epic to announce Unreal Engine 3 for consumers

Our mole tells us that the toolset will ship with example objects, like weapons and maps, and will show users how to build their own custom assets. Odds are, the kit being a product for consumers (read: nonprofessionals), that the cost won't be all that high. Of course, knowing who's going to get their hands on this (again, read: nonprofessionals), we're totally frightened by the inevitable flood of Delta Squad fanfics that will unfold on YouTube.
Ogle Chair's hand-drawn Shadow Complex map
It's a sad testament to how much we loved Shadow Complex that we were able to spend several happy minutes simply poring over Chair's hand-drawn proto-map for the game, as obtained by MTV Multiplayer. As an added bonus, we got to hear the story of Chair staffers playing the game with their imaginations, tracing a stick figure's journey through a giant-sized version of the map as they tried to perfectly balance the experience.
Golly! Imagination? Non-electronic games? What will video game developers think of next?
Golly! Imagination? Non-electronic games? What will video game developers think of next?
Epic prepping TU5 for Gears of War 2
Cheaters beware! Epic's Rod Fergusson recently popped into the Gears forums to let everyone know that Gears of War 2's fifth Title Update is currently in the works and will hit Xbox Live sometime soon. The new update will not only add some new features to the game -- no more "sticky walk" and you'll be able to see friendly grenade plants in Tac/Com -- but will also put an end to a rather nasty cheating hack that surfaced shortly after TU4. Cheating in Gears -- who'da thunk it?
We'll be sure to let you know when the TU5 is available.
[Thanks, Kyle B]
We'll be sure to let you know when the TU5 is available.
[Thanks, Kyle B]
Mark Rein: future Epic games will have 'some' Natal support
Epic and Microsoft have long been cozy bedfellows, comfortably sharing the covers with each other for years. Now that partnership has extended to Microsoft's proposed game changer, Project Natal. Speaking to Epic's marketing maestro, Mark Rein, OXM asked what Natal's use of the Unreal engine implied for the futures of both companies."I think any future Xbox games we make will have some Natal support," Rein commented. "We always want to have something that exploits the unique capabilities of a platform." While Rein had no idea what type of game Epic would make with Natal, he did have some ideas on how Natal could improve the hardcore experience -- namely, simplifying the controls.
An example he used was taking one's hand off the controller to mimic throwing a grenade, or using a hand gesture to signal your squad move to a certain location. On paper it sounds great, but we have to question how much such controls could improve on what is arguably one of the easiest things one could ever do: pushing a button.
UT3 is FTP on STW
Oh, sorry -- do you lack the cryptologic know-how to decipher that headline? Excuse us as we get our Layton on:
- UT3 is not a shorthand way of saying three urinary tract infections -- rather, it's the acronym commonly used to refer to Unreal Tournament 3.
- Though the internet-savvy may assume FTP stands for File Transfer Protocol, that doesn't make much sense with the previous piece of the puzzle in place. However, "Free-to-Play" fits quite nicely.
- STW obviously means "Steam this weekend." If you couldn't figure that out, you should probably go jump off a cliff or something.



















