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The Raskulls bust some blocks in latest trailer
The Warriors: Street Brawl trailer is how not to do a trailer
Shadow Complex likely won't be less than $20

Hands-on: Trials HD (XBLA)
At its core, Trials HD is a platformer -- on wheels. The entire concept of the motocross racer is to get from Point A to Point B as quickly as possible, while avoiding an array of factory themed obstacles (steel beams, barrels, etc). Based on the PC Steam release Trials 2: Second Edition, Trials HD adds a few extras to the original -- along with a few graphical touches (primarily lighting).
In Trials HD players race through a level (presented with 3D graphics on a 2D plane), which range from simple ramps and jumps to large Micro Machines inspired loops and circus style rings of fire. The game is based on weight and propulsion, as the terrain changes under the rubber of your (cosmetically customizable) motorbike, players use the analog stick to adjust the body weight of their racer. Pushing all the way forward (and thus shifting all weight to the front of the bike) and hitting the gas will send your race pro crashing into the ground below. Added to this is the hilarious use of physics during crashes (and the ability to bail off the bike with the press of a button) and sounds, ranging from bone crunching to nervous screaming.
The original fear we had when Trials HD was announced was that movement would lose precision when a console controller translation. While the analog stick was quick to react to subtle movements in our demo, the directional pad seemed to be tweaked as the more precise weight adjuster, and it works. Trials HD also features a robust level editor to create their own tracks (split into a basic "drop in items" editor for newbies and an advanced editor for hardcore) and freely share them with the online community.
PC gamers will explain, Trials 2: Second Edition became an experience that would get under a player's skin. In the classic sense of "one more turn," Trials 2: SE would somehow suck away hours, just so a player could shave split seconds off a level's completion time, to climb the leaderboards. The same will be said about Trials HD.
Trials HD will be made available on the Xbox Live Arcade later this summer.
In Trials HD players race through a level (presented with 3D graphics on a 2D plane), which range from simple ramps and jumps to large Micro Machines inspired loops and circus style rings of fire. The game is based on weight and propulsion, as the terrain changes under the rubber of your (cosmetically customizable) motorbike, players use the analog stick to adjust the body weight of their racer. Pushing all the way forward (and thus shifting all weight to the front of the bike) and hitting the gas will send your race pro crashing into the ground below. Added to this is the hilarious use of physics during crashes (and the ability to bail off the bike with the press of a button) and sounds, ranging from bone crunching to nervous screaming.
The original fear we had when Trials HD was announced was that movement would lose precision when a console controller translation. While the analog stick was quick to react to subtle movements in our demo, the directional pad seemed to be tweaked as the more precise weight adjuster, and it works. Trials HD also features a robust level editor to create their own tracks (split into a basic "drop in items" editor for newbies and an advanced editor for hardcore) and freely share them with the online community.
PC gamers will explain, Trials 2: Second Edition became an experience that would get under a player's skin. In the classic sense of "one more turn," Trials 2: SE would somehow suck away hours, just so a player could shave split seconds off a level's completion time, to climb the leaderboards. The same will be said about Trials HD.
Trials HD will be made available on the Xbox Live Arcade later this summer.
Gallery: Trials HD (XBLA)
XBLA deals out Magic: The Gathering on June 17 [update]

Unfortunately, we still don't know how much green damage the game will deal to your wallet.
Update: We now have the price. Duels of the Planeswalkers will cost 800
($10).Confirmed: Perfect Dark bound for XBLA this winter
Major Nelson just confirmed via his Twitter that Xbox Live will be receiving a care package this winter in the form of Rare's Perfect Dark. Major made no reference to price or improvements to game content, aside from mentioning that the title will run in 1080p and that fans will be able to nab it this winter. And if you are a fan of Perfect Dark, keep an eye out for a free theme releasing tomorrow on Xbox Live.
[Thanks to all who sent this in!]
[Thanks to all who sent this in!]
Hands-on: Shadow Complex not too complex, very familiar
Let there be absolutely no doubt that Chair Entertainment's Shadow Complex is heavily inspired by 2D exploration games of yore, namely Metroid and Castlevania. The Xbox Live representative that guided our hands-on demo used the word "Metroid" no less than 437 times (slight exaggeration). The game is 2D, it doles out power-ups gradually and contains plenty of exploration and action. Let's be clear about this: That is absolutely not a bad thing.
Gallery: Shadow Complex
Achievements spotted for Wallace & Gromit's first XBLA-bound episode
Xbox 360 Achievements for Wallace & Gromit's adventure (already ongoing on PC) have surfaced and X360A.org have scooped them up. Like any other XBLA title, Wallace & Gromit's Fright of the Bumblebees includes a possible 200 Gamerscore points to help players pad their personal Xbox profile "baseball card" statistics.
Fans of the famous British-born, stop-motion clay animation series will notice the careful attention Telltale Games put into the achievements -- primarily the the multiple achievements referencing Wallace's love for cheese. Here's hoping the XBLA translation for the adventure game turns out as Gouda as the PC version. Amirite?
Fans of the famous British-born, stop-motion clay animation series will notice the careful attention Telltale Games put into the achievements -- primarily the the multiple achievements referencing Wallace's love for cheese. Here's hoping the XBLA translation for the adventure game turns out as Gouda as the PC version. Amirite?
Gallery: Wallace & Gromit's Grand Adventures
PSA: Only 2 episodes in 'full' version of Arkanoid Live [update]

