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Microsoft confirms 1 vs 100 prizes start Friday, July 10; more details about continuing beta


Microsoft has confirmed the news from Friday that the 1 vs 100 beta marches on; meanwhile, skill-based prizes for the mob and "The One" (up to 10,000 / $125) will begin this Friday, July 10, in the US and Canada. There is also a second sweepstakes going on for an HDTV and Zune, where players win an entry for "every question they answer" in the Live show and during Extended play.

A company rep also informed us that the beta season is "scheduled to run for 13 weeks and began on June 1." By our Roman calendar calculations, that means the "real" season begins in September.

Addendum: Once again, prizes aren't available for residents of Connecticut, Iowa, Maryland, Vermont, and the great province of Quebec.

1 vs. 100 beta begins in UK this week, Germany and France on July 12


Xbox European Community Manager Graeme Boyd tweeted word that 1 vs. 100 will begin its beta in the UK on July 10, with France and Germany joining on July 12. There is currently no information about 1 contra 100, 1 contro 100, 1 tegenover 100, 1 против 100 nor any other territories.

The US version is also currently still in beta, but begins offering "skill-based prizes" on July 10 (this Friday). Oh, and a word of advice for our European friends: Never trust "The Brain!"

Video Tour: Kodu, Microsoft's DIY game builder

Microsoft released its Kodu Game Lab yesterday, giving gamers everywhere the opportunity to create their very own games. Just for you, we snapped up the tool and set to work creating the Next BIg Thing in video gaming. Well, either that or we created a dinky little 2D shooter. Still, it's hard not to feel some pride after creating a real, honest-to-goodness, functioning game. And we did it all without laying a finger on a standard keyboard.

Check out our video tour and see what created.

Add the trial version of Kodu Game Lab to your Xbox 360 download queue

Major Nelson: Don't sweat Xbox Live Silverlight ads

Just when we were starting to get all excited about Silverlight-powered ads for Mountain Dew and Axe Body Spray littering the Xbox Dashboard, Xbox Live spokesman Major Nelson rains on our parade, telling readers that they don't need to sweat.

The Major recently posted, "One of our core principles is to enhance, not interfere with the gaming experience, and we work directly with our partners to only deliver experiences that are relevant to the LIVE community. Silverlight will help make those ads a more organic part of the dashboard, like we've done with some of the NXE slots in the past."

Aww, come on. Maybe just one "Get Totally Crunchatized With Doritos" ad? Something?

Xbox 360 getting 1080p, 5.1 sound ... ads

Thanks to Silverlight, Microsoft's answer to Adobe's cross-platform Flash standard, Xbox 360 owners will soon be able to experience the thrill of high-definition interactive advertisements. Speaking to MediaPost, Microsoft's advertising business group director, Sean Alexander, touted the ability for HD ads created using the technology to run in web browsers, on mobile phones and on the fancy-schmancy, multi-touch Surface "table computer" without needing to be re-written.

The tech is to be implemented on 360 "within the year," Alexander said. Though it would likely require a minimal download, we've got the feeling MS will save its roll-out for the next major Dashboard upgrade, rumored to hit this fall. We can't wait.

[Via Edge Online]

PSA: E74 victims should have received refund check by now


If your Xbox 360 fell victim to the E74 error and you paid Microsoft for the repair, you should have received a refund check back from the company by today. If you paid for a repair and have yet to receive a check, you'll need to follow up with Microsoft before the hard deadline of November 1, 2009. After that ... well, you're just going to have to eat it.

The E74 error was placed under a similar warranty to that of the Xbox 360's "Red Ring of Death," after data revealed it was another widespread defect for the console.

[Thanks, Matt L]

Last.fm on XBL: free to gold subscribers, 3 hours per month for others


Microsoft announced at their E3 keynote last month that Last.fm would be coming to Xbox Live. We're working on an interview with key players at both Last.fm and Microsoft to bring you more details about the collaboration soon. However, we can share one tidbit: today we spoke with Christina DeRosa, a general manager for XBL, and she let us know who the service will be available to.

