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Square Enix reveals European Dissidia collector's edition
Sure, Europe still has some slight delay when getting Square Enix PSP titles, when compared to the US, but at least when they arrive, they come with extra goodies. Crisis Core had a bonus art book and now Dissidia will be getting the collector's edition treatment.This special edition will include a regular boxed copy of the game inside clamshell packaging, as shown in the image to the right. Also in the box will be a "Best Selection Soundtrack Mini-CD," with specially chosen tracks from the game and liner notes by the composer.
There will also be a 48-page hardback artbook, similar to the Crisis Core one, and a Brady Games Official Miniguide and two lithograph prints. Not a bad package, overall, but we're still waiting for the announcement of the European release of the limited edition Dissidia PSP-3000. It is coming, right Square Enix?
How's Life as a Darklord?

Instead, Andriasang describes the WiiWare game as a unique variation of tower defense. As heroes storm your tower, you delay their progress by adding floors to the structure and filling them with monsters. The strategy comes not only from managing your resources enough to build as many floors as you can, but also in placing things so that there isn't too much stuff on one floor. If there is, the heroes can just skip over a floor!
See a video of the game in action after the break.
Latest Square Enix teaser game revealed as Final Fantasy Gaiden: The Four Warriors of Light

The Jump scan shows the same dragon-riding artwork found on the teaser site, with two more characters than the site currently shows, revealing a party of four. Final Fantasy Gaiden: The Four Warriors of Light (not related to the Game Boy Final Fantasy Adventure, known in Japan as Seiken Densetsu: Final Fantasy Gaiden) is an original turn-based Final Fantasy RPG for DS, in the same style as the recent Final Fantasy DS remakes.
The scan refers to a "four-person party adventure," but we can't tell if that means multiplayer or if it's just a reference to parties controlled by a single player. According to IGN, the main character is a boy who must rescue a princess from a witch.
The battle system is a familiar turn-based, menu-driven system, with what appears to be the addition of a sort of action points: each character's status includes a certain number of yellow dots, and each action seems to have a dot next to it, indicating a cost. Final Fantasy Gaiden will be out this fall in Japan, and we wouldn't be too surprised to see it in North America the following summer for $40.
Square Enix's 'Project Cube' becomes 'Death by Cube' for release
Square Enix's Robotron-ish shooter Project Cube has been bestowed its release name: Death By Cube. A European trademark noted by Siliconera a couple days ago had the site speculating that it was the final name, but Square Enix confirmed that to be the case today.
Squenix doesn't currently have any public assets to go with the game, so the best we can do is show you the (admittedly less than ideal) video of Project Cube after the break.
Squenix doesn't currently have any public assets to go with the game, so the best we can do is show you the (admittedly less than ideal) video of Project Cube after the break.
Final Fantasy XI moogle-filled expansion begins pre-sale July 5
We know how much you're looking forward to the second installment in the trilogy of mini-expansions for Final Fantasy XI, which is ... wait, it is XI, right? Or -- hold on, is it XII? Which one had the monkey-tail guy in it? That one wasn't online, we don't think. Gunblade was VIII, monkey-tail was IX, whiny athlete was X -- okay, it's definitely XI. What was XII, then? Did XII even come out?
Anywho, the second mini-expansion, titled A Moogle Kupo d'Etat – Evil in Small Doses, is set to drop at the end of this month, but ultra-anticipatory fans can pre-purchase the game starting July 5 for $9.99. You'll need the Rise of the Zilart explansion to play it, and your character's main job level will need to be at least 10 to access the new content. Also, we -- hot bunny-ears girl! Whew, man. That was going to bother us all day.
Anywho, the second mini-expansion, titled A Moogle Kupo d'Etat – Evil in Small Doses, is set to drop at the end of this month, but ultra-anticipatory fans can pre-purchase the game starting July 5 for $9.99. You'll need the Rise of the Zilart explansion to play it, and your character's main job level will need to be at least 10 to access the new content. Also, we -- hot bunny-ears girl! Whew, man. That was going to bother us all day.
Revenge of the annoying countdowns: Square Enix hints at 'new game'
Yes, another countdown. Don't worry, we hate them as much as you do, but Japanese publishers seem to love them. This time it's Square Enix's turn to announce a new (or, knowing Square Enix, old) game through the medium of time itself. The countdown takes place on a blank canvas with a landscape sketch taking shape in the bottom hand corner, along with the number four. We imagine this will expand to fill the page as the countdown makes its way to zero, which will occur on July 6.
There's also some very faint music, which will probably get louder as the countdown proceeds. It sounds like an old-school MIDI to us, though we, along with our pals Shazam and Midomi, don't recognize it. It could be a remake, but at this point there's not much to go on. Hopefully we'll find out more when the countdown finishes, but nowadays we can't even be certain about that ...
[Thanks, Sean]
There's also some very faint music, which will probably get louder as the countdown proceeds. It sounds like an old-school MIDI to us, though we, along with our pals Shazam and Midomi, don't recognize it. It could be a remake, but at this point there's not much to go on. Hopefully we'll find out more when the countdown finishes, but nowadays we can't even be certain about that ...
[Thanks, Sean]
Nanashi no Game 2 trailer will creep you out
Now, a year later, Square Enix is getting ready to unleash the sequel, Nanashi no Game Me (The Game with No Name: The Eye), which includes not only a cursed RPG, but a cursed platformer as well (who's developing these cursed games, anyway?). You can check out a trailer for the game (courtesy of Famitsu) above. You can also find some more info on the game at Siliconera. We have no idea if the sequel will make its way out of Japan, but we definitely hope so.
Square Enix releases original Final Fantasy to PS1 archives, more to come