) is really only half of the game, we should point out that both the trial version of the game and its Xbox.com page note that the full version contains only the first two episodes.
).It's important to note that the extra episodes are not required to get all of the game's Achievements. Also, even with only two episodes, the full version is no slouch, containing 62 levels and plenty of mutliplayer options. We'd say it's more likely that the unorthodox nature of the DLC is the result of bad marketing decisions (remember Lumines Live?) and not a nefarious plan to bleed gamers dry.
All of our requests for comment from Square Enix (parent of developer Taito) have gone unanswered as of press time.
[Update: Clarified that the DLC is not yet available, even upon completing episodes 1 and 2.]
Second batch of Sega Vintage Collection titles confirmed

According to Sega, each title will include online leaderboards, re-worked graphics (using smoothing filters, not HD upgrades) and most will feature network play (Comix Zone, Phantasy Star II and Shinobi excluded). No word on pricing or release dates but Sega plans to release the titles separately this summer, with Sonic & Knuckles appearing last. Why the delay? With Sonic & Knuckles, Sonic 2 XBLA and Sonic 3 XBLA owners will be able to use the classic lock-on feature from the Genesis-era to import Knuckles into each classic adventure. Of course, if patience isn't your best quality, you could just buy Sonic's Genesis Collection now (which doesn't support lock-on).
Gallery: Sega Vintage Collection 2
Video: Comparing filter options for Marvel vs. Capcom 2
With a demo already out (exclusively on PSN) for this summer's Marvel vs. Capcom 2 revival, we thought it would be a great idea to compare the game's three graphic filter options in glorious HD video.
Originally, our excuse for making the video was to play MvC2 at work, but it turned out to be pretty informative. The filters -- which can be changed at any time-- start extremely "jaggy" in the classic mode, but get progressively softer on the eyes from crisp to smooth. In the end, the consensus around "the office" is that MvC2 is so fast paced, it won't matter which filter you have it set to. But for arguments sake, which filter do you prefer?
Originally, our excuse for making the video was to play MvC2 at work, but it turned out to be pretty informative. The filters -- which can be changed at any time-- start extremely "jaggy" in the classic mode, but get progressively softer on the eyes from crisp to smooth. In the end, the consensus around "the office" is that MvC2 is so fast paced, it won't matter which filter you have it set to. But for arguments sake, which filter do you prefer?
Gallery: Marvel vs Capcom 2
Gunstar Heroes Achievements hint at XBLA release
That didn't take long. While Sega's Gunstar Heroes was noticeably absent from Achievements uncovered earlier this month, Xbox360Achievements has again given us reason to live. Or at least reason enough to believe that the Treasure classic will be running and gunning for Xbox Live Arcade sometime down the line.
The site highlights twelve Achievements for the fan favorite side-scroller, worth 200 points in all. While we're disappointed at the lack of creativity in the list, which mostly focuses overcoming the game's top baddies, we continue to hope for online co-op play once Gunstar Heroes' XBLA debut is made official. Come on Sega, make it happen!
[Via 1UP]
The site highlights twelve Achievements for the fan favorite side-scroller, worth 200 points in all. While we're disappointed at the lack of creativity in the list, which mostly focuses overcoming the game's top baddies, we continue to hope for online co-op play once Gunstar Heroes' XBLA debut is made official. Come on Sega, make it happen!
[Via 1UP]
Xbox Live Top 10: Halo 3 reigns supreme, OutRun races to first
Another week passes and the epic struggle between Call of Duty: World at War and Halo 3 continues. For a second week in a row Halo 3 netted the top slot as the most played Xbox 360 game on Xbox Live -- probably due in part to the public availability of the Mythic Map Pack, released on April 9. On the top played Xbox Live Arcade list OutRun Online Arcade grabbed the top spot while last week's number one, The Dishwasher, dropped to fourth.
In a show of gamers voting with their dollars, the 1600
($20) XBLA release Puzzle Quest: Galactrix plummeted from fifth spot to tenth while Capcom's Flock! has failed to make a splash on the top ten. "What will knock Halo 3 from the top slot?" you ask. Halo OutRun Arcade... pictured above and coming soon (but, not really). The full top ten lists are available after the break.
In a show of gamers voting with their dollars, the 1600
($20) XBLA release Puzzle Quest: Galactrix plummeted from fifth spot to tenth while Capcom's Flock! has failed to make a splash on the top ten. "What will knock Halo 3 from the top slot?" you ask. Halo OutRun Arcade... pictured above and coming soon (but, not really). The full top ten lists are available after the break.X3F TV -- XBLA in Brief: Lode Runner
Download the trial version of Lode Runner
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Final 'The Maw' DLC coming next week
The third, and final, "deleted scenes" DLC for the platform-puzzler The Maw will be released next week on the PC and Xbox 360. The final scene, The Speeder Lane, sees Frank and Maw hijack a Bounty Hunter Speeder GTA-style, which eventually leads to an "old school boss fight."
The final add-on from developer Twisted Pixel is priced at 100
($1.25). The Speeder Lane is set for release on the Xbox Live Arcade next Wednesday, April 29, and for PC via Steam, Greenhouse, and Direct2Drive soon after. We'd hope more Maw content was on the horizon but Twisted Pixel is busy trying to 'spode people in preparation of its next (strange) title.
The final add-on from developer Twisted Pixel is priced at 100
($1.25). The Speeder Lane is set for release on the Xbox Live Arcade next Wednesday, April 29, and for PC via Steam, Greenhouse, and Direct2Drive soon after. We'd hope more Maw content was on the horizon but Twisted Pixel is busy trying to 'spode people in preparation of its next (strange) title.