"Silver users will be able access what we're considering a trial period of three hours a month, which comes with video advertising. Gold users will have unlimited ad-supported access, so they can use it 24 hours a day. There will also be a premium offering on a subscription basis from Last.fm, that will be commercial free and will also have more sophisticated personalization features, like Loved Tracks."

Last.fm's subscription prices are currently $3.00 US (€3 EU or £3 GBP) per month, so you'll have to shell out an additional $36 a year if you want to avoid the ads and have full access to their service. You'll also need a Last.fm account, in case you haven't set one up already. Luckily, that part is free.

MS partners with Canal+ for on-demand programs in France


MCV reports that Microsoft has signed a deal with Canal+ to provide on-demand programming to France via the Xbox 360. Microsoft will utilize the Canal+ on-demand service Canalplay, which offers movies and television programs, and will also offer the football (soccer) channel Foot+. According to MCV, the deal will eventually expand to include other Canal+ services and other Microsoft platforms as well.

Welcome to the magical world of Xbox video on-demand, France. Or should we say bienvenue?

PSA: How fake is Don Mattrick's Twitter? So fake


A quick public service announcement to any and all tipsters sending us links to Don Mattrick's official Twitter account: It's fake. Sure, it would have been nice to reveal new Halo: Reach related details, but the only news out of the Twitter account is that there is no news at all. Really, we're not surprised with such masterfully crafted tweets as: "We're currently working with a third party studio on a new xbox 360 exclusive game engine to showcase unmatched graphical fidilty." Yes, "fidilty."

Microsoft's (real) Twitter expert Major Nelson -- aka Larry Hryb -- tells us he is currently working with the Twitter team to have the account removed. With so many fake accounts, it's no wonder Twitter is testing a new "Verified Account" label. We would like to take this opportunity to congratulate Don Mattrick for inspiring a phony Twitter account, following good company such as artist Kanye West, ass-kicker Chuck Norris and all of the Pokemans.

Microsoft confirms acquisition of 3DV


Speaking during an annual conference at Microsoft's Israeli research and development center, the head of Israel R&D and corporate VP Moshe Lichtman openly confirmed the acquisition of 3DV's motion technology -- the same motion technology speculated as being used in the company's ambitious Project Natal. "The R&D center helped Microsoft in buying the intellectual property of 3DV Systems, and in the wake of that, dozens of the company's employees were recruited to work at the development center," Globes reports Lichtman said.

Though we still don't know the amount Microsoft spent acquiring 3DV, considering the amount of marketing muscle "the big M" is putting behind Project Natal, we're guessing it wasn't exactly a pittance. Now, to arrange for a few sneaky Joystiq operatives in Israel to find out exactly what's happening inside the company's clandestine research and development offices.

Gallery: Project Natal


[Via Edge Online]

Rumor: Halo 3: ODST Achievements leaked


(click to Scorpion-size)

In what will assuredly not be the last leak of the summer from Halo 3: ODST as we lead up to its fall release, the entire achievement list has allegedly hit YouTube via Game-Tuts. While the list doesn't reveal any shocking surprises, it does tell us quite a bit about where the game's campaign mode will take us.

According to the list, "Vidmaster" achievements will be making an appearance in the game, as well as all the de rigeur cheevos for regular ol' campaign objectives. Also unsurprisingly, campaign scoring and co-op achievements appear to be making a return in ODST. We'd love to tell you more about the rumored achievement list but, alas, we may start walking into spoiler territory if we do -- and you wouldn't want that, right? You'll just have to head after the break for the whole thing, spoilers in-tow (you've been warned!). We've contacted Bungie regarding the validity of this list and have yet to hear back as of publishing.

