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New DLC Roundup: Force Unleashed, V8 and GRID

Brand spanking new downloadable content for Star Wars: The Force Unleashed, GRID and Vigilante 8: Arcade is now available via the Xbox Live Marketplace and is patiently awaiting your purchasing download. That is, if DLC was actually capable of patiently waiting ...
The new DLC includes seven additional characters for The Force Unleashed as well as a new single player mission, eight additional cars for GRID and a few extra rides / maps for Vigilante 8. Click the links below to get today's DLC deets.
Joystiq interview: Hitting the open road with Vigilante 8 dev Isopod Labs

The game's developer, Isopod Labs, was co-founded by both Peter Morawiec and Adrian Stephens, the same two individuals behind Luxoflux, in January 2007. Vigilante 8: Arcade represents the studio's first title, and on the heels of the game's debut we cornered one half of the founding duo in Adrian Stephens to speak more in-depth about his company and why it was important to the team to revisit their past.
X3F TV -- XBLA in Brief: Vigilante 8 Arcade
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Vigilante 8 Arcade brings 70s mayhem to the XBLA

Available for download off the Xbox Live Arcade is brand new Arcade gaming goodness in the form of Isopod Labs' Vigilante 8 Arcade.
For 800 Microsoft points and 118MBs of hard drive space, you'll be thrust into Vigilante 8's world of vehicular destruction and vehicular combat that may get so intense, your eyes may start tearing up. View the V8 screenshot gallery below and give the trial a download. Otherwise, you could always wait for this week's XBLA in Brief.
Gallery: Vigilante 8 Arcade (XBLA)
This Wednesday: XBLA has Vigilante 8 on its plate

Should Election Day not turn out the way you wanted, might we suggest some massive automotive carnage to vent your frustration? (In a video game, of course.)
Activision is finally rolling Vigilante 8: Arcade out of the garage this Wednesday, eight years after the last game in the car combat series, Vigilante 8: 2nd Offense, appeared on PlayStation, N64, and Dreamcast. This new XBLA release, in all its I'm-not-Twisted-Metal-no-seriously-ness, supports up to eight players via Live and will set you back a couple gallons of regular unleaded at 800
($10).
Now that V8: Arcade is on Live, dare we wish for a little ... Star Wars: Demolition? No, probably best not to.
Activision is finally rolling Vigilante 8: Arcade out of the garage this Wednesday, eight years after the last game in the car combat series, Vigilante 8: 2nd Offense, appeared on PlayStation, N64, and Dreamcast. This new XBLA release, in all its I'm-not-Twisted-Metal-no-seriously-ness, supports up to eight players via Live and will set you back a couple gallons of regular unleaded at 800
($10).Now that V8: Arcade is on Live, dare we wish for a little ... Star Wars: Demolition? No, probably best not to.
Gallery: Vigilante 8: Arcade
Vigilante 8 Arcade tears up the XBLA this week

