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Amazon offers Assassin's Creed 2 for $40, other PS3 titles get Gold Boxed
We know that we've approached that proximity to Christmas where you feel bad buying things for yourself, but Amazon's got a pretty enticing offer running today. For just $39.78, the online retailer will let your grab a copy of Assassin's Creed 2 for the 360 or PS3. Yeah, it's probably money you should be spending on presents for your stupid family -- but once they see Ezio's first double-blade assassination, we're sure they'll understand.
But wait, there's more! Today's Gold Box offers are all for games on the PS3 platform. You can find a full list of the clues for each of these time-released sales after the jump. The next clue, which goes live at 12 EST, references "an electrifying adventure in Empire City," so we're guessing that a discount for Hannah Montana: The Movie: The Game is right around the corner. What? Her concerts are freaking electrifying.
But wait, there's more! Today's Gold Box offers are all for games on the PS3 platform. You can find a full list of the clues for each of these time-released sales after the jump. The next clue, which goes live at 12 EST, references "an electrifying adventure in Empire City," so we're guessing that a discount for Hannah Montana: The Movie: The Game is right around the corner. What? Her concerts are freaking electrifying.
This Week on the Nintendo Channel: Just people dancing

Head past the break for the full list of this week's content.
Gallery: Just Dance
Splinter Cell: Conviction Collector's Edition revealed for the rest of the world [update]

Click with conviction to see larger images
The rest of the world's Collector's Edition will include the usual steel-book case and soundtrack, and also the distinguished-looking Sam Fisher statue seen above, frozen forever in the act of almost stepping on his night vision goggles. The pack also includes in-game bonuses like an Infiltration Mode, a special "Shadow Armor" skin, and "early access" to the SC300, SR2 and MP5 weapons.
Head into our gallery to see images of both the Xbox 360 and PC sets.
Update: See the new weapons and the other bonuses in a video after the break.
Prince of Persia: The Forgotten Sands fills in gaps before Warrior Within; new details revealed in developer interview
During a recent Ubisoft preview event, Michael McIntyre, director of level design for Prince of Persia: The Forgotten Sands, talked to Joystiq about the new sequel to the old trilogy, establishing its connection to the Sands of Time game series and the Bruckheimer film. The Forgotten Sands is a side story, based in the Sands of Time universe, bridging the seven-year gap between the original Sands of Time game and its sequel, Warrior Within.
Clearly, Ubisoft has positioned the next game to piggyback on the Bruckheimer blockbuster and ideally generate renewed sales for the brand (which underperformed in its 2008 iteration). Forgotten Sands is also an opportunity for Ubisoft to finally justify the Prince's remarkable transformation from carefree hero to brooding, emo warrior.
Continue reading for our full interview with Michael McIntyre -- after the break -- in which he reveals new (andrewinding revisited) elements in the game and the return of a familiar voice.
Clearly, Ubisoft has positioned the next game to piggyback on the Bruckheimer blockbuster and ideally generate renewed sales for the brand (which underperformed in its 2008 iteration). Forgotten Sands is also an opportunity for Ubisoft to finally justify the Prince's remarkable transformation from carefree hero to brooding, emo warrior.
Continue reading for our full interview with Michael McIntyre -- after the break -- in which he reveals new (and
Get sandy with the first Prince of Persia: The Forgotten Sands footage
Splinter Cell Conviction goes inside 'Third Echelon' for latest trailer
Gallery: Splinter Cell Conviction
Hands-free: Camera-controlled Racquet Sports
Call to mind Wii Sports' tennis, and you don't have to stretch your imagination too much further to arrive at Ubisoft's Racquet Sports. If you own a Wii, you already own this experience, to which Ubisoft has added some variety, including ping-pong, badminton, squash, and beach tennis, and a more fleshed-out art direction than Nintendo's pack-in or even its sequel, Wii Sports Resort. There's no Mii support, but Racquet Sports offers its own dollish avatars, customized with unlockable trinkets. There's a derivative multicultural vibe, too, as the characters and playing courts span the globe in classic and fantastic scenarios. Grandma vs. dashiki-clad boy in an aquarium squash court? Yes.
Of course, the experience you don't own is "tennis" played with a motion-tracking camera. No, not Natal -- not at all. Ubisoft's USB camera, first bundled with scarcely-reviewed Your Shape (featuring Jenny McCarthy), might be on the cutting edge of a revived and revamped gaming tech trend, but its implementation in Racquet Sports is painfully dull.
Of course, the experience you don't own is "tennis" played with a motion-tracking camera. No, not Natal -- not at all. Ubisoft's USB camera, first bundled with scarcely-reviewed Your Shape (featuring Jenny McCarthy), might be on the cutting edge of a revived and revamped gaming tech trend, but its implementation in Racquet Sports is painfully dull.
Gallery: Racquet Sports (Wii)
Rumor: Splinter Cell Conviction demo coming in January
As you might imagine, it's kind of hard to believe the words coming out of someone's mouth when a gold wrestling championship belt is gleaming in our eyes, which is why we're not sure what to believe coming from the mysterious "Adam" regarding a possible Splinter Cell Conviction demo coming this January. Seen with the Hip-Hop Gamer in a video after the break, Adam -- a gentleman who Ubisoft wouldn't confirm to us is an actual employee -- seemingly announces the existence of an upcoming Conviction demo.
When asked by the eccentric interviewer about the possibility, Adam responds, "It's coming out in January, and then the actual game: February 23rd." We asked Ubisoft for verification of Adam's words, and were told by a rep, "I cannot confirm a demo at this time." So, anyone know Adam?
When asked by the eccentric interviewer about the possibility, Adam responds, "It's coming out in January, and then the actual game: February 23rd." We asked Ubisoft for verification of Adam's words, and were told by a rep, "I cannot confirm a demo at this time." So, anyone know Adam?
Gallery: Splinter Cell Conviction
Ubisoft gets into the Wii sports racket with Racquet Sports