Continued →

Analyst: PlayStation Motion Controller better for core gamers than Natal


Hey, remember that Gamasutra feature where Michael Pachter said Xbox Twitter was the greatest thing of E3? Yeah, well in that very same feature, Cowen and Company analyst Doug Creutz had some choice words for the PlayStation Motion Controller. Specifically, Creutz believes that while Project Natal may have gotten the bulk of E3 coverage, the PlayStation Motion Controller is the better peripheral for hardcore gamers.

"Natal appeared to me to be a technological solution in search of a problem," said Creutz. "I had a very hard time envisioning playing Modern Warfare 3 using Natal," he said, adding, "By contrast, I had a very easy time envisioning it (and enjoying it) using Sony's control/motion capture scheme." Creutz stated that Microsoft is likely trying to snag some of the Wii's casual marketshare -- "a difficult proposition given that you're essentially asking casual gamers to upgrade twice during the cycle," according to Creutz -- while Sony's device caters more to the core gaming demographic.

We must point out that neither Project Natal nor the PlayStation Motion Controller are finished products, so there's no telling how they might be implemented in future games. For example, there's no reason that Natal couldn't make use of both motion sensing and traditional control, similar to Sony's device. Furthermore, we'd say Sony is probably just as keen to capture some of the casual market as Microsoft.

Pachter: Last.fm, Twitter the most important features of E3


What was the biggest news of E3? Was it the PlayStation Motion Controller? Project Natal? The triumphant return of Samus? According to Wedbush Morgan analyst Michael Pachter, it was none of the above. As part of the Gamasutra Analyze This feature, Pacther stated that he believes the biggest announcement was actually Microsoft's injection of Last.fm, Facebook and Twitter into the Xbox 360 dashboard.

Pachter states that Microsoft's announcement was "far and away the most important one of the show," and one that the media failed to latch onto. Pachter says that Microsoft's ultimate goal is to solidify the Xbox 360 as "a functioning computer that happens to be located in the living room and is connected to the television." The Facebook, Last.fm and Twitter applications open the Xbox to the internet -- if only in a limited way -- moving it one step closer to the mythical, do-everything set-top-box we've been hearing about since the days of WebTV.

The analyst makes this point in reference to Apple, which hasn't managed (successfully) to do the same thing with AppleTV. Granted, that doesn't make much difference to gamers, but from a pure business perspective, we can see Pachter's point.

Xbox 360 wireless mic sold separately this fall for $50


We're having a hard time wrapping our heads around this one, so do us a favor and bear with us while we put our heads down and power through. Microsoft is releasing a wireless microphone this fall meant to be used with "your favorite Xbox 360 music games," a list that includes: Lips, Guitar Hero: Metallica, Rock Band 2, Disney Sing It: High School Musical 3: Senior Year, Lips: Number One Hits, and The Beatles: Rock Band.

We know, we know -- you're asking yourself, "Why would Microsoft release more peripherals? Just to add extra confusion to the Joystiq instrument compatibility matrix?" According to Microsoft, the mics are meant to assist in your living room rockstar efforts, and will retail this fall for an "estimated retail price" of $50. Meanwhile, the promise of Lips mics working in Rock Band 2 has yet to arrive and an asterisk in Microsoft's press release from earlier today indicates that these new mics won't work either without a title update. Does that mean we'll finally see the allowance of Lips' mics in RB2 when these new mics ship in the fall?

XBLM Deal of the Week: Super Street Fighter II Turbo HD Remix


In what will assuredly be the longest headline for any Xbox Live Deal of the Week post we'll ever run, Microsoft's offering a $5 reduction in price (from 1200 to 800) on Capcom's Super Street Fighter II Turbo HD Remix this week.

That's right, folks -- you're reading this correctly. We're on the second week straight that the Xbox Live Deal of the Week was something worthwhile and not, say, DLC from a three year old game or, erm, DLC from a two year old game. We're not quite sure that the big M and Xbox Live are giving Steam a run for its money with deals quite yet, but we are plopping down our virtual bucks that much more frequently on the service as of late. Here's hoping that we'll keep seeing tasty deals like this rather than some of the ... ahem ... less than savory items we've seen in the past.

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