Releasing to the Xbox Live Arcade is the long awaited, classic, brutal and memory conjuring Vigilante 8 Arcade from developer Isopod Labs.
This V8 remake with improved graphics and new features will be available for 800 Microsoft points this Wednesday, November 5th. And if you have already experience V8 back in the glory gaming days, then we don't have to sell you Vigilante 8 Arcade. For those who are unfamiliar, just know that V8 is all about cars, guns, destruction and lots of 1970s references.
Gallery: Vigilante 8 Arcade (XBLA)
Vigilante 8 takes to the XBLA roads on Nov. 5th
Flying under the Xbox Live Arcade radar is news regarding Isopod Labs' remake of the classic and vehicularly violent Vigilante 8 now called Vigilante 8 Arcade. That under the radar news is that V8 Arcade has finally passed certification and will be releasing to the XBLA on Wednesday, November 5th, which means you'll get a few days of solid V8 gaming before Gears 2 releases. Oh, and did we mention that V8 has Vision camera support? Well, it does and we know how much ya'll enjoy your Vision.
[Thanks, MyAbsolution]
Vigilante 8 finally approved by Microsoft for XBLA
After months of struggling, Vigilante 8 Arcade is finally on the fast track to release. This is probably the last time we'll get to recap this, so bear with us: The game first aimed for a for a June release, it was finished in August and then got tripped up again earlier this month. But, finally, the game has broken through Microsoft certification and is now careening toward an undetermined release date.
It's good news, but we have to say ... it's not exactly "vigilante" is it? Would Buford Pusser have waited for certification from Microsoft? Would Batman? We think not. Little more like "Citizen's Arrest 8" if you ask us.
It's good news, but we have to say ... it's not exactly "vigilante" is it? Would Buford Pusser have waited for certification from Microsoft? Would Batman? We think not. Little more like "Citizen's Arrest 8" if you ask us.
V8 Arcade fails first certification attempt, trys again
Posted on their official blog, Isopod Labs has informed the V8 Arcade fanboy masses that the release date wait will be a bit longer than expected. Reason being, their first attempt at Microsoft certification ended in failure due to some techy "QNet library" stuff. But fret not, because Isopod has already fixed the problems, sent a new V8 Arcade build to Activision and Microsoft for a second certification sweep. And while you wait for the release, we advise taking Isopod's suggestion and downloading Castle Crashers. Long live the green knight!Vigilante 8 Arcade is totally done
"V8 Arcade enters its final submission." That's the headline we read this morning over at sister site Xbox 360 Fanboy and were totally excited to pass it along to you guys. That was just moments before we realized that, by and large, a lot of you probably don't realize why that's so rad.
So, for the uninitiated: Vigilante 8 (besides having one of the best titles ever) is a lot like Twisted Metal, only add better physics and subtract the awful hair metal aesthetic. Even that description's a little lackluster, but no matter: It's just been submitted to Microsoft for final approval and you'll be able to play it soon. We hope.
[Via X3F]
So, for the uninitiated: Vigilante 8 (besides having one of the best titles ever) is a lot like Twisted Metal, only add better physics and subtract the awful hair metal aesthetic. Even that description's a little lackluster, but no matter: It's just been submitted to Microsoft for final approval and you'll be able to play it soon. We hope.
[Via X3F]
V8 Arcade enters its final submission

Sadly, we still do not have a V8 Arcade release date, but we do know it will cost 800 Microsoft points, utilize DLC and come with PS1 vehicle unlocks. High fives all around for PS1 vehicle unlocks and all thirteen polygons each vehicle is comprised of.
[Thanks, Reece]
Vigilante 8 price is set, DLC already set, date not set
Hmm ... this news is something that we're a bit unsure about. Over at IGN there's an interview with the devs of Vigilante 8 Arcade about the game's details and its dev process. And while it's a good read and did tell us that the game would be hitting at a ten dollar price point (800MSpts), it also informed us of the fact the Isopod labs already has their DLC well in hand.
The details provided in the interview don't address the question entirely, but we do know that the first DLC pack will cost 320MSpts and will feature two new arenas & three new cars. Here's where the uncertainty comes in: does this mean the DLC is already done before the game ever launches? We're not big fans of that sort of thing if true, but given that this is an XBLA game there could be a number of reasons for it. The most likely would be limited storage size, the other would be desire to keep the entry price lower. Oh well, we'll probably never know anyway.
The details provided in the interview don't address the question entirely, but we do know that the first DLC pack will cost 320MSpts and will feature two new arenas & three new cars. Here's where the uncertainty comes in: does this mean the DLC is already done before the game ever launches? We're not big fans of that sort of thing if true, but given that this is an XBLA game there could be a number of reasons for it. The most likely would be limited storage size, the other would be desire to keep the entry price lower. Oh well, we'll probably never know anyway.
Gallery: Vigilante 8 Arcade (XBLA)
Vigilante 8 Arcade devs shoot for June, will include DLC
When we first caught wind (or is that exhaust?) of it, the Xbox Live Arcade version of retro car combat game Vigilante 8 was due for "spring." Now, more specifically, developer Isopod says it's shooting for early June, though it warns that the final decision will be Microsoft's.
Though that's a little later in spring than we would have liked, we were interested to hear that the team has already moved on to making DLC for the game, so what it lacks in promptness, it sounds like it could make up for in sheer girth.
[Via X3F]
Though that's a little later in spring than we would have liked, we were interested to hear that the team has already moved on to making DLC for the game, so what it lacks in promptness, it sounds like it could make up for in sheer girth.
[Via X3F]
V8 Arcade near completion, will have DLC
After the new shots of the game that appeared lat week, Vigilante 8 Arcade was looking quite finished. In a dev update on their website, it was revealed that the game is in pre-certification and that the devs are expecting an early June release date, but that the final date will be up to Microsoft. Also, while there were no details at all given, it was confirmed that V8 Arcade will have some form of DLC in it's future. Given the type of game that this is it's almost a guarantee that the Marketplace will play host to new characters and cars, allowing for even more vehicular insanity.Gallery: Vigilante 8 Arcade (XBLA)
Vigilante 8 Meteor screenshots crash land














