n posts (Subscribe to this feed)
The first video of N+ dev's 'Robotology'
In fairness, Metanet Software's first video for Robotology (found after the break) is more physics demo than it is gameplay demo -- or even proof of concept, for that matter. Though considering the pedigree behind the game (Metanet made N+, this week's Xbox Live deal!), we're willing to overlook the less than thrilling minute-plus video in celebration of the sheer tenacity with which Metanet attacks its game development.
In fact, according to the Metanet website, the action in the video represents, "almost 800 lines of code, painstakingly hand-transcribed from graph paper and Flash mockups" -- oh my! Here's hoping it all pays off when the game ships ... eventually. And now, friends, we play the waiting game.
[Via Eurogamer]
In fact, according to the Metanet website, the action in the video represents, "almost 800 lines of code, painstakingly hand-transcribed from graph paper and Flash mockups" -- oh my! Here's hoping it all pays off when the game ships ... eventually. And now, friends, we play the waiting game.
[Via Eurogamer]
Metanet: N+ next week's Xbox Live deal

Developer Metanet has revealed that its excellent platformer, N+, will be XBLA's Deal of the Week for July 6-12. The developer states that the title will be sold at 50 percent off, making it 400
($5) and a must buy.Of course, as we've learned countless times, nothing is official until Microsoft says so on Monday. Check back next week for final confirmation -- and loads of sad emoticons if the company decides otherwise.
ESRB rates Ghostbusters, two other Atari DS titles for DSi
The DSi category of the ESRB's database is currently pretty small, containing only eight games, including some of the current first-party DSiWare (not all of the existing games are visible yet), a few Gameloft games (Brain Challenge, Real Soccer 2009, American Popstar Road to Celebrity), and ... three Atari games. Specifically, Ghostbusters, N+, and The Chase: Felix Meets Felicity, all of which are now listed as both DS and DSi games. These are the only games in the whole database to have such a distinction -- and the only DSi-listed games that aren't downloads. Unless they are!
We don't want to be rumormongers, and we don't want to jump to conclusions, so we'll lay out the possibilities that have occurred to us, from most exciting to least exciting:
- Atari is planning to digitally distribute DS games via DSiWare, starting with Ghostbusters and extending into its back catalog.
- The publisher will release special DSi-enhanced cartridge versions of the games.
- The updated listings are a mistake.
Gallery: Ghostbusters
N+ coming to Europe this Spring

Both versions of the game were highly regarded by PSP and DS Fanboy. Regardless of platform, European gamers should be thrilled at this new opportunity to throw their systems in frustration.
[Image Source]
Gallery: N+
DS Daily: Most recommended?
Today, over on Wii Fanboy, we thought we'd discuss the worst games of the year. Here? We want to hear about some of the best, but with a twist: we want to know what games you recommended most often. Did you tell all your friends that the paddle controller made Space Invaders Extreme the business? Did you sing the praises of N+, despite its free counterparts? What did you recommend?This blogger's most recommended, of course, was the extremely excellent Professor Layton. If I passed you on the street, I might have told you to play it.
Harrison: Atari to focus on downloadable PSP titles
Monsieur Phil Harrison, AKA directeur général délégué des Infogrames, had some words of praise for the PSP at Atari's global showcase last week in London as he called it a "vibrant platform." However, the praise falls short of software support as Phil said the company currently wasn't going to make any new game announcements for the system.
Harrison noted, while not having anything specific to speak of, that Atari does have interest in going the route of e-distribution titles. Said Harrison: "There is no doubt that PSP is a very vibrant platform from a hardware perspective and I think Sony has recently made some good moves into opening up online distribution for software on PSP, so I'm looking to explore that." A downloadable version of N+ would be a great start, Phil!
Harrison noted, while not having anything specific to speak of, that Atari does have interest in going the route of e-distribution titles. Said Harrison: "There is no doubt that PSP is a very vibrant platform from a hardware perspective and I think Sony has recently made some good moves into opening up online distribution for software on PSP, so I'm looking to explore that." A downloadable version of N+ would be a great start, Phil!
And our latest contest winner is ...
Well, our latest giveaway has come to a close and it's about time we chose the winner. The winner of our prize pack is none other than:
- Adam, who will likely share the gift with his cheesecake
Reminder: NSMB DS Lite and 3 games up for grabs
Hey folks, you like free stuff, right? Of course you do! So have you checked out our latest giveaway yet? Well, if you haven't, you should, as we've got plenty of goodies up for grabs. Head right on over to the giveaway post here and see how to enter. Best of luck to you all and thanks for reading!
Thankswagging: Holiday prize pack up for grabs

One lucky reader will walk away with a New Super Mario Bros. DS Lite bundle ($150), along with a copy of Chronicles of Narnia: Prince Caspian ($20), N+ ($20), and The Sims 2: Apartment Pets ($20). Of course, we've got a couple of rules. For one, you have to be at least 18 years of age and a current and legal resident of the United States or Canada (excluding Quebec) and you may enter once per day. Also, before entering, read the official rules right here.
Best of luck to you all and thanks for reading!
Gaming to Go: N+