Racquet Sports includes tennis, ping-pong, badminton, squash, and beach tennis (which totally counts as a separate sport). It features various single-player and multiplayer modes, including a Party Mode with randomized, "wacky rules." There's no word on how the camera peripheral will interact with the game, though our money's on "your face as an avatar" more than camera-based controls. Racquet Sports will be in stores by March 2010, though you may not see it behind the ten thousand other games also being released that month.
Gallery: Racquet Sports (Wii)
Assassin's Creed 2 patch frees you from the Hideout

The patch promises to fix the Sequence 11 glitch and many others (the list may contain spoilers for you), including a bug that allows Ezio to walk on air in "extremely rare occasions." We didn't know about that one, but now we're going to miss it.
[Via XboxGaming]
No More Heroes: Desperate Struggle trailer bonanza

The second trailer, from IGN, features quick clips of fighting from all three playable characters (plus Jeane the cat! Plus NSFW language). The third, from 1UP, features Shinobu being really creepy.
Assassin's Creed 2 writer defends perceived slow start as 'necessary'
Though Assassin's Creed 2 has been enjoying near-universal praise from critics, apparently some folks have taken umbrage with the game's intro as it pertains to Ezio before he becomes a calculated killing machine. When VG247 recently asked the game's writer, Corey May, how he felt about that complaint, he told them that "it was necessary to spend time with Ezio as a carefree adolescent."
While he admitted that the development team could have "refined the sequence so that it either moved faster or provided the player with more action-oriented activities," he remained steadfast that "it needed to be more than a token five minutes." May said the developers will try to "sharpen" the experience next time around, but even if the execution may have been perceived by some as less than perfect, "the idea of the beginning of the game" is what mattered most to him.
We're behind you, Mr. May. Stabbing dudes sure is a ton of fun, but a little bit of context goes a long way.
While he admitted that the development team could have "refined the sequence so that it either moved faster or provided the player with more action-oriented activities," he remained steadfast that "it needed to be more than a token five minutes." May said the developers will try to "sharpen" the experience next time around, but even if the execution may have been perceived by some as less than perfect, "the idea of the beginning of the game" is what mattered most to him.
We're behind you, Mr. May. Stabbing dudes sure is a ton of fun, but a little bit of context goes a long way.
Gallery: Assassin's Creed 2
NintendoWare Weekly: Rayman, Stop Stress, Shinobi, Street Fighter Alpha 2
There's some classic platforming to be had in both Rayman and Shinobi in this week's Nintendo downloads, and even a way to deal with Jack's overabundance of stress in Stop Stress: A Day of Fury. There's over ten titles in all, so cruise past the break for the full list.
Conan O' Brien thinks Avatar: The Game was rushed
There's a good reason why we never went into late-night comedy: We really didn't want to compete against lanky comic genius Conan O' Brien. We thought writing about (and, more often than not, making fun of) video games would be a career path where we'd never have to compete with the gargantuan Irish host -- unfortunately, in a recent episode of Late Night, Conan managed to encroach on our territory, making a joke at the expense of the recently released (and tepidly received) Avatar: The Game.
Check out the video of Conan's gag after the jump while we consider another career choice -- one that will definitely be devoid of Conan competition. (We're thinking about horse whispering. Seems pretty safe, right?)
[Via Kotaku]
Check out the video of Conan's gag after the jump while we consider another career choice -- one that will definitely be devoid of Conan competition. (We're thinking about horse whispering. Seems pretty safe, right?)
[Via Kotaku]
Assassin's Creed 2 glitch breaks the game [update]
Now that Assassin's Creed II has been out amongst the crowds, slinking its way into millions of consoles, gamers are stumbling upon some of its secrets. While you may be stuck tracking down those last few feathers, others are discovering ancient beasts and, according to CVG, game-breaking glitches.
Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result of shutting off their system after the game autosaved. When they later booted the game back up, they were unable to return to the Animus and continue Ezio's 15th century adventure. CVG didn't comment on whether this was affecting Xbox 360 or PS3 gamers, or both.
We've contacted Ubisoft to see if this is the first it's heard of the issue and also urge you to contact us if you've encountered it.
Update: Ubisoft has acknowledged the "SQ11" glitch. Posting on the company's message boards, community developer "Atmon" confirmed that Ubisoft is aware of the issue and is "glad to say that it will be solved through our upcoming patch," but did not suggest a release date for said patch. In a separate thread, Atmon continued to dance around the issue of a release date for the patch, explaining that upcoming server maintenance is unrelated to fixing the glitch.
Some gamers apparently found themselves stuck controlling Desmond in the Hideout after DNA Sequence 11, a direct result of shutting off their system after the game autosaved. When they later booted the game back up, they were unable to return to the Animus and continue Ezio's 15th century adventure. CVG didn't comment on whether this was affecting Xbox 360 or PS3 gamers, or both.
We've contacted Ubisoft to see if this is the first it's heard of the issue and also urge you to contact us if you've encountered it.
Update: Ubisoft has acknowledged the "SQ11" glitch. Posting on the company's message boards, community developer "Atmon" confirmed that Ubisoft is aware of the issue and is "glad to say that it will be solved through our upcoming patch," but did not suggest a release date for said patch. In a separate thread, Atmon continued to dance around the issue of a release date for the patch, explaining that upcoming server maintenance is unrelated to fixing the glitch.

