Considering all of the classic Final Fantasy games (minus III) were eventually ported on PSone, chances are good that PSN will play home to a very comprehensive library of Final Fantasy games. Who doesn't want to play Final Fantasy VI again?
Yosumin Live DLC now available, adorable
Square Enix has released some brand new DLC for its saccharine puzzler, Yosumin Live. Called "Yosumin Adventure," the content has players traveling "the world to recover the pieces of a beautiful stained-glass window." That's just precious, which is in keeping with the game's already colorful presentation. According to Siliconera, the content adds a full 180 stages to the game. At only 80
($1), we'd say it's a steal for Yosumin fans.
Add "Yosumin Adventure" to your Xbox 360 download queue.
[Via Siliconera]
($1), we'd say it's a steal for Yosumin fans.Add "Yosumin Adventure" to your Xbox 360 download queue.
[Via Siliconera]
Yoichi Wada suggests The Last Remnant may never make it to PS3

We hope you're not holding your breath for a PS3 release of The Last Remnant, Square Enix's uneven attempt at creating a game using Unreal Engine 3. The company's CEO, Yoichi Wada, made some choice comments during a recent shareholder meeting which lead us to believe it may never make it out on Sony's system. AndriaSang.com has summarized his comments, in which he states that "it's tough on the development side of things to say that you'll release a game on multiple platforms but end up not doing so, Square Enix has to think about profitability."
"If there's a gap in the release of multiple versions of a game, and if the first version didn't necessarily see such great success, they have to think that there won't be a change in performance on a new platform." No games in particular were mentioned, but only one really fits the bill. The Last Remnant was announced as a multiplatform title, saw low sales on the Xbox 360 in November 2008, and there's been no sign of a PS3 release since then. In the interest of "profitability" this game may simply be put to pasture, instead.
"If there's a gap in the release of multiple versions of a game, and if the first version didn't necessarily see such great success, they have to think that there won't be a change in performance on a new platform." No games in particular were mentioned, but only one really fits the bill. The Last Remnant was announced as a multiplatform title, saw low sales on the Xbox 360 in November 2008, and there's been no sign of a PS3 release since then. In the interest of "profitability" this game may simply be put to pasture, instead.
This Week on the Nintendo Channel: E3 interviews
Rumor: FFXIV beta may kick off in September
Considering the game's been announced for a little over two weeks but is set to drop in 2010, we expect news for Final Fantasy XIV to fly fast and furious in the months leading up to its release. Today, for instance, we've received rumors claiming that the beta process for the game will begin as early as September, spawned by a recently uploaded Help Wanted sign on Square Enix's site which requests the aid of game testers and game masters.
The employment offering doesn't actually mention FFXIV, though -- it only asks that applicants be well versed in FFXI, which led some fans to speculate that most of the FFXI support team will be shifted to XIV. The GM positions are scheduled to start mid-September -- a potential start date for the speculated beta. Also lending credence is the fact that the FFXIV dev team claims to have been working on the game for five years, and wants it to have a longer beta period than XI's, which was only four months.
We're smelling a lot of "if" coming off this rumor, but our sister site Massively (which knows more about MMOs than anyone ever) thinks it carries some weight. We'll adhere to its wise, wise judgment.
The employment offering doesn't actually mention FFXIV, though -- it only asks that applicants be well versed in FFXI, which led some fans to speculate that most of the FFXI support team will be shifted to XIV. The GM positions are scheduled to start mid-September -- a potential start date for the speculated beta. Also lending credence is the fact that the FFXIV dev team claims to have been working on the game for five years, and wants it to have a longer beta period than XI's, which was only four months.
We're smelling a lot of "if" coming off this rumor, but our sister site Massively (which knows more about MMOs than anyone ever) thinks it carries some weight. We'll adhere to its wise, wise judgment.
Seven minutes of Dragon Quest IX
Square Enix has finally started ramping up the promotion for a game that basically needs no promotion: Dragon Quest IX. With a new semi-open-ended structure and multiplayer gameplay, there's a lot of mysterious new content in this game -- even after Square Enix and Level-5 toned down the "new."The last half of this (seven-minute-long) new trailer focuses on the multiplayer mode, which adds a bit of the unexpected to the expected (the expected being a tavern lobby and multiplayer dungeons). You can see players taunting each other and dancing, and one player even demonstrates the ability to be a jerk to other players by setting pit traps. Classy. Check out the trailer after the break.
Development on 360 version of FFXIII just two months old
Considering the impressive demo of Final Fantasy XIII running on Xbox 360 shown off at the Microsoft presser during E3, we were shocked to find out recently that the build being demoed was actually less than six months old. The game's producer Yoshinori Kitase told Giant Bomb during E3 that, "Up to the trial demo version that was released in Japan, [the game] was PS3-only in terms of development."
He explains further, saying, "The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version." Seems as though the claims that the PS3 version would be complete before work on 360 development started were a bit ... overzealous?
He explains further, saying, "The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version." Seems as though the claims that the PS3 version would be complete before work on 360 development started were a bit ... overzealous?
Gallery: Final Fantasy XIII
Crystal Dynamics hiring for an 'AAA' game

"Crystal Dynamics has a rare opening for a Senior Art Director on one of the most prestigious AAA franchises in the industry," the listing opens. The obvious, exciting conclusion to be inferred from the fact that Crystal Dynamics is working on a new big-budget franchise game: Gex is coming back. We suppose there's also the remote possibility that it could beTomb Raider.
[Via Develop]













