unreal-tournament-3 posts (Subscribe to this feed)
UT3 is FTP on STW
- UT3 is not a shorthand way of saying three urinary tract infections -- rather, it's the acronym commonly used to refer to Unreal Tournament 3.
- Though the internet-savvy may assume FTP stands for File Transfer Protocol, that doesn't make much sense with the previous piece of the puzzle in place. However, "Free-to-Play" fits quite nicely.
- STW obviously means "Steam this weekend." If you couldn't figure that out, you should probably go jump off a cliff or something.
Epic: No more retail Unreal Tournament releases 'for several years'
"Unreal Tournament is certainly a major long-term priority but we're planning not to release a major retail game in the series for several years," Sweeney said. He commented that this move was to aid the company in focusing on "a few other initiatives." We're placing our bets on some kind of downloadable release (a smart move since the interest in downloadable FPS games is certainly there), especially since Sweeney took care to only mention retail.
[Via Big Download]
Unreal Tournament 3 free to play on Steam this weekend
Sure, the game may not be as fresh as it once was, but free is free and Epic has to find some way to draw in interest from the now reinvigorated Team Fortress 2 crowd. At least it will give you something to do while you're waiting for all the E3 news to begin on Monday.
[Via BigDownload]
Mods: Unreal Tournament meets Sonic the Hedgehog
Just don't go showing this off to Sega. We don't want the company getting any bright ideas ... you know, like: "Sonic Shooters." Sonic and the Black Knight was just about all the innovation that we can handle.
Unreal Tournament 3 play jumps 2000%, Steam adds second free weekend

The promotional $11.99 purchase price for the game (it's usually $19.99) has also been extended through March 22. Given the apparent success of this program, it'd be unreal to think Valve won't try it with more titles in the future.
[Via Blue's News]
Trophies: Unreal Tournament III

Steam: Unreal Tournament 3 free to download, play this weekend

Those who opt for the "No, nuh-uh" option should check out the free -- yet far less pretty -- Quake Live, which just went, er, live last week. You may even get fragged by a Joystiqer. (Yikes, that sounds dirty.)
Unreal Tournament 3 Titan Pack delayed on PS3
It's not a total loss. The good news is that the PS3 version has been patched today to include Trophies and split-screen multiplayer -- both were originally slated to release alongside the Titan Pack. Hopefully, Trophy hunting and split-screen gameplay will keep you preoccupied for the two-week wait.
[Via CVG]
'Titan Pack' coming to Unreal Tournament 3 on March 5th
Our pals at Big Download have a hands-on preview of the content, including its two new modes: Greed mode, a "tug-of-war" style points battle; and Betrayal mode, which prompts you to tactfully turn on teammates if you feel like swiping the score for yourself. More intriguing is the new Titan mutator, which turns a skilled player into a towering Behemoth, excitedly described by the press release as "a 15-foot tall maestro of wholesale carnage that has the effects of every Power Up in the game... ALL AT ONCE!!!"
Finally, the Titan Pack expands Unreal Tournament 3's array of deployed equipment, Trophies (Steam Achievements for the PC version) and turrets. ALL AT ONCE!!! Look for it on Thursday, March 5th.
[Update: When asked about a 360 version, Midway explained that this update will bring many of the enhancements already included in the Xbox release to the PS3 and PC. "Given the file size requirements for updates on the Xbox 360 platform, we have no plans to release the Titan Pack for Xbox 360."]
Gallery: Unreal Tournament III Titan Pack
Unreal Tournament III to get expansion
No other specifics were provided, such as release date or format (DLC? Expansion pack disc?). Considering the game debuted on the PS3, we're going to keep our eyes peeled for any more info.
[Via Joystiq]
Unreal Tournament 3 patch fixes bugs, in case you care
[Thanks silverwolf761]
Unreal Tourney 3 on the cheap
Offered as today's deal of the day, Unreal Tournament III is the latest action packed title from Epic Games -- you might also know them as the guys behind Gears of War 2. Speaking of Gears 2, Unreal Tournament III includes an extra incentive as it features footage of the upcoming Xbox 360-exclusive shooter. We say the footage was the new hawtness, but we already featured it a while back.
[Thanks to everyone who sent this in]
Epic commits to dedicated servers for UT3

According to UT3 forum admin WarTourist, Epic will be setting up a "similar number of official 360 dedicated servers to what we provided for the PC and PS3." And our inner skeptic says that Epic is only doing this to add a bullet point to UT3's multiplayer so it can differentiate itself among the 360's already hotly contended FPS genre. That said, who really cares the reason they're doing it, we fully support and embrace the dedicated server move. You hear that Epic? We fully support dedicated servers and wouldn't mind you doing the same thing for Gears of War 2. Sound good?
[Via Gearheads of War, Thanks dongcopter]
Gears 2 video straight from the UT3 disc
[Thanks to everyone who sent this in!]
Unreal Tournament 3 -- why is no one playing?
Epic recently leaked some screenshots to generate buzz for the 360 version, but the truth is, no one cares because no one is playing the versions that are already out. With almost 1000 servers, 12,000 player spaces, the game's player rate is about 500 a day. Patches were released to remedy various online problems, coupled with price drops, yet there is no improvement. Fiori lists possible culprits; has Call of Duty 4 replaced UT as the new poster child for FPS? Did Epic abandon the UT franchise for the more lucrative Gears of War? Is PC competitive gaming simply on a decline? Was it bad timing similar to what happened to UT2003?
Though he doesn't arrive at one specific conclusion, Fiori asserts the failure of UT3 comes from the existence of the console versions in his concluding paragraph: "The solution is not the same as it was in the past. PC-centric development meant that patches or even complete rebuilds could be done within a year as in the 2003/2004 situation. The modern multiplatform development cycle makes it virtually impossible." What do you guys think? Is the PS3 and upcoming 360 version to blame for UT3's inability to repeat the success of its predecessors?

