Perhaps you've heard of N+. It's been covered only a teeny bit here on DS Fanboy, so it's pretty
Your miniature ninja is blessed with amazing speed and skill, though it comes at a heavy price: a lifespan of precisely 1.5 minutes. As you might imagine, this makes N+ perfect for quick bursts of play, as you'll never spend more than a few minutes trying to clear a set of levels. Sound interesting? Stab that big button down there and come see why N+ is a beautiful thing indeed if you're looking for some quick ninja-flavored challenge in your daily commute.
Gallery: N+
Free N+ level pack leaps onto XBLM
Tiny ninja fans rejoice! A new level pack for the high jumpin', wall slidin' platformer N+ is now available on Xbox Live Marketplace. Oh, but that's not all. It's also 100% completely, totally free! So, that's pretty cool right? The folks at Metanet have also annoucned a new "contesque" in which you could win a copy of N+ on your platform of choice. All you have to do is send a picture of an N+ related costume or craft, or a piece of digital art. Head over to Metanet for full details, and go get that level pack!
[Thanks, Brian. Via Joystiq]
[Thanks, Brian. Via Joystiq]
Free N+ level pack now available on XBLM
It's a testament to the excellent platforming of N+ that we haven't gotten sick of playing it yet. And by that, we mean we haven't grown tired of plummeting to our dooms and watching our lithe ninja bodies succumb to gravity in the worst of bone-crunching, limb-mangling ways.
Though developer Metanet suggests it has "tried to tone down the difficulty" in the free level pack hitting Xbox Live Arcade today, we're certain millions of gruesome fates await us in the 150 new single-player levels, 50 new race levels and 50 new co-op levels. That's a lot of new for nothing, no?
Though developer Metanet suggests it has "tried to tone down the difficulty" in the free level pack hitting Xbox Live Arcade today, we're certain millions of gruesome fates await us in the 150 new single-player levels, 50 new race levels and 50 new co-op levels. That's a lot of new for nothing, no?
Bury the Shovelware: N+
Man, it must feel like I'm just trying to pick fights this week. Allow me to explain myself: I love n+. It's incredibly fun, elegant, and well-made. JC gave the game a 9.5 / 10, and I'd say that's a pretty fair score. So how on earth does a good game get picked for Bury the Shovelware?
Throughout the duration of this column, we've learned a lot about shovelware. We've examined the sharing of blame between the publisher and developer, the curse of a license, the effects of critics' perception, and much more. Our top priority has been determining common attributes. One might ask what is the single, definitive trait common throughout all shovelware. The easy answer would be "it sucks." But to who? You? Me? Everyone? If you were to wander through the graveyard of the DS's library, even the loneliest tombstone will have a sympathizer or two. Particularly for younger gamers who might not know any better, cognizance is everything.
Thus, we must focus on the objective. As the swipe for this series states, "shovelware refers to any game in which time and effort were eschewed in favor of turning a quick profit." Theoretically, any game which shows compromise in any area for the benefit of time and/or money might be considered shovelware. Even if the game is a critical success, one can still identify flaws in its design. Without labeling n+ as shovelware, let's examine how its existence relates to the bottom-feeders of the DS.
Throughout the duration of this column, we've learned a lot about shovelware. We've examined the sharing of blame between the publisher and developer, the curse of a license, the effects of critics' perception, and much more. Our top priority has been determining common attributes. One might ask what is the single, definitive trait common throughout all shovelware. The easy answer would be "it sucks." But to who? You? Me? Everyone? If you were to wander through the graveyard of the DS's library, even the loneliest tombstone will have a sympathizer or two. Particularly for younger gamers who might not know any better, cognizance is everything.
Thus, we must focus on the objective. As the swipe for this series states, "shovelware refers to any game in which time and effort were eschewed in favor of turning a quick profit." Theoretically, any game which shows compromise in any area for the benefit of time and/or money might be considered shovelware. Even if the game is a critical success, one can still identify flaws in its design. Without labeling n+ as shovelware, let's examine how its existence relates to the bottom-feeders of the DS.
N+ and Buku Sudoku DLC release this Wed.
Sneakily tucked in towards the end of this week's XBLA game release announcement is news that N+ and Buku Sudoku will both be receiving new (and paid) downloadable content this Wednesday.Metanet is releasing a 200 MS point N+ Levelpack that's packed with 150 single player levels, 50 multiplayer race levels and 25 multiplayer survival levels. While you're at it, feel free to pick up N+'s July DLC as well. If number puzzles are more your thing, then the new 200 MS point Buku Sudoku Puzzle Pack may just be the DLC you've been looking for. It adds 1200 additional Sudoku puzzles to the mix which the Gamerscore Blog crew kindly broke down to being "six new puzzles for one Microsoft Point!" If taken further, that breaks down to one puzzle for every 0.167 MS points or $0.0020875. See, math can be fun!
PSP Fanboy review: N+

There are a number of obstacles that can get in your way -- all of them deadly. Whether it be explosive mines, homing missiles, or heat-seaking lasers, death lurks in almost every inch of N+. The combination of clever level designs and obstacle placements make each level like a puzzle: players must think of interesting ways to get to the goal. Players will be able to perform incredible feats of acrobatics, bouncing off walls, racing past rockets, and jumping past deadly lasers. Players must learn how momentum works, as many of the levels require pixel-perfect jumps.